#include "..\core\GUI.H"
#ifndef GUI_FLASH
#define GUI_FLASH
#endif
extern GUI_FLASH const GUI_FONT GUI_FontHZ12;
GUI_FLASH const unsigned char acFontHZ12_0020[ 12] = { // code 0020
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFontHZ12_0021[ 12] = { // code 0021
________,
________,
_X______,
_X______,
_X______,
_X______,
_X______,
_X______,
________,
_X______,
_X______,
________};
GUI_FLASH const unsigned char acFontHZ12_0022[ 12] = { // code 0022
________,
_X_X____,
_X_X____,
_X_X____,
_X_X____,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFontHZ12_0023[ 24] = { // code 0023
________,________,
________,________,
____X_X_,________,
____X_X_,________,
__XXXXXX,________,
___X_X__,________,
___X_X__,________,
_XXXXXX_,________,
___X_X__,________,
__X_X___,________,
__X_X___,________,
________,________};
GUI_FLASH const unsigned char acFontHZ12_0024[ 12] = { // code 0024
__X_____,
__X_____,
_XXXXX__,
X_X_____,
X_X_____,
_XX_____,
__XXX___,
__X__X__,
__X__X__,
XXXXX___,
__X_____,
__X_____};
GUI_FLASH const unsigned char acFontHZ12_0025[ 24] = { // code 0025
________,________,
________,________,
__XX____,X_______,
_X__X__X,________,
_X__X__X,________,
_X__X_X_,________,
__XX_X__,XX______,
_____X_X,__X_____,
____X__X,__X_____,
____X__X,__X_____,
___X____,XX______,
________,________};
GUI_FLASH const unsigned char acFontHZ12_0026[ 24] = { // code 0026
________,________,
________,________,
_XXXX___,________,
X____X__,________,
X____X__,________,
_X__X___,________,
_XXX__X_,________,
X___X_X_,________,
X____XX_,________,
X____XX_,________,
_XXXX__X,________,
________,________};
GUI_FLASH const unsigned char acFontHZ12_0027[ 12] = { // code 0027
________,
_X______,
_X______,
_X______,
_X______,
________,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFontHZ12_0028[ 12] = { // code 0028
____X___,
___X____,
__X_____,
__X_____,
_X______,
_X______,
_X______,
_X______,
__X_____,
__X_____,
___X____,
____X___};
GUI_FLASH const unsigned char acFontHZ12_0029[ 12] = { // code 0029
X_______,
_X______,
__X_____,
__X_____,
___X____,
___X____,
___X____,
___X____,
__X_____,
__X_____,
_X______,
X_______};
GUI_FLASH const unsigned char acFontHZ12_002a[ 12] = { // code 002A
________,
___X____,
_X_X_X__,
__XXX___,
_X_X_X__,
___X____,
________,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFontHZ12_002b[ 12] = { // code 002B
________,
________,
________,
___X____,
___X____,
___X____,
XXXXXXX_,
___X____,
___X____,
___X____,
________,
________};
GUI_FLASH const unsigned char acFontHZ12_002c[ 12] = { // code 002C
________,
________,
________,
________,
________,
________,
________,
________,
_X______,
_X______,
_X______,
X_______};
GUI_FLASH const unsigned char acFontHZ12_002d[ 12] = { // code 002D
________,
________,
________,
________,
________,
________,
XXXX____,
________,
________,
________,
________,
________};
GUI_FLASH const unsigned char acFontHZ12_002e[ 12] = { // code 002E
________,
________,
________,
________,
________,
________,
________,
________,
________,
_X______,
_X______,
________};
GUI_FLASH const unsigned char acFontHZ12_002f[ 12] = { // code 002F
____X___,
____X___,
___X____,
___X____,
___X____,
__X_____,
__X_____,
_X______,
_X______,
_X______,
X_______,
X_______};
GUI_FLASH const unsigned char acFontHZ12_0030[ 12] = { // code 0030
________,
________,
_XXXX___,
X____X__,
X____X__,
X____X__,
X____X__,
X____X__,
X____X__,
X____X__,
_XXXX___,
________};
GUI_FLASH const unsigned char acFontHZ12_0031[ 12] = { // code 0031
________,
________,
___X____,
_XXX____,
___X____,
___X____,
___X____,
___X____,
___X____,
___X____,
_XXXXX__,
________};
GUI_FLASH const unsigned char acFontHZ12_0032[ 12] = { // code 0032
________,
________,
_XXXX___,
X____X__,
_____X__,
_____X__,
____X___,
__XX____,
_X______,
X_______,
XXXXXX__,
________};
GUI_FLASH const unsigned char acFontHZ12_0033[ 12] = { // code 0033
________,
________,
_XXXX___,
X____X__,
_____X__,
_____X__,
__XXX___,
_____X__,
_____X__,
X____X__,
_XXXX___,
________};
GUI_FLASH const unsigned char acFontHZ12_0034[ 12] = { // code 0034
________,
________,
____X___,
___XX___,
__X_X___,
_X__X___,
X___X___,
XXXXXX__,
____X___,
____X___,
____X___,
________};
GUI_FLASH const unsigned char acFontHZ12_0035[ 12] = { // code 0035
________,
________,
XXXXXX__,
X_______,
X_______,
XXXXX___,
_____X__,
_____X__,
_____X__,
X____X__,
_XXXX___,
________};
GUI_FLASH const unsigned char acFontHZ12_0036[ 12] = { // code 0036
________,
________,
__XXX___,
_X______,
X_______,
XXXXX___,
X____X__,
X____X__,
X____X__,
X____X__,
_XXXX___,
________};
GUI_FLASH const unsigned char acFontHZ12_0037[ 12] = { // code 0037
________,
________,
XXXXXX__,
_____X__,
____X___,
____X___,
___X____,
___X____,
__X_____,
__X_____,
_X______,
________};
GUI_FLASH const unsigned char acFontHZ12_0038[ 12] = { // code 0038
________,
________,
_XXXX___,
X____X__,
X____X__,
X____X__,
_XXXX___,
X____X__,
X____X__,
X____X__,
_XXXX___,
________};
GUI_FLASH const unsigned char acFontHZ12_0039[ 12] = { // code 0039
________,
________,
_XXXX___,
X____X__,
X____X__,
X____X__,
X____X__,
_XXXXX__,
_____X__,
____X___,
_XXX____,
________};
GUI_FLASH const unsigned char acFontHZ12_003a[ 12] = { // code 003A
________,
________,
________,
__X_____,
__X_____,
________,
________,
________,
__X_____,
__X_____,
________,
________};
GUI_FLASH const unsigned char acFontHZ12_003b[ 12] = { // code 003B
________,
________,
________,
__X_____,
__X_____,
________,
________,
________,
__X_____,
__X_____,
__X_____,
_X______};
GUI_FLASH const unsigned char acFontHZ12_003c[ 24] = { // code 003C
________,________,
________,________,
_______X,________,
_____XX_,________,
___XX___,________,
_XX_____,________,
___XX___,________,
_____XX_,________,
_______X,________,
________,________,
________,________,
________,________};
GUI_FLASH const unsigned char acFontHZ12_003d[ 24] = { // code 003D
________,________,
________,________,
________,________,
________,________,
_XXXXXXX,________,
________,________,
________,________,
_XXXXXXX,________,
________,________,
________,________,
________,________,
________,________};
GUI_FLASH const unsigned char acFontHZ12_003e[ 24] = { // code 003E
________,________,
________,________,
_X______,________,
__XX____,________,
____XX__,________,
______XX,________,
____XX__,________,
__XX____,________,
_X______,________,
________,________,
________,________,
________,________};
GUI_FLASH const unsigned char acFontHZ12_003f[ 12] = { // code 003F
________,
________,
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