###############################################################################
# color.properties
###############################################################################
# Sample color.properties file for use with MCPatcher's Custom Colors mod.
#
# This file is offered without any copyright restrictions. Please copy and
# modify it to suit your needs. Then place it at /color.properties in your
# texture pack.
#
# You only need to provide values for the properties you wish to change. The
# default Minecraft values for each property are given below for convenience.
#
# Property names are case-sensitive.
# All colors are in hex rgb format, 000000 to ffffff.
###############################################################################
###############################################################################
# Base color of water drop particle effects
###############################################################################
# Biome water color multiplier is applied to this value. The value should
# match the color of your base water texture. If your base water texture is
# grey so that you do coloring via /misc/watercolorX.png, you should set
# drop.water=ffffff
drop.water=ffffff
###############################################################################
# Lily pad color
###############################################################################
# This is a single color that is used across all biomes.
lilypad=577119
###############################################################################
# Colors for each potion effect
###############################################################################
# Final color is the average of these colors weighted by level of each potion
# effect.
potion.blindness=1f1f23
potion.confusion=551d4a
potion.damageBoost=932423
potion.digSlowDown=4a4217
potion.digSpeed=d9c043
potion.fireResistance=e49a3a
potion.harm=430a09
potion.heal=f82423
potion.hunger=587653
potion.invisibility=7f8392
potion.jump=786297
potion.moveSlowdown=5a6c81
potion.moveSpeed=7cafc6
potion.nightVision=1f1fa1
potion.poison=4e9331
potion.regeneration=cd5cab
potion.resistance=99453a
potion.waterBreathing=2e5299
potion.weakness=484d48
# potion.water represents a plain bottle of water
potion.water=385dc6
###############################################################################
# Spawner egg colors
###############################################################################
egg.Creeper=c04040
egg.Skeleton=c080c0
egg.Spider=c0c100
egg.Zombie=8100c0
egg.Slime=804040
egg.Ghast=8080c0
egg.PigZombie=408100
egg.Enderman=40c080
egg.CaveSpider=4100c0
egg.Silverfish=404040
egg.Blaze=0040c0
egg.LavaSlime=008100
egg.Pig=40c040
egg.Sheep=00c0c0
egg.Cow=010040
egg.Chicken=004080
egg.Squid=008100
egg.Wolf=c08040
egg.MushroomCow=c0c0c0
egg.Villager=404080
###############################################################################
# Complete file list
###############################################################################
# Below is a full list of files used by the Custom Colors mod:
# /color.properties - this file
# /misc/redstonecolor.png - 16x1 redstone colors (0=fully off, 15=fully on)
# /misc/stemcolor.png - 8x1 pumpkin/melon stem colors (0=sprout, 7=fully grown)
# /misc/lavadropcolor.png - Nx1 lava drop colors (x=age of particle in ticks)
# /misc/swampgrasscolor.png - 256x256 swamp grass color palette
# /misc/swampfoliagecolor.png - 256x256 swamp foliage color palette
# /misc/pinecolor.png - 256x256 pine tree color palette
# /misc/birchcolor.png - 256x256 birch tree color palette
# /misc/watercolorX.png - 256x256 water color palette
# /environment/lightmap0.png - Nx32 overworld lighting palettes
# /environment/lightmap-1.png - Nx32 Nether lighting palettes
# /environment/lightmap1.png - Nx32 End lighting palettes
###############################################################################
# Custom biome palettes
###############################################################################
# You may assign custom biome palettes to any standard block (i.e. one that
# does not already have its own special color multiplier method). The syntax
# for this in color.properties is
# palette.block.<image in texture pack>=<list of block IDs>
# The image must exist in your texture pack and must be 256x256. For example,
# to color all stone and ore blocks with /misc/stonecolor.png
# palette.block./misc/stonecolor.png=1 14 15 16 21 56 73 74
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mcmap.cc-[海上友好材质包][64x64]
共1534个文件
png:1484个
mcmeta:22个
properties:20个
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mcmap.cc-[海上友好材质包][64x64] (1534个子文件)
glyph_sizes.bin 64KB
Thumbs.db 923KB
Thumbs.db 455KB
Thumbs.db 47KB
Thumbs.db 39KB
Thumbs.db 5KB
.DS_Store 15KB
.DS_Store 6KB
water_still.png.mcmeta 748B
lava_still.png.mcmeta 695B
lava_flow.png.mcmeta 695B
water_flow.png.mcmeta 394B
fire_layer_0.png.mcmeta 195B
pack.mcmeta 74B
enchanted_item_glint.png.mcmeta 64B
trip_wire.png.mcmeta 49B
shadow.png.mcmeta 48B
vignette.png.mcmeta 47B
pumpkinblur.png.mcmeta 47B
clock.png.mcmeta 25B
compass.png.mcmeta 25B
lapis_ore.png.mcmeta 25B
emerald_ore.png.mcmeta 25B
portal.png.mcmeta 25B
gold_ore.png.mcmeta 25B
iron_ore.png.mcmeta 25B
diamond_ore.png.mcmeta 25B
redstone_ore.png.mcmeta 25B
pumpkin_face_on.png.mcmeta 21B
fire_layer_1.png.mcmeta 21B
galaxies_purple.png 823KB
horizon.png 465KB
galaxies.png 446KB
depth.png 389KB
water_flow.png 282KB
paintings_kristoffer_zetterstrand.png 281KB
water_still.png 260KB
horse_armor_gold.png 259KB
horse_armor_diamond.png 259KB
horizon.png 236KB
atmosphere.png 192KB
fire_layer_1 - kopie.png 137KB
fire_layer_0 - kopie.png 136KB
portal.png 132KB
aurora.png 127KB
sun_backing.png 116KB
sun_backing_2.png 112KB
fire_layer_1.png 73KB
fire_layer_0.png 73KB
wither_armor.png 67KB
dragon_exploding.png 49KB
pumpkinblur.png 41KB
inventory.png 39KB
horse.png 35KB
horse_zombie.png 35KB
particles.png 32KB
donkey.png 30KB
horse_creamy.png 29KB
diamond_ore.png 28KB
gold_ore.png 28KB
dragon.png 27KB
horse_gray.png 26KB
horse_white.png 26KB
swampgrass.png 26KB
stars.png 25KB
mule.png 25KB
horse_brown.png 25KB
vignette.png 24KB
horse_chestnut.png 23KB
water.png 23KB
enchanted_item_glint.png 22KB
horse_black.png 21KB
iron_golem.png 20KB
lava_flow.png 20KB
Lapis_ore.png 20KB
horse_darkbrown.png 19KB
trip_wire.png 19KB
horse_markings_blackdots.png 19KB
endercrystal.png 19KB
zombie_pigman.png 18KB
prismarine_shard.png 18KB
swampfoliage.png 17KB
flower_rose.png 17KB
zombie_villager.png 16KB
dirt_podzol_side.png 16KB
stonebrick_cracked.png 16KB
planks_jungle.png 16KB
crafting_table_front.png 16KB
ladder.png 16KB
diamond_block.png 16KB
log_oak.png 16KB
leaves_birch.png 16KB
lapis_block.png 16KB
cobblestone_mossy.png 16KB
sandstone_top.png 16KB
stonebrick_mossy.png 15KB
planks_oak.png 15KB
planks_birch.png 15KB
planks_acacia.png 15KB
crafting_table_side.png 15KB
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