// COMDynamicDataClientDlg.cpp : implementation file
//
// written by Andrew Schafer
// feel free to copy as long as you cite my name somewhere
#include "stdafx.h"
#include "COMDynamicDataClient.h"
#include "COMDynamicDataClientDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCOMDynamicDataClientDlg dialog
CCOMDynamicDataClientDlg::CCOMDynamicDataClientDlg(CWnd* pParent /*=NULL*/)
: CDialog(CCOMDynamicDataClientDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCOMDynamicDataClientDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CCOMDynamicDataClientDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCOMDynamicDataClientDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CCOMDynamicDataClientDlg, CDialog)
//{{AFX_MSG_MAP(CCOMDynamicDataClientDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_GETBITMAP_SA, OnGetbitmapSA)
ON_BN_CLICKED(IDC_GETBITMAP_D, OnGetbitmapD)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCOMDynamicDataClientDlg message handlers
BOOL CCOMDynamicDataClientDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CCOMDynamicDataClientDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CCOMDynamicDataClientDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CCOMDynamicDataClientDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
// Get the bitmap using SafeArrays
// This is the best way to pass dynamic data
void CCOMDynamicDataClientDlg::OnGetbitmapSA()
{
ICOMDynamicData* pCOMDD = NULL ;
HRESULT hr = ::CoCreateInstance(CLSID_COMDynamicData,
NULL,
CLSCTX_INPROC_SERVER,
IID_ICOMDynamicData,
(void**)&pCOMDD) ;
if (SUCCEEDED(hr))
{
LPSAFEARRAY psaBitmapBits;
pCOMDD->PassBitmapCopy( &psaBitmapBits );
BITMAP bmp;
LPVOID lpArrayData;
::SafeArrayAccessData( psaBitmapBits, &lpArrayData );
// copy the header into our structure
::memcpy( &bmp, lpArrayData, sizeof( BITMAP ) );
long lBmpSize = bmp.bmWidthBytes * bmp.bmHeight;
// psaBitmapBits->cbElements also contains the size!!!!
// create a buffer to hold the bitmap in
LPVOID lpBmpBits = new char[lBmpSize];
::memcpy( lpBmpBits, (char*)lpArrayData + sizeof( BITMAP ), lBmpSize );
bmp.bmBits = lpBmpBits;
::SafeArrayUnaccessData( psaBitmapBits );
// Get rid of the data
::SafeArrayDestroy( psaBitmapBits );
m_bmpSACheck.DeleteObject();
m_bmpSACheck.CreateBitmapIndirect( &bmp );
// Show our result
// but get its size and resize the icon accordingly
CStatic* pDlgItem = (CStatic *)GetDlgItem( IDC_BITMAP_SA );
RECT r;
pDlgItem->GetWindowRect( &r );
r.right = r.left + bmp.bmWidth;
r.bottom = r.top + bmp.bmHeight;
ScreenToClient( &r );
pDlgItem->MoveWindow( &r );
pDlgItem->SetBitmap( m_bmpSACheck );
// delete the extra
delete[] lpBmpBits;
pCOMDD->Release();
}
}
// This shows how to just get a direct pointer to the data
// This only works with INPROC servers.
void CCOMDynamicDataClientDlg::OnGetbitmapD()
{
ICOMDynamicData* pCOMDD = NULL ;
HRESULT hr = ::CoCreateInstance(CLSID_COMDynamicData,
NULL,
CLSCTX_INPROC_SERVER,
IID_ICOMDynamicData,
(void**)&pCOMDD) ;
if (SUCCEEDED(hr))
{
BITMAP bmp;
pCOMDD->PassBitmapPtr( &bmp );
// that's it, we just got a ptr
m_bmpDCheck.DeleteObject();
m_bmpDCheck.CreateBitmapIndirect( &bmp );
// Show our result
// but get its size and resize the icon accordingly
CStatic* pDlgItem = (CStatic *)GetDlgItem( IDC_BITMAP_D );
RECT r;
pDlgItem->GetWindowRect( &r );
r.right = r.left + bmp.bmWidth;
r.bottom = r.top + bmp.bmHeight;
ScreenToClient( &r );
pDlgItem->MoveWindow( &r );
pDlgItem->SetBitmap( m_bmpDCheck );
pCOMDD->Release();
}
}
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