<?xml version="1.0"?>
<doc>
<assembly>
<name>Emgu.CV</name>
</assembly>
<members>
<member name="T:Emgu.CV.Affine3d">
<summary>
The Affine3 matrix, double precision.
</summary>
</member>
<member name="M:Emgu.CV.Affine3d.#ctor">
<summary>
Create an empty Affine3, double precision matrix
</summary>
</member>
<member name="M:Emgu.CV.Affine3d.Identity">
<summary>
Create a new identity matrix
</summary>
<returns>The identity affine 3d matrix</returns>
</member>
<member name="M:Emgu.CV.Affine3d.Rotate(System.Double,System.Double,System.Double)">
<summary>
Rotate the Affine3 matrix by a Rodrigues vector
</summary>
<param name="r0">Value of the Rodrigues vector</param>
<param name="r1">Value of the Rodrigues vector</param>
<param name="r2">Value of the Rodrigues vector</param>
<returns>The rotated Affine3 matrix</returns>
</member>
<member name="M:Emgu.CV.Affine3d.Translate(System.Double,System.Double,System.Double)">
<summary>
Translate the Affine3 matrix by the given value
</summary>
<param name="t0">Value of the translation vector</param>
<param name="t1">Value of the translation vector</param>
<param name="t2">Value of the translation vector</param>
<returns>The translated Affine3 matrix</returns>
</member>
<member name="M:Emgu.CV.Affine3d.GetValues">
<summary>
Get the 3x3 matrix's value as a double vector (of size 9)
</summary>
<returns>The 3x3 matrix's value as a double vector (of size 9)</returns>
</member>
<member name="M:Emgu.CV.Affine3d.DisposeObject">
<summary>
Release the unmanaged memory associated with this Affine3 model
</summary>
</member>
<member name="T:Emgu.CV.CvInvoke">
<summary>
Class that provide access to native OpenCV functions
</summary>
</member>
<member name="M:Emgu.CV.CvInvoke.cveInputArrayRelease(System.IntPtr@)">
<summary>
Release the InputArray
</summary>
<param name="arr">Pointer to the input array</param>
</member>
<member name="M:Emgu.CV.CvInvoke.cveInputOutputArrayRelease(System.IntPtr@)">
<summary>
Release the input / output array
</summary>
<param name="arr">Pointer to the input output array</param>
</member>
<member name="M:Emgu.CV.CvInvoke.cveOutputArrayRelease(System.IntPtr@)">
<summary>
Release the input / output array
</summary>
<param name="arr">Pointer to the input / output array</param>
</member>
<member name="P:Emgu.CV.CvInvoke.Backends">
<summary>
Returns list of all built-in backends
</summary>
</member>
<member name="P:Emgu.CV.CvInvoke.CameraBackends">
<summary>
Returns list of available backends which works via cv::VideoCapture(int index)
</summary>
</member>
<member name="P:Emgu.CV.CvInvoke.StreamBackends">
<summary>
Returns list of available backends which works via cv::VideoCapture(filename)
</summary>
</member>
<member name="P:Emgu.CV.CvInvoke.WriterBackends">
<summary>
Returns list of available backends which works via cv::VideoWriter()
</summary>
</member>
<member name="M:Emgu.CV.CvInvoke.cveVideoWriterCreate(System.IntPtr,System.Int32,System.Double,System.Drawing.Size@,System.Boolean)">
<summary>
Creates video writer structure.
</summary>
<param name="filename">Name of the output video file.</param>
<param name="fourcc">4-character code of codec used to compress the frames. For example, CV_FOURCC('P','I','M','1') is MPEG-1 codec, CV_FOURCC('M','J','P','G') is motion-jpeg codec etc.</param>
<param name="fps">Framerate of the created video stream. </param>
<param name="frameSize">Size of video frames.</param>
<param name="isColor">If != 0, the encoder will expect and encode color frames, otherwise it will work with grayscale frames </param>
<returns>The video writer</returns>
</member>
<member name="M:Emgu.CV.CvInvoke.cveVideoWriterRelease(System.IntPtr@)">
<summary>
Finishes writing to video file and releases the structure.
</summary>
<param name="writer">pointer to video file writer structure</param>
</member>
<member name="M:Emgu.CV.CvInvoke.cveVideoWriterWrite(System.IntPtr,System.IntPtr)">
<summary>
Writes/appends one frame to video file.
</summary>
<param name="writer">video writer structure.</param>
<param name="image">the written frame</param>
<returns>True on success, false otherwise</returns>
</member>
<member name="M:Emgu.CV.CvInvoke.Init">
<summary>
Check to make sure all the unmanaged libraries are loaded
</summary>
<returns>True if library loaded</returns>
</member>
<member name="F:Emgu.CV.CvInvoke.StringMarshalType">
<summary>
string marshaling type
</summary>
</member>
<member name="F:Emgu.CV.CvInvoke.BoolMarshalType">
<summary>
Represent a bool value in C++
</summary>
</member>
<member name="F:Emgu.CV.CvInvoke.BoolToIntMarshalType">
<summary>
Represent a int value in C++
</summary>
</member>
<member name="F:Emgu.CV.CvInvoke.CvCallingConvention">
<summary>
Opencv's calling convention
</summary>
</member>
<member name="M:Emgu.CV.CvInvoke.LoadUnmanagedModules(System.String,System.String[])">
<summary>
Attempts to load opencv modules from the specific location
</summary>
<param name="loadDirectory">The directory where the unmanaged modules will be loaded. If it is null, the default location will be used.</param>
<param name="unmanagedModules">The names of opencv modules. e.g. "opencv_core.dll" on windows.</param>
<returns>True if all the modules has been loaded successfully</returns>
<remarks>If <paramref name="loadDirectory"/> is null, the default location on windows is the dll's path appended by either "x64" or "x86", depends on the applications current mode.</remarks>
</member>
<member name="M:Emgu.CV.CvInvoke.GetModuleFormatString">
<summary>
Get the module format string.
</summary>
<returns>On Windows, "{0}".dll will be returned; On Linux, "lib{0}.so" will be returned; Otherwise {0} is returned.</returns>
</member>
<member name="M:Emgu.CV.CvInvoke.DefaultLoadUnmanagedModules(System.String[],System.String)">
<summary>
Attempts to load opencv modules from the specific location
</summary>
<param name="modules">The names of opencv modules. e.g. "opencv_core.dll" on windows.</param>
<param name="loadDirectory">The path to load the opencv modules. If null, will use the default path.</param>
<returns>True if all the
没有合适的资源?快使用搜索试试~ 我知道了~
资源推荐
资源详情
资源评论
收起资源包目录
旺财看门狗(监控)V1.0.zip (47个子文件)
onnxruntime_providers_shared.dll 22KB
yolov5n.onnx 7.54MB
Emgu.CV.Platform.NetFramework.xml 33KB
Emgu.CV.Platform.NetFramework.dll 118KB
System.Drawing.Common.dll 52KB
Microsoft.ML.OnnxRuntime.pdb 70KB
msvcp140_2.dll 193KB
vcruntime140_1.dll 48KB
Emgu.CV.Bitmap.dll 26KB
System.Numerics.Vectors.xml 179KB
旺财看门狗.exe 2.36MB
Microsoft.ML.OnnxRuntime.dll 166KB
Emgu.CV.Models.xml 55KB
opencv_videoio_ffmpeg470_64.dll 25.02MB
msvcp140_codecvt_ids.dll 31KB
旺财看门狗.pdb 86KB
System.Runtime.CompilerServices.Unsafe.xml 14KB
version_string.inc 6KB
concrt140.dll 320KB
System.Memory.xml 14KB
cvextern.dll 41.92MB
swscale-6.dll 668KB
旺财看门狗.exe.config 550B
cvextern.lib 2.36MB
Newtonsoft.Json.xml 694KB
Emgu.CV.xml 2.27MB
Emgu.CV.Bitmap.xml 10KB
vcruntime140.dll 107KB
msvcp140.dll 566KB
settings.json 710B
Yolov5Net.Scorer.dll 28KB
System.Memory.dll 145KB
onnxruntime.dll 9.18MB
System.Runtime.CompilerServices.Unsafe.dll 23KB
System.Drawing.Common.xml 38KB
Newtonsoft.Json.dll 686KB
videos
2023-09-03 16-30-52.mp4 21.3MB
Emgu.CV.dll 869KB
msvcp140_1.dll 35KB
swresample-4.dll 599KB
System.Buffers.dll 27KB
System.Buffers.xml 3KB
msvcp140_atomic_wait.dll 49KB
Guna.UI2.dll 1.94MB
System.Numerics.Vectors.dll 113KB
Emgu.CV.Models.dll 72KB
postproc-56.dll 133KB
共 47 条
- 1
资源评论
百川数据资源
- 粉丝: 41
- 资源: 63
上传资源 快速赚钱
- 我的内容管理 展开
- 我的资源 快来上传第一个资源
- 我的收益 登录查看自己的收益
- 我的积分 登录查看自己的积分
- 我的C币 登录后查看C币余额
- 我的收藏
- 我的下载
- 下载帮助
安全验证
文档复制为VIP权益,开通VIP直接复制
信息提交成功