========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : lfx
========================================================================
AppWizard has created this lfx application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your lfx application.
lfx.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
lfx.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
ClfxApp application class.
lfx.cpp
This is the main application source file that contains the application
class ClfxApp.
lfx.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
lfx.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\lfx.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file lfx.rc.
res\lfx.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CMDIFrameWnd and controls all MDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in lfx.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
For the child frame window:
ChildFrm.h, ChildFrm.cpp
These files define and implement the CChildFrame class, which
supports the child windows in an MDI application.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
lfxDoc.h, lfxDoc.cpp - the document
These files contain your ClfxDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via ClfxDoc::Serialize).
lfxView.h, lfxView.cpp - the view of the document
These files contain your ClfxView class.
ClfxView objects are used to view ClfxDoc objects.
res\lfxDoc.ico
This is an icon file, which is used as the icon for MDI child windows
for the ClfxDoc class. This icon is included by the main
resource file lfx.rc.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named lfx.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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共160个文件
h:36个
cpp:33个
obj:32个
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guigui.rar_visual c (160个子文件)
lfx.aps 64KB
Toolbar.bmp 1KB
lfx.bsc 3.38MB
lfx.clw 14KB
lfxVIEW.cpp 64KB
Edge.cpp 51KB
FreFilter.cpp 30KB
geotrans.cpp 28KB
DIBAPI.CPP 28KB
FreTrans.cpp 22KB
Restore.cpp 17KB
DlgStretch.cpp 15KB
edgecontour.cpp 15KB
TemplateTrans.cpp 13KB
PointTrans.cpp 9KB
DlgLinerPara.cpp 9KB
Intensity.cpp 8KB
lfxDOC.cpp 8KB
DlgShannon.cpp 7KB
DlgPintWin.cpp 7KB
DlgSmooth1.cpp 7KB
DlgSmooth.cpp 7KB
DlgHuffman.cpp 6KB
DlgPointTre.cpp 5KB
lfx.cpp 4KB
GrayStretch.cpp 3KB
MainFrm.cpp 3KB
DlgMidFilter.cpp 2KB
Equalize.cpp 2KB
ChildFrm.cpp 2KB
DlgColor.cpp 2KB
DlgButter.cpp 1KB
DlgGeoZoom.cpp 1KB
DlgGeoTran.cpp 1KB
DlgGeoRota.cpp 1KB
DlgIdeal.cpp 1KB
StdAfx.cpp 205B
cursor2.cur 326B
cursor1.cur 326B
lfx.dsp 8KB
lfx.dsw 531B
lfx.exe 2.43MB
ColorTable.h 64KB
resource.h 6KB
DlgCoding.h 4KB
lfxVIEW.h 3KB
DlgStretch.h 2KB
lfxDOC.h 2KB
DlgLinerPara.h 2KB
Intensity.h 2KB
DIBAPI.H 2KB
DlgPintWin.h 2KB
DlgPointTre.h 2KB
DlgShannon.h 1KB
DlgSmooth1.h 1KB
MainFrm.h 1KB
DlgHuffman.h 1KB
DlgSmooth.h 1KB
ChildFrm.h 1KB
DlgColor.h 1KB
Edge.h 1KB
DlgMidFilter.h 1KB
lfx.h 1KB
DlgGeoTran.h 1KB
DlgGeoZoom.h 1KB
DlgGeoRota.h 1KB
DlgButter.h 1KB
DlgIdeal.h 1KB
StdAfx.h 1KB
FreTrans.h 902B
geotrans.h 846B
TemplateTrans.h 779B
GrayStretch.h 640B
FreFilter.h 639B
PointTrans.h 628B
Restore.h 607B
Equalize.h 570B
edgecontour.h 492B
resource.hm 159B
lfx.ico 1KB
lfxDOC.ico 1KB
icon1.ico 766B
vc60.idb 585KB
lfx.ilk 2.62MB
lfx.ncb 817KB
hll.ncb 337KB
lfxView.obj 129KB
StdAfx.obj 104KB
FreFilter.obj 66KB
FreTrans.obj 44KB
lfxDoc.obj 35KB
DlgStretch.obj 34KB
Edge.obj 33KB
DlgLinerPara.obj 27KB
Intensity.obj 24KB
DlgPintWin.obj 23KB
lfx.obj 21KB
DIBAPI.obj 21KB
DlgShannon.obj 21KB
DlgPointTre.obj 21KB
共 160 条
- 1
- 2
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