VisualV - graphic overhaul modification for Grand Theft Auto V
Creators: _CP_, robi29
Version: 1.0.380
Supported versions: 1.0.1290.1, 1.0.1180.2, 1.0.1103.2, 1.0.1032.1, 1.0.1011.1, 1.0.944.2, 1.0.877.1, 1.0.791.2, 1.0.757.4, 1.0.757.2, 1.0.678.1, 1.0.617.1, 1.0.573.1, 1.0.505.2, 1.0.463.1, 1.0.393.4, 1.0.393.2, 1.0.372.2, 1.0.350.2, 1.0.350.1, 1.0.335.2
=================CHANGELOG=================
1.0.380 version:
- Altered vehicle's windows reflections.
- Extended puddle draw distance.
- Altered reflection resolution for vehicle chrome parts and mirrors.
- Corrected sun reflections on tires.
- Altered vehicle's carbon reflections.
Addon changes:
- Updated MXAO shader 3.4.3 (ReShade preset).
- Fixed a bug with bright points using script for NPCs vehicles (Dynamic shadows from headlights).
1.0.370 version:
- Fixed a bokeh effect with Depth of Field enabled.
- Extended a draw distance of particle shadows.
Addon changes:
- Updated ReShade framework to 3.1.1 version (ReShade preset).
- HeatHaze.fx shader optimized (ReShade preset).
- Fixed an issue with loading .ini files for all ASI scripts.
- Added a support for The Doomsday Heist update for shadows.asi script (Dynamic shadows from headlights).
- Added a three new parameters to the .ini file (Earth Atmosphere):
AboveCloudsZoneTimecycleTransitionTime
SpaceZoneTimecycleTransitionTime
EnableLightningAboveClouds
EnableLightningInSpace
LightningFrequency
1.0.360 version:
- Compatibility with The Doomsday Heist update (1.0.1290.1).
1.0.350 version:
- Slightly changed fog colour in smog weather.
- Sun corona brightness has been decreased.
- Added a 3D cloud movement during the thunderstorm.
- Removed a orangish tint at night outside Los Santos.
Addon changes:
- Added a script allowing peds to cast shadows from vehicles (limited to 3-5 vehicles) (Dynamic shadows from headlights)
- atmosphere.asi script could be controlled by DECORATOR native (thanks to Unknown_Modder), example:
auto address = Pattern::Scan("40 53 48 83 EC 20 80 3D ? ? ? ? 00 8B DA 75 29");
if (address)
{
*(uint8_t*)(address + *(int*)(address + 8) + 13) = 0;
}
Entity entity = PLAYER::PLAYER_PED_ID();
DECORATOR::DECOR_SET_BOOL(entity, "reload", TRUE); // reload atmosphere script
DECORATOR::DECOR_SET_BOOL(entity, "enabled", TRUE); // enable/disable atmosphere script
DECORATOR::DECOR_SET_BOOL(entity, "debugmode", TRUE); // show/hide debug informations
DECORATOR::DECOR_SET_INT(entity, "fileindex", 2); // load parameters from atmosphere2.ini file,
// then you need to reload the script to see changes
// you can type any index (from 0 to 2147483647)
1.0.340 version:
- Compatibility with Smuggler's Run update (1.0.1180.2).
- Added a feature of lighting up objects by traffic lights.
- RDR clouds are now added to update.rpf.
- Fixed an issue with clouds colors at sunrise/sunset in sunny weathers.
- Changed lighting bolts settings.
Addon changes:
- Added a "DefaultWind" param to control wind strength and direction by the game (Earth Atmosphere)
- Added a "CloudZoneTimecycleModifier" param to control timecycle modifier in cloud zone (Earth Atmosphere)
- "NormalZoneTimecycleModifier", "AboveCloudsZoneTimecycleModifier", "SpaceZoneTimecycleModifier" params don't work at the moment (Earth Atmosphere)
- Fixed an issue with freezing motion blur params while unloading the script (Advance Motion Blur)
1.0.330 version:
- Compatibility with Gunrunning update (1.0.1103.2).
- Fixed an issue with low strength of taillight emissives while braking.
- Fixed an issue with missing water reflections for certain cloud types.
- Caustic texture has been changed.
- Lighting intensity during lightning strike has been slightly reduced.
Addon changes:
- Fixed an issue with excessive glowing of taxi adverts. (Radiance V compatibility)
- Removed lens flares appearing at certain camera angles. (No coronas)
- Several improvements for Earth Atmosphere script.
1.0.320 version:
- Red Dead Redemption clouds have been added. (converted from Max Payne 3)
- Lighting intensity has been changed in overcast and rainy weather.
- Fixed an issue with sun rays under water in halloween weather.
Addon changes:
- Earth Atmosphere script has been rewritten from scratch.
1.0.310 version:
- Compatibility with Cunning Stunts: Special Vehicle Circuit update (1.0.1011.1).
- Fixed an issue with missing image tinting when using glasses.
- Fixed an issue with not correct colors of particles.
- More vibrant colors has been restored.
- Bloom power have been reduced.
- GTA Online support has been abadoned due to changes in anti-cheat system.
Addon changes:
- Grass dithering fix is using a DLC package instead of copying 10GB of x64 archives to mods folder. Remove x64a.rpf, x64g.rpf, x64i.rpf, x64k.rpf, x64l.rpf and x64m.rpf from mods folder (Grass improvement (no more grass dithering).
1.0.300 version:
- Completely rebuilt sky and lighting in all sunny weathers, taking inspiration from Watch_Dogs 2.
- Fog color was also corrected in all sunny weathers.
- Smooth transition between lighting and shading was added at sunrise/sunset.
- Underwater refractions were reduced by 50%.
- New texture of caustic (subtle chromatic aberration effect was added).
- Fixed an issue with incorrect lighting in janitor's flat in "Cleaning out the Bureau" mission.
- Fixed an issue with motion blur while changing weapons as NPC.
- Fixed an issue with generating clouds in clearing weather at 5:00/21:00.
- Fixed an issue where thunderbolts didn't emit their lighting at 5:00/21:00.
- Fixed an issue with the sun which wasn't reflected on vehicle's windshield.
Addon changes:
- ASI script was optimized. (Advanced Motion Blur)
- ReShade 3.0.4 was restored due to bug in latest 3.0.5 version (ReShade preset).
- New heat haze texture (ReShade preset).
- Minor improvememts in HeatHaze.fx shader (ReShade preset).
- Added an ability to change effects strength by ReShade GUI ingame.
- Added an option to remove vehicle lights corona (No coronas).
- Better positioning of pause menu was updated to the latest patch.
1.0.295 version:
- Compatibility with Import/Export update (1.0.944.2).
Addon changes:
- Motion blur for helicopters and aircraft was disabled due to incompatibility with Steam version (Advanced Motion Blur).
- Delete button allows to enable/disable motion blur. (Advanced Motion Blur.)
- Earth's Atmosphere is using w_halloween weather instead of w_neutral.
- Compatibility with ReShade 3 (ReShade preset).
1.0.290 version:
- Compatibility with Bikers update (1.0.877.1).
- Fixed a bug related to lighting while lighting bolt is visible.
- Small changes in Character Creator interior and winning room garage.
- GTA Online support (but it's a bit risky to go with mod).
- Optimized time cyle modifiers, which used Depth of Field effect.
- Improved color correction.
- Improved sky colors in sunny weathers.
- Improved 2D clouds in all weathers.
- Changed fog color to grey in clearing weather.
Addon changes:
- New optional added, screen blur restored while changing weapon/radiostation (Enabled blur during weapons/radiostations switching).
- Optimized heat haze effect. (ReShade preset).
1.0.280 version:
- Underwater effects was rebuilt from scratch.
- Smog was rebuilt in smog weather.
- Lens flares removed from first person view.
- Light pollution was reduced in the city and countryside.
- Improved night lighting in Sandy Shores and Paleto Bay.
- Rain puddle texture was changed to much detailed.
- Small improvement for rain drops.
- Minor fixes in the interiors of playable characters.
- Fixed 2D shadows under vehicles
- Fixed lighting in Ludendorff cementary.
- Removed lens f
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