/*
* copyright (c) 2001 Fabrice Bellard
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_AVCODEC_H
#define AVCODEC_AVCODEC_H
/**
* @file
* @ingroup libavc
* Libavcodec external API header
*/
#include <errno.h>
#include "libavutil/samplefmt.h"
#include "libavutil/attributes.h"
#include "libavutil/avutil.h"
#include "libavutil/buffer.h"
#include "libavutil/cpu.h"
#include "libavutil/channel_layout.h"
#include "libavutil/dict.h"
#include "libavutil/frame.h"
#include "libavutil/hwcontext.h"
#include "libavutil/log.h"
#include "libavutil/pixfmt.h"
#include "libavutil/rational.h"
#include "bsf.h"
#include "codec.h"
#include "codec_desc.h"
#include "codec_par.h"
#include "codec_id.h"
#include "packet.h"
#include "version.h"
/**
* @defgroup libavc libavcodec
* Encoding/Decoding Library
*
* @{
*
* @defgroup lavc_decoding Decoding
* @{
* @}
*
* @defgroup lavc_encoding Encoding
* @{
* @}
*
* @defgroup lavc_codec Codecs
* @{
* @defgroup lavc_codec_native Native Codecs
* @{
* @}
* @defgroup lavc_codec_wrappers External library wrappers
* @{
* @}
* @defgroup lavc_codec_hwaccel Hardware Accelerators bridge
* @{
* @}
* @}
* @defgroup lavc_internal Internal
* @{
* @}
* @}
*/
/**
* @ingroup libavc
* @defgroup lavc_encdec send/receive encoding and decoding API overview
* @{
*
* The avcodec_send_packet()/avcodec_receive_frame()/avcodec_send_frame()/
* avcodec_receive_packet() functions provide an encode/decode API, which
* decouples input and output.
*
* The API is very similar for encoding/decoding and audio/video, and works as
* follows:
* - Set up and open the AVCodecContext as usual.
* - Send valid input:
* - For decoding, call avcodec_send_packet() to give the decoder raw
* compressed data in an AVPacket.
* - For encoding, call avcodec_send_frame() to give the encoder an AVFrame
* containing uncompressed audio or video.
*
* In both cases, it is recommended that AVPackets and AVFrames are
* refcounted, or libavcodec might have to copy the input data. (libavformat
* always returns refcounted AVPackets, and av_frame_get_buffer() allocates
* refcounted AVFrames.)
* - Receive output in a loop. Periodically call one of the avcodec_receive_*()
* functions and process their output:
* - For decoding, call avcodec_receive_frame(). On success, it will return
* an AVFrame containing uncompressed audio or video data.
* - For encoding, call avcodec_receive_packet(). On success, it will return
* an AVPacket with a compressed frame.
*
* Repeat this call until it returns AVERROR(EAGAIN) or an error. The
* AVERROR(EAGAIN) return value means that new input data is required to
* return new output. In this case, continue with sending input. For each
* input frame/packet, the codec will typically return 1 output frame/packet,
* but it can also be 0 or more than 1.
*
* At the beginning of decoding or encoding, the codec might accept multiple
* input frames/packets without returning a frame, until its internal buffers
* are filled. This situation is handled transparently if you follow the steps
* outlined above.
*
* In theory, sending input can result in EAGAIN - this should happen only if
* not all output was received. You can use this to structure alternative decode
* or encode loops other than the one suggested above. For example, you could
* try sending new input on each iteration, and try to receive output if that
* returns EAGAIN.
*
* End of stream situations. These require "flushing" (aka draining) the codec,
* as the codec might buffer multiple frames or packets internally for
* performance or out of necessity (consider B-frames).
* This is handled as follows:
* - Instead of valid input, send NULL to the avcodec_send_packet() (decoding)
* or avcodec_send_frame() (encoding) functions. This will enter draining
* mode.
* - Call avcodec_receive_frame() (decoding) or avcodec_receive_packet()
* (encoding) in a loop until AVERROR_EOF is returned. The functions will
* not return AVERROR(EAGAIN), unless you forgot to enter draining mode.
* - Before decoding can be resumed again, the codec has to be reset with
* avcodec_flush_buffers().
*
* Using the API as outlined above is highly recommended. But it is also
* possible to call functions outside of this rigid schema. For example, you can
* call avcodec_send_packet() repeatedly without calling
* avcodec_receive_frame(). In this case, avcodec_send_packet() will succeed
* until the codec's internal buffer has been filled up (which is typically of
* size 1 per output frame, after initial input), and then reject input with
* AVERROR(EAGAIN). Once it starts rejecting input, you have no choice but to
* read at least some output.
*
* Not all codecs will follow a rigid and predictable dataflow; the only
* guarantee is that an AVERROR(EAGAIN) return value on a send/receive call on
* one end implies that a receive/send call on the other end will succeed, or
* at least will not fail with AVERROR(EAGAIN). In general, no codec will
* permit unlimited buffering of input or output.
*
* This API replaces the following legacy functions:
* - avcodec_decode_video2() and avcodec_decode_audio4():
* Use avcodec_send_packet() to feed input to the decoder, then use
* avcodec_receive_frame() to receive decoded frames after each packet.
* Unlike with the old video decoding API, multiple frames might result from
* a packet. For audio, splitting the input packet into frames by partially
* decoding packets becomes transparent to the API user. You never need to
* feed an AVPacket to the API twice (unless it is rejected with AVERROR(EAGAIN) - then
* no data was read from the packet).
* Additionally, sending a flush/draining packet is required only once.
* - avcodec_encode_video2()/avcodec_encode_audio2():
* Use avcodec_send_frame() to feed input to the encoder, then use
* avcodec_receive_packet() to receive encoded packets.
* Providing user-allocated buffers for avcodec_receive_packet() is not
* possible.
* - The new API does not handle subtitles yet.
*
* Mixing new and old function calls on the same AVCodecContext is not allowed,
* and will result in undefined behavior.
*
* Some codecs might require using the new API; using the old API will return
* an error when calling it. All codecs support the new API.
*
* A codec is not allowed to return AVERROR(EAGAIN) for both sending and receiving. This
* would be an invalid state, which could put the codec user into an endless
* loop. The API has no concept of time either: it cannot happen that trying to
* do avcodec_send_packet() results in AVERROR(EAGAIN), but a repeated call 1 second
* later accepts the packet (with no other receive/flush API calls involved).
* The API is a strict state machine, and the passage of time is not supposed
* to influence it. Some timing-dependent behavior might still be deemed
* acceptable in certain cases. But it must never result in both send/receive
* returning EAGAIN at the same time at any point. It must also absolutely be
* avoided that the current state is "unstable" and can "flip-flop" between
* the send/receive APIs allowing progress. For example, it
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vue中使用jsmpeg播放视频 (192个子文件)
libavutil.dll.a 345KB
libavcodec.dll.a 153KB
libavformat.dll.a 134KB
libavfilter.dll.a 45KB
libswscale.dll.a 22KB
libswresample.dll.a 15KB
libavdevice.dll.a 13KB
libpostproc.dll.a 7KB
avutil-56.def 13KB
avcodec-58.def 6KB
avformat-58.def 4KB
avfilter-7.def 2KB
swscale-5.def 756B
avdevice-58.def 544B
swresample-3.def 473B
postproc-55.def 223B
avcodec-58.dll 64.95MB
avfilter-7.dll 20.86MB
avformat-58.dll 9.01MB
avdevice-58.dll 1.44MB
avutil-56.dll 1.07MB
swscale-5.dll 565KB
swresample-3.dll 551KB
postproc-55.dll 135KB
ffplay.exe 1.46MB
ffmpeg.exe 345KB
ffprobe.exe 179KB
avcodec.h 145KB
avformat.h 113KB
avfilter.h 41KB
opt.h 36KB
pixfmt.h 36KB
frame.h 32KB
avio.h 32KB
hwcontext.h 24KB
mem.h 23KB
packet.h 23KB
swresample.h 21KB
intreadwrite.h 18KB
common.h 18KB
avdevice.h 18KB
codec.h 16KB
pixdesc.h 16KB
codec_id.h 15KB
avstring.h 14KB
log.h 13KB
hdr_dynamic_metadata.h 12KB
imgutils.h 12KB
swscale.h 12KB
buffer.h 12KB
bsf.h 11KB
channel_layout.h 10KB
samplefmt.h 10KB
avutil.h 9KB
hash.h 8KB
dict.h 8KB
buffersink.h 8KB
spherical.h 8KB
mathematics.h 8KB
timecode.h 8KB
bprint.h 8KB
parseutils.h 7KB
hwcontext_vulkan.h 7KB
codec_par.h 7KB
encryption_info.h 7KB
buffersrc.h 6KB
eval.h 6KB
hwcontext_d3d11va.h 6KB
rational.h 6KB
xvmc.h 6KB
video_enc_params.h 6KB
audio_fifo.h 6KB
fifo.h 6KB
vdpau.h 6KB
cpu.h 6KB
version.h 6KB
error.h 5KB
tree.h 5KB
stereo3d.h 5KB
film_grain_params.h 5KB
version.h 5KB
attributes.h 5KB
hwcontext_drm.h 5KB
tx.h 4KB
version.h 4KB
dirac.h 4KB
videotoolbox.h 4KB
mastering_display_metadata.h 4KB
threadmessage.h 4KB
codec_desc.h 4KB
hwcontext_vaapi.h 4KB
qsv.h 4KB
dv_profile.h 4KB
murmur3.h 4KB
display.h 3KB
mediacodec.h 3KB
downmix_info.h 3KB
crc.h 3KB
avfft.h 3KB
hwcontext_opencl.h 3KB
共 192 条
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