MICROSOFT SOFTWARE LICENSE TERMS
MICROSOFT DIRECTX SOFTWARE DEVELOPMENT KIT (SDK)
These license terms are an agreement between Microsoft Corporation (or based on where you live, one of its affiliates) and you. Please read them. They apply to the software named above, which includes the media on which you received it, if any. The terms also apply to any Microsoft
* updates,
* supplements,
* Internet-based services, and
* support services
for this software, unless other terms accompany those items. If so, those terms apply.
BY USING THE SOFTWARE, YOU ACCEPT THESE TERMS. IF YOU DO NOT ACCEPT THEM, DO NOT USE THE SOFTWARE.
If you comply with these license terms, you have the rights below.
1. INSTALLATION AND USE RIGHTS.
a. Installation and Use. You may install and use any number of copies of the software on your devices.
b. Included Microsoft Programs. The software contains other Microsoft programs. The license terms with those programs apply to your use of them.
c. Pre-release Code. The software contains pre-release code. The license terms for pre-release code below apply to your use of it.
2. ADDITIONAL LICENSING REQUIREMENTS AND/OR USE RIGHTS.
a. Media Elements and Templates. You may copy and use images, clip art, animations, sounds, music, shapes, video clips and templates provided with the software and identified for such use in documents and projects that you create. You may distribute those documents and projects non-commercially. If you wish to use these media elements or templates for any other purpose, go to www.microsoft.com/permission to learn whether that use is allowed.
b. Distributable Code. The software contains code that you are permitted to distribute in programs you develop if you comply with the terms below.
i. Right to Use and Distribute. The code and text files listed below are Distributable Code.
* DIRECTX REDIST.TXT Files. You may copy and distribute the object code form of code listed in DIRECTX REDIST.TXT files.
* Sample Code. You may modify, copy, and distribute the source and object code form of code marked as sample, as well as those marked as follows:
\Utilities\Source\Maya
\Utilities\Source\Max.
* Third Party Distribution. You may permit distributors of your programs to copy and distribute the Distributable Code as part of those programs.
ii. Distribution Requirements. For any Distributable Code you distribute, you must
* add significant primary functionality to it in your programs;
* require distributors and external end users to agree to terms that protect it at least as much as this agreement;
* display your valid copyright notice on your programs; and
* indemnify, defend, and hold harmless Microsoft from any claims, including attorneys fees, related to the distribution or use of your programs.
iii. Distribution Restrictions. You may not
* alter any copyright, trademark or patent notice in the Distributable Code;
* use Microsofts trademarks in your programs names or in a way that suggests your programs come from or are endorsed by Microsoft;
* distribute Distributable Code to run on a platform other than the Windows platform;
* include Distributable Code in malicious, deceptive or unlawful programs; or
* modify or distribute the source code of any Distributable Code so that any part of it becomes subject to an Excluded License. An Excluded License is one that requires, as a condition of use, modification or distribution, that
* the code be disclosed or distributed in source code form; or
* others have the right to modify it.
3. SCOPE OF LICENSE. The software is licensed, not sold. This agreement only gives you some rights to use the software. Microsoft reserves all other rights. Unless applicable law gives you more rights despite this limitation, you may use the software only as expressly permitted in this agreement. In doing so, you must comply with any technical limitations in the software that only allow you to use it in certain ways. You may not
* disclose the results of any benchmark tests of the software to any third party without Microsofts prior written approval;
* work around any technical limitations in the software;
* reverse engineer, decompile or disassemble the software, except and only to the extent that applicable law expressly permits, despite this limitation;
* make more copies of the software than specified in this agreement or allowed by applicable law, despite this limitation;
* publish the software for others to copy;
* rent, lease or lend the software; or
* use the software for commercial software hosting services.
4. BACKUP COPY. You may make one backup copy of the software. You may use it only to reinstall the software.
5. DOCUMENTATION. Any person that has valid access to your computer or internal network may copy and use the documentation for your internal, reference purposes.
6. EXPORT RESTRICTIONS. The software is subject to United States export laws and regulations. You must comply with all domestic and international export laws and regulations that apply to the software. These laws include restrictions on destinations, end users and end use. For additional information, see www.microsoft.com/exporting.
7. SUPPORT SERVICES. Because this software is as is, we may not provide support services for it.
8. ENTIRE AGREEMENT. This agreement, and the terms for supplements, updates, Internet-based services and support services that you use, are the entire agreement for the software and support services.
9. APPLICABLE LAW.
a. United States. If you acquired the software in the United States, Washington state law governs the interpretation of this agreement and applies to claims for breach of it, regardless of conflict of laws principles. The laws of the state where you live govern all other claims, including claims under state consumer protection laws, unfair competition laws, and in tort.
b. Outside the United States. If you acquired the software in any other country, the laws of that country apply.
10. LEGAL EFFECT. This agreement describes certain legal rights. You may have other rights under the laws of your country. You may also have rights with respect to the party from whom you acquired the software. This agreement does not change your rights under the laws of your country if the laws of your country do not permit it to do so.
11. DISCLAIMER OF WARRANTY. THE SOFTWARE IS LICENSED AS-IS. YOU BEAR THE RISK OF USING IT. MICROSOFT GIVES NO EXPRESS WARRANTIES, GUARANTEES OR CONDITIONS. YOU MAY HAVE ADDITIONAL CONSUMER RIGHTS UNDER YOUR LOCAL LAWS WHICH THIS AGREEMENT CANNOT CHANGE. TO THE EXTENT PERMITTED UNDER YOUR LOCAL LAWS, MICROSOFT EXCLUDES THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
12. LIMITATION ON AND EXCLUSION OF REMEDIES AND DAMAGES. YOU CAN RECOVER FROM MICROSOFT AND ITS SUPPLIERS ONLY DIRECT DAMAGES UP TO U.S. $5.00. YOU CANNOT RECOVER ANY OTHER DAMAGES, INCLUDING CONSEQUENTIAL, LOST PROFITS, SPECIAL, INDIRECT OR INCIDENTAL DAMAGES.
This limitation applies to
* anything related to the software, services, content (including code) on third party Internet sites, or third party programs; and
* claims for breach of contract, breach of warranty, guarantee or condition, strict liability, negligence, or other tort to the extent permitted by applicable law.
It also applies even if Microsoft knew or should have known about the possibility of the damages. The above limitation or exclusion may not apply to you because your country may not allow the exclusion or limitation of incidental, consequential or other damages.
Please note: As this software is distributed in Quebec, Canada, some of the clauses in this agreement are provided below in French.
Remarque : Ce logiciel étant distribué au Québec, Canada, certaines des clauses dans ce contrat sont fournies ci-dessous en français.
EXONÉRATION DE GARANTIE. Le logiciel vi
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glest-source-3.2.1.rar_glest_glest sour_glest 开源_source3_xerces-
共1029个文件
hpp:504个
h:186个
cpp:142个
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glest-source-3.2.1.rar_glest_glest sour_glest 开源_source3_xerces- (1029个子文件)
output.0 221KB
traces.0 53KB
output.1 221KB
traces.1 37KB
libglaux.a 123KB
configure.ac 4KB
ZBuild.bat 1KB
glprocs.c 359KB
RefHash2KeysTableOf.c 21KB
RefHashTableOf.c 19KB
RefHash3KeysIdPool.c 17KB
ValueHashTableOf.c 13KB
NameIdPool.c 12KB
BaseRefVectorOf.c 10KB
ValueVectorOf.c 9KB
RefArrayOf.c 8KB
ValueArrayOf.c 7KB
LogicalPath.c 7KB
RefStackOf.c 5KB
Janitor.c 4KB
ValueStackOf.c 4KB
RefArrayVectorOf.c 4KB
XSNamedMap.c 4KB
KeyRefPair.c 3KB
KeyValuePair.c 3KB
CountedPointer.c 3KB
TransENameMap.c 3KB
FlagJanitor.c 2KB
RefVectorOf.c 2KB
XMLDeleterFor.c 2KB
XMLHolder.c 2KB
configure 220KB
renderer.cpp 79KB
unit_updater.cpp 25KB
command_type.cpp 24KB
unit.cpp 23KB
ai_rule.cpp 22KB
gui.cpp 21KB
game.cpp 21KB
world.cpp 20KB
pixmap.cpp 19KB
main.cpp 17KB
map.cpp 17KB
particle.cpp 17KB
unit_type.cpp 16KB
map.cpp 14KB
model.cpp 14KB
script_manager.cpp 13KB
menu_state_custom_game.cpp 13KB
sound_player_ds8.cpp 12KB
ai.cpp 12KB
faction.cpp 11KB
skill_type.cpp 11KB
sound_player_openal.cpp 11KB
xml_parser.cpp 10KB
commander.cpp 9KB
configuration.cpp 9KB
texture_gl.cpp 9KB
window.cpp 8KB
menu_state_scenario.cpp 8KB
particle_type.cpp 8KB
tileset.cpp 8KB
main.cpp 8KB
particle_renderer_gl.cpp 7KB
path_finder.cpp 7KB
menu_state_options.cpp 7KB
shader_d3d9.cpp 7KB
menu_state_join_game.cpp 7KB
client_interface.cpp 7KB
renderer.cpp 7KB
ai_interface.cpp 7KB
socket.cpp 7KB
network_message.cpp 7KB
upgrade_type.cpp 7KB
window.cpp 6KB
socket.cpp 6KB
program.cpp 6KB
server_interface.cpp 6KB
game_camera.cpp 6KB
shader_gl.cpp 6KB
tech_tree.cpp 6KB
components.cpp 6KB
shader_gl.cpp 6KB
platform_util.cpp 6KB
platform_util.cpp 5KB
renderer.cpp 5KB
sound_file_loader.cpp 5KB
model_renderer_gl.cpp 5KB
menu_background.cpp 5KB
main.cpp 5KB
model_renderer_d3d9.cpp 5KB
faction_type.cpp 5KB
lua_script.cpp 5KB
main_menu.cpp 5KB
quaternion.cpp 5KB
texture_d3d9.cpp 5KB
core_data.cpp 5KB
selection.cpp 4KB
gl_wrap.cpp 4KB
properties.cpp 4KB
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