//Designed By Dark http://blog.csdn.net/xzongyuan
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define NUM 5
typedef struct _node
{
int value;
struct _node *left;
struct _node *right;
}TNode,*Tree;
//add a *next in q_node is my purpose
//other wise , we need to add in the Tree node struct
//So, for the sake of doesn't modify the struct of tree
//I design a q_node struct to include it
//we can use define command to make it as a template.
typedef struct _q_node
{
TNode *t_node;
int depth;
int blank; //0: means correspoinding tree node is not NULL(default)
struct _q_node *next;
}QNode;
typedef struct _Queue
{
QNode *head;
QNode *tail;
}Queue;
Queue* init_queue()
{
Queue *queue=(Queue*)malloc(sizeof(Queue));
queue->head = queue->tail = NULL;
return queue;
}
int enQueue(Queue *pQueue,TNode *pTNode,int pDepth)
{
QNode *pQNode = (QNode *)malloc(sizeof(QNode));
pQNode->depth = pDepth;
pQNode->blank = 0; //default config
if(pTNode==NULL)
{
//change default setting; 1 means it's blank QNode
pQNode->blank =1;
}
pQNode->t_node= pTNode;
if(pQueue->head == NULL)
{//when it's empty
pQueue->head = pQNode;
pQueue->tail = pQNode;
}
else
{
pQueue->tail->next = pQNode;
pQueue->tail = pQNode;
}
}
QNode* deQueue(Queue *pQueue)
{
if(pQueue->head == NULL)
{
return NULL;
}
QNode *deNode= pQueue->head;
pQueue->head = pQueue->head->next;
return deNode;
}
TNode* init_TNode(int value)
{
TNode *new_node = (TNode*)malloc(sizeof(TNode));
new_node->value=value;
new_node->left = new_node->right = NULL;
return new_node;
}
//0:empty
int ifEmpty(Queue *pQueue)
{
if(pQueue->head == NULL)
{
//printf("empty tree\n");
return 0;
}
//printf("queue is not empty\n");
return 1;
}
int insert_tree(Tree pTree,int pValue)
{
//found NULL sub tree, then add to his father->left
if(!pTree)
{
return 0;
}
TNode *tNode = init_TNode(pValue);
if(tNode==NULL)
{
printf("create TNode error!\n");
return 0;
}
if(pValue < pTree->value)
if(insert_tree(pTree->left,pValue)==0)
{
//no left child any more,set a new left child to pTree
pTree->left = tNode;
printf("insert :%d\n",pValue);
}
if(pValue > pTree->value)
if(insert_tree(pTree->right,pValue)==0)
{
pTree->right = tNode;
printf("insert :%d\n",pValue);
}
}
Tree creatTree(int num)
{
srand(time(NULL));
Tree root = init_TNode(rand()%100);
printf("root is %d\n",root->value);
int i ;
for(i=1;i<num;i++)
{
insert_tree(root,rand()%100);
}
printf("creat tree succuess!Tree heigh is:%d\n",get_tree_height(root));
return root ;
}
int get_tree_height(Tree pRoot)
{
if(!pRoot)
{
return 0;
}
int lh=0,rh=0;
lh = get_tree_height(pRoot->left);
rh = get_tree_height(pRoot->right);
return (lh<rh)?(rh+1):(lh+1);
}
int breath_travel(Tree pRoot,Queue *pQueue)
{
int height = get_tree_height(pRoot);
int pad_num = 2;
char buf_branch[200]="\n";
char leaf[10]="oooooooo";
char vertical[10]="|||||||||";
char blank[30]=" ";
//you can cut it down for the branch
//when I debug, I found the size can't be too large
//when I set it as 50, it break down.
char line[30]="______________________________";
//compare to the node's depth in the "while loop"
int current_depth = 1;
if(!pRoot)
{
return 0;
}
enQueue(pQueue,pRoot,1);
printf("_______________________\n");
printf("breath begin,enter root:\n");
while(ifEmpty(pQueue)!=0)
{
QNode *qNode = deQueue(pQueue);
//the sub node's depth is 1 more then the parent's
int child_depth = qNode->depth+1;
if(qNode->depth > current_depth)
{
current_depth = qNode->depth;
printf("%s\n",buf_branch);
sprintf(buf_branch,"\n"); //reset the buffer after print
}
// ***************0**************** pad_between = 31 ; pad_front = 15 (depth == 1)
// *******0***************0******** pad_between = 15 ; pad_front = 7 (depth == 2)
// ***0*******0*******0*******0**** pad_between = 7 ; pad_front = 3 (depth == 3)
// *0***0***0***0***0***0***0***0** pad_between = 3 ; pad_front = 1 (depth == 4)
// 0*0*0*0*0*0*0*0*0*0*0*0*0*0*0*0* pad_between = 1 ; pad_front = 0; (depth == 5)
// Tree height = 5
// pad_num = 1
// padding between node = (1+2*pad_front)*pad_num = (1+ (1<<(height-depth))-1)*pad_num
int pad_front = (1<< (height - current_depth))-1;
int pad_blank = (pad_front-1)>>1;
int pad_under = (pad_front+1)>>1;
if((qNode->blank == 1))
{
//add the parent node's padding:2
if(pad_front == 0) printf("%.*s%*s",pad_num,leaf,pad_num," ");
else
{
printf("%*s%.*s%*s",pad_front*pad_num," ",pad_num,leaf,(1+pad_front)*pad_num," ");
char *new_buf=(char*)malloc(100);
char *old_buf = buf_branch;
sprintf(new_buf,"%.*s%.*s%.*s%.*s%.*s",pad_num*pad_blank,blank,pad_num*pad_under,line,pad_num,vertical,pad_num*pad_under,line,(pad_front-pad_blank)*pad_num,blank);
sprintf(buf_branch,"%s%s",old_buf,new_buf);
}
if(child_depth<=height)
{
//enter two NULL sub-tree node.
//every time you enter NULL TNode,there's corresponding blank QNode.
enQueue(pQueue,NULL,child_depth);
enQueue(pQueue,NULL,child_depth);
}
}
else
{
if(pad_front == 0)
{
printf("%*d%*s",pad_num,qNode->t_node->value,pad_num," ");
}
else
{
char *new_buf=(char*)malloc(100);
char *old_buf=buf_branch;
printf("%*s%*d%*s",pad_front*pad_num," ",pad_num,qNode->t_node->value,(1+pad_front)*pad_num," ");
sprintf(new_buf,"%.*s%.*s%.*s%.*s%.*s",pad_num*pad_blank,blank,pad_num*pad_under,line,pad_num,vertical,pad_num*pad_under,line,(pad_front-pad_blank)*pad_num,blank);
sprintf(buf_branch,"%s%s",old_buf,new_buf);
}
if(child_depth <=height)
{
enQueue(pQueue,qNode->t_node->left,child_depth);
enQueue(pQueue,qNode->t_node->right,child_depth);
}
}
} //while end
printf("\n-----------\nbreath end!\n-----------\n");
return 1;
}
int main(int argc,char **argv)
{
Queue *queue=init_queue();
int i;
ifEmpty(queue);
printf("insert node to queue\n");
int num = NUM; //default
if(argc == 2)
{
num = atoi(argv[1]);
}
Tree root = creatTree(num);
if(!root)
{
printf("create Tree failed!\n");
return 0;
}
breath_travel(root,queue);
return 0;
}
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