<?xml version="1.0" encoding="utf-8"?><span>
<doc>
<assembly>
<name>System.Numerics.Vectors</name>
</assembly>
<members>
<member name="T:System.Numerics.Matrix3x2">
<summary>Represents a 3x2 matrix.</summary>
</member>
<member name="M:System.Numerics.Matrix3x2.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
<summary>Creates a 3x2 matrix from the specified components.</summary>
<param name="m11">The value to assign to the first element in the first row.</param>
<param name="m12">The value to assign to the second element in the first row.</param>
<param name="m21">The value to assign to the first element in the second row.</param>
<param name="m22">The value to assign to the second element in the second row.</param>
<param name="m31">The value to assign to the first element in the third row.</param>
<param name="m32">The value to assign to the second element in the third row.</param>
</member>
<member name="M:System.Numerics.Matrix3x2.Add(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
<summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
<param name="value1">The first matrix.</param>
<param name="value2">The second matrix.</param>
<returns>The matrix that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.CreateRotation(System.Single)">
<summary>Creates a rotation matrix using the given rotation in radians.</summary>
<param name="radians">The amount of rotation, in radians.</param>
<returns>The rotation matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.CreateRotation(System.Single,System.Numerics.Vector2)">
<summary>Creates a rotation matrix using the specified rotation in radians and a center point.</summary>
<param name="radians">The amount of rotation, in radians.</param>
<param name="centerPoint">The center point.</param>
<returns>The rotation matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single)">
<summary>Creates a scaling matrix from the specified X and Y components.</summary>
<param name="xScale">The value to scale by on the X axis.</param>
<param name="yScale">The value to scale by on the Y axis.</param>
<returns>The scaling matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Numerics.Vector2)">
<summary>Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center.</summary>
<param name="scale">The uniform scale to use.</param>
<param name="centerPoint">The center offset.</param>
<returns>The scaling matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single,System.Numerics.Vector2)">
<summary>Creates a scaling matrix that is offset by a given center point.</summary>
<param name="xScale">The value to scale by on the X axis.</param>
<param name="yScale">The value to scale by on the Y axis.</param>
<param name="centerPoint">The center point.</param>
<returns>The scaling matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single)">
<summary>Creates a scaling matrix that scales uniformly with the given scale.</summary>
<param name="scale">The uniform scale to use.</param>
<returns>The scaling matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2)">
<summary>Creates a scaling matrix from the specified vector scale.</summary>
<param name="scales">The scale to use.</param>
<returns>The scaling matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2,System.Numerics.Vector2)">
<summary>Creates a scaling matrix from the specified vector scale with an offset from the specified center point.</summary>
<param name="scales">The scale to use.</param>
<param name="centerPoint">The center offset.</param>
<returns>The scaling matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single)">
<summary>Creates a skew matrix from the specified angles in radians.</summary>
<param name="radiansX">The X angle, in radians.</param>
<param name="radiansY">The Y angle, in radians.</param>
<returns>The skew matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single,System.Numerics.Vector2)">
<summary>Creates a skew matrix from the specified angles in radians and a center point.</summary>
<param name="radiansX">The X angle, in radians.</param>
<param name="radiansY">The Y angle, in radians.</param>
<param name="centerPoint">The center point.</param>
<returns>The skew matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.CreateTranslation(System.Numerics.Vector2)">
<summary>Creates a translation matrix from the specified 2-dimensional vector.</summary>
<param name="position">The translation position.</param>
<returns>The translation matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.CreateTranslation(System.Single,System.Single)">
<summary>Creates a translation matrix from the specified X and Y components.</summary>
<param name="xPosition">The X position.</param>
<param name="yPosition">The Y position.</param>
<returns>The translation matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.Equals(System.Numerics.Matrix3x2)">
<summary>Returns a value that indicates whether this instance and another 3x2 matrix are equal.</summary>
<param name="other">The other matrix.</param>
<returns>true if the two matrices are equal; otherwise, false.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.Equals(System.Object)">
<summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
<param name="obj">The object to compare with the current instance.</param>
<returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false```. If <code data-dev-comment-type="paramref">obj</code> isnull, the method returnsfalse`.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.GetDeterminant">
<summary>Calculates the determinant for this matrix.</summary>
<returns>The determinant.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.GetHashCode">
<summary>Returns the hash code for this instance.</summary>
<returns>The hash code.</returns>
</member>
<member name="P:System.Numerics.Matrix3x2.Identity">
<summary>Gets the multiplicative identity matrix.</summary>
<returns>The multiplicative identify matrix.</returns>
</member>
<member name="M:System.Numerics.Matrix3x2.Invert(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2@)">
<summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
<param name="matrix">The matrix to invert.</param>
<param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
<returns>true if <paramref name="matrix">matrix</paramref> was converted successfully; otherwise, false.</returns>
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语音合成1.4.zip (53个子文件)
ver.data 323B
EdgeTTSCore2.0.pdb 56KB
System.Numerics.Vectors.xml 179KB
data
media
云登.mp3 122KB
晓北.mp3 68KB
云希.mp3 467KB
晓妮.mp3 56KB
云翔.mp3 55KB
云扬.mp3 317KB
晓双.mp3 100KB
晓晓.mp3 86KB
rs 236B
data 344B
header
09.png 3KB
down.png 532B
05.png 3KB
02.png 3KB
10.png 3KB
08.png 3KB
04.png 3KB
logo.png 2KB
qebs.png 4KB
music1.png 769B
01.png 3KB
title.png 4KB
del.png 3KB
music3.png 2KB
icons8_circled_up2_64px.png 4KB
07.png 3KB
play.png 827B
up.png 577B
icons8_circled_down.png 4KB
music2.png 1KB
pause.png 565B
icons8_circled_up_2_64px.png 4KB
icons8_circled_chevron_up_48px.png 1KB
06.png 3KB
speaker
edge 149KB
ssml 15KB
一点红语音合成.pdb 172KB
temp
System.Net.WebSockets.Client.Managed.dll 71KB
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CommUtils.pdb 208KB
CommUtils.dll.config 161B
一点红语音合成.exe.config 187B
CommUtils.dll 4.29MB
System.Buffers.dll 27KB
EdgeTTSCore2.0.dll 27KB
updateData.exe 33KB
System.Net.WebSockets.Client.Managed.xml 35KB
System.Buffers.xml 3KB
一点红语音合成.exe 2.35MB
Guna.UI2.dll 3.82MB
System.Numerics.Vectors.dll 113KB
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