/* Yo Emacs, this is -*- C++ -*- */
/*
* ksame 0.4 - simple Game
* Copyright (C) 1997,1998 Marcus Kreutzberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#include <stdio.h>
//#include <opie2/oapplicationfactory.h>
//#include <qpe/resource.h>
#include <qtoolbar.h>
#include <qmenubar.h>
#include <zapplication.h>
#include <qaction.h>
#include <qmessagebox.h>
#include <zapplication.h>
#include <ezxutilcst.h>
#include <ezxres.h>
#include <zmessagebox.h>
#include <zpushbutton.h>
#include <qwallpaper.h>
#include <kapplication.h>
#include "ZSameWidget.h"
static int default_colors=3;
#define i18n tr
//using namespace Opie::Core;
//OPIE_EXPORT_APP( OApplicationFactory<ZSameWidget> )
ZSameWidget::ZSameWidget( bool editmode, QWidget* parent, const char* name, WFlags fl )
: ZMainWidget( editmode, parent, name, fl )
{
setCaption(tr("ZSame"));
//setToolBarsMovable( false );
//QToolBar* con = new QToolBar( this );
//con->setHorizontalStretchable( true );
//QMenuBar* mb = new QMenuBar( con );
//QToolBar* tb = new QToolBar( this );
QPopupMenu* fileMenu = new QPopupMenu( this );
QAction* a = new QAction(tr("New Game"), /*Resource::loadIconSet("new") ,*/
QString::null, 0, this, "new_icon");
a->addTo( fileMenu );
//a->addTo( tb );
connect(a, SIGNAL(activated()), this, SLOT(m_new()));
a = new QAction(tr("Restart This Board"), /*Resource::loadIconSet("redo"),*/
QString::null, 0, this, "restart_board" );
a->addTo( fileMenu );
connect( a, SIGNAL(activated()), this, SLOT(m_restart()));
restart = a;
a = new QAction( tr("Undo"), /*Resource::loadIconSet("undo"),*/
QString::null, 0, this, "undo_action" );
a->addTo( fileMenu );
//a->addTo( tb );
connect( a, SIGNAL(activated()), this, SLOT(m_undo()));
a = new QAction(tr("Quit"), /*Resource::loadIconSet("quit_icon"),*/
QString::null, 0, this, "quit_action");
a->addTo( fileMenu );
//a->addTo( tb );
connect(a, SIGNAL(activated()), this, SLOT(m_quit()));
//mb->insertItem(tr("Game" ), fileMenu );
int foo[2];
desktop_widget(foo);
stone = new StoneWidget(this,foo[0],foo[1]);
connect( stone, SIGNAL(s_gameover()), this, SLOT(gameover()));
connect( stone, SIGNAL(s_colors(int)), this, SLOT(setColors(int)));
connect( stone, SIGNAL(s_board(int)), this, SLOT(setBoard(int)));
connect( stone, SIGNAL(s_marked(int)), this, SLOT(setMarked(int)));
connect( stone, SIGNAL(s_score(int)), this, SLOT(setScore(int)));
connect( stone, SIGNAL(s_remove(int,int)), this, SLOT(stonesRemoved(int,int)));
connect(stone, SIGNAL(s_sizechanged()), this, SLOT(sizeChanged()));
sizeChanged();
//setCentralWidget(stone);
setContentWidget(stone);
UTIL_CST *cst = new UTIL_CST(this, ("Undo"));
setCSTWidget(cst);
ZPushButton *rightBtn = cst->getRightBtn();
connect(rightBtn, SIGNAL(clicked()), this, SLOT(close()));
midBtn = cst->getMidBtn();
connect(midBtn, SIGNAL(clicked()), this, SLOT(m_undo()));
rightBtn = cst->getLeftBtn();
rightBtn->setPopup(fileMenu);
setScore(0);
}
ZSameWidget::~ZSameWidget() {
}
void ZSameWidget::readProperties(/*Config */) {
/*
Q_ASSERT(conf);
stone->readProperties(conf);
*/
}
void ZSameWidget::saveProperties(/*Config */) {
/*
Q_ASSERT(conf);
stone->saveProperties(conf);
conf->sync();
*/
}
void ZSameWidget::sizeChanged() {
// stone->setFixedSize(stone->sizeHint());
}
void ZSameWidget::newGame(unsigned int board,int colors) {
while (board>=1000000) board-=1000000;
// kdDebug() << "newgame board " << board << " colors " << colors << endl;
stone->newGame(board,colors);
setScore(0);
}
bool ZSameWidget::confirmAbort() {
RES_ICON_Reader ir;
return stone->isGameover() ||
stone->isOriginalBoard() ||
/*(QMessageBox::warning(this, i18n("Resign"), i18n("<qt>Do you want to resign?</qt>"),
QMessageBox::Yes,
QMessageBox::No|QMessageBox::Default|QMessageBox::Escape, 0) == QMessageBox::Yes )*/
(ZMessageBox::information(this, ir.getIcon("Dialog_Question_Mark.gif"), i18n("<qt>Do you want to resign?</qt>"),
i18n("Yes"), i18n("No")) == 0);
}
void ZSameWidget::m_new() {
if (confirmAbort()) {
newGame(_random(),default_colors);
midBtn->setText(i18n("Undo"));
disconnect(midBtn, SIGNAL(clicked()), this, SLOT(m_new()));
connect(midBtn, SIGNAL(clicked()), this, SLOT(m_undo()));
}
}
void ZSameWidget::m_restart() {
if (confirmAbort())
newGame(stone->board(),default_colors);
}
void ZSameWidget::m_load() {
// kdDebug() << "menu load not supported" << endl;
}
void ZSameWidget::m_save() {
// kdDebug() << "menu save not supported" << endl;
}
void ZSameWidget::m_undo() {
// Q_ASSERT(stone);
stone->undo();
}
void ZSameWidget::m_showhs() {
/* Q_ASSERT(stone);
stone->unmark();
KScoreDialog d(KScoreDialog::Name | KScoreDialog::Score, this);
d.addField(Board, i18n("Board"), "Board");
d.exec();
*/
}
void ZSameWidget::m_quit() {
// Q_ASSERT(stone);
stone->unmark();
qApp->quit();
// delete this;
}
void ZSameWidget::m_tglboard() {
// kdDebug() << "toggled" << endl;
}
void ZSameWidget::setColors(int ) {
// status->changeItem(i18n("%1 Colors").arg(colors),1);
}
void ZSameWidget::setBoard(int ) {
// status->changeItem(i18n("Board: %1").arg(board, 6), 2);
}
void ZSameWidget::setMarked(int ) {
// status->changeItem(i18n("Marked: %1").arg(m, 6),3);
}
void ZSameWidget::stonesRemoved(int,int) {
// KNotifyClient::event("stones removed",
// i18n("%1 stones removed.").arg(stone->marked()));
}
void ZSameWidget::setScore(int ) {
// status->changeItem(i18n("Score: %1").arg(score, 6),4);
// undo->setEnabled(stone->undoPossible());
// restart->setEnabled(!stone->isOriginalBoard());
}
void ZSameWidget::gameover() {
// kdDebug() << "GameOver" << endl;
RES_ICON_Reader ir;
if (stone->hasBonus()) {
/*QMessageBox::information(this,i18n("Game won"),
i18n("<qt>You even removed the last stone, great job! "
"This gave you a score of %1 in total.</qt>").arg(stone->score()));*/
ZMessageBox::information(this, ir.getIcon(RES_ICON_DLG_COMPLETE),
i18n("<qt>You even removed the last stone, great job! "
"This gave you a score of %1 in total.</qt>").arg(stone->score()),
i18n("Game Won"));
stone->clearBonus();
} else {
/*QMessageBox::information(this,i18n("Game over"),
i18n("<qt>There are no more removeable stones. "
"You got a score of %1 in total.</qt>").arg(stone->score()));*/
ZMessageBox::information(this, ir.getIcon(RES_ICON_DLG_ERROR),
i18n("<qt>There are no more removeable stones. "
"You got a score of %1 in total.</qt>").arg(stone->score()),
i18n("Game Over"));
}
stone->unmark();
midBtn->setText(i18n("New Game"));
disconnect(midBtn, SIGNAL(clicked()), this, SLOT(m_undo()));
connect(midBtn, SIGNAL(clicked()), this, SLOT(m_new()));
}
void ZSameWidget::desktop_widget(int *f)const{
QWidget* wid = QApplication::desk