If it does, the local table overrides the global one
for any particular abbrev defined in both.#Vfundamental-mode-abbrev-table
The abbrev table of mode-specific abbrevs for Fundamental Mode.#Vlast-abbrev
The abbrev-symbol of the last abbrev expanded. See `abbrev-symbol'.#Vlast-
abbrev-text
The exact text of the last abbrev expanded.
nil if the abbrev has already been unexpanded.#Vlast-abbrev-location
The location of the start of the last abbrev expanded.#Vabbrev-start-location
Buffer position for `expand-abbrev' to use as the start of the abbrev.
nil means use the word before point as the abbrev.
Calling `expand-abbrev' sets this to nil.#Vabbrev-start-location-buffer
Buffer that `abbrev-start-location' has been set for.
Trying to expand an abbrev in any other buffer clears `abbrev-start-
location'.#Vlocal-abbrev-table
Local (mode-specific) abbrev table of current buffer.#Vabbrevs-changed
Set non-nil by defining or altering any word abbrevs.
This causes `save-some-buffers' to offer to save the abbrevs.#Vabbrev-all-caps
*Set non-nil means expand multi-word abbrevs all caps if abbrev was so.#Vpre-
abbrev-expand-hook
Function or functions to be called before abbrev expansion is done.
This is the first thing that `expand-abbrev' does, and so this may change
the current abbrev table before abbrev lookup happens.#Fmake-string
Return a newly created string of length LENGTH, with each element being INIT.
Both LENGTH and INIT must be numbers.
(make-string LENGTH INIT)#Fmake-bool-vector
Return a new bool-vector of length LENGTH, using INIT for as each element.
LENGTH must be a number. INIT matters only in whether it is t or nil.
(make-bool-vector LENGTH INIT)#Fcons
Create a new cons, give it CAR and CDR as components, and return it.
(cons CAR CDR)#Flist
Return a newly created list with specified arguments as elements.
Any number of arguments, even zero arguments, are allowed.#Fmake-list
Return a newly created list of length LENGTH, with each element being INIT.
(make-list LENGTH INIT)#Fmake-vector
Return a newly created vector of length LENGTH, with each element being INIT.
See also the function `vector'.
(make-vector LENGTH INIT)#Fmake-char-table
Return a newly created char-table, with purpose PURPOSE.
Each element is initialized to INIT, which defaults to nil.
PURPOSE should be a symbol which has a `char-table-extra-slots' property.
The property's value should be an integer between 0 and 10.
(make-char-table PURPOSE &optional INIT)#Fvector
Return a newly created vector with specified arguments as elements.
Any number of arguments, even zero arguments, are allowed.#Fmake-byte-code
Create a byte-code object with specified arguments as elements.
The arguments should be the arglist, bytecode-string, constant vector,
stack size, (optional) doc string, and (optional) interactive spec.
The first four arguments are required; at most six have any
significance.#Fmake-symbol
Return a newly allocated uninterned symbol whose name is NAME.
Its value and function definition are void, and its property list is nil.
(make-symbol NAME)#Fmake-marker
Return a newly allocated marker which does not point at any place.
(make-marker)#Fgc-status
Show information about live and zombie objects.