/** @mainpage
<h1> TinyXml </h1>
TinyXml is a simple, small, C++ XML parser that can be easily
integrating into other programs.
<h2> What it does. </h2>
In brief, TinyXml parses an XML document, and builds from that a
Document Object Model (DOM) that can be read, modified, and saved.
XML stands for "eXtensible Markup Language." It allows you to create
your own document markups. Where HTML does a very good job of marking
documents for browsers, XML allows you to define any kind of document
markup, for example a document that describes a "to do" list for an
organizer application. XML is a very structured and convenient format.
All those random file formats created to store application data can
all be replaced with XML. One parser for everything.
The best place for the complete, correct, and quite frankly hard to
read spec is at <a href="http://www.w3.org/TR/2004/REC-xml-20040204/">
http://www.w3.org/TR/2004/REC-xml-20040204/</a>. An intro to XML
(that I really like) can be found at
<a href="http://skew.org/xml/tutorial/">http://skew.org/xml/tutorial</a>.
There are different ways to access and interact with XML data.
TinyXml uses a Document Object Model (DOM), meaning the XML data is parsed
into a C++ objects that can be browsed and manipulated, and then
written to disk or another output stream. You can also construct an XML document from
scratch with C++ objects and write this to disk or another output
stream.
TinyXml is designed to be easy and fast to learn. It is two headers
and four cpp files. Simply add these to your project and off you go.
There is an example file - xmltest.cpp - to get you started.
TinyXml is released under the ZLib license,
so you can use it in open source or commercial code. The details
of the license are at the top of every source file.
TinyXml attempts to be a flexible parser, but with truly correct and
compliant XML output. TinyXml should compile on any reasonably C++
compliant system. It does not rely on exceptions or RTTI. It can be
compiled with or without STL support. TinyXml fully supports
the UTF-8 encoding, and the first 64k character entities.
<h2> What it doesn't do. </h2>
It doesnt parse or use DTDs (Document Type Definitions) or XSLs
(eXtensible Stylesheet Language.) There are other parsers out there
(check out www.sourceforge.org, search for XML) that are much more fully
featured. But they are also much bigger, take longer to set up in
your project, have a higher learning curve, and often have a more
restrictive license. If you are working with browsers or have more
complete XML needs, TinyXml is not the parser for you.
The following DTD syntax will not parse at this time in TinyXml:
@verbatim
<!DOCTYPE Archiv [
<!ELEMENT Comment (#PCDATA)>
]>
@endverbatim
because TinyXml sees this as a !DOCTYPE node with an illegally
embedded !ELEMENT node. This may be addressed in the future.
<h2> Tutorials. </h2>
For the impatient, here is a tutorial to get you going. A great way to get started,
but it is worth your time to read this (very short) manual completely.
- @subpage tutorial0
<h2> Code Status. </h2>
TinyXml is mature, tested code. It is very stable. If you find
bugs, please file a bug report on the sourceforge web site
(www.sourceforge.net/projects/tinyxml).
We'll get them straightened out as soon as possible.
There are some areas of improvement; please check sourceforge if you are
interested in working on TinyXml.
<h2> Features </h2>
<h3> Using STL </h3>
TinyXml can be compiled to use or not use STL. When using STL, TinyXml
uses the std::string class, and fully supports std::istream, std::ostream,
operator<<, and operator>>. Many API methods have both 'const char*' and
'const std::string&' forms.
When STL support is compiled out, no STL files are included whatsover. All
the string classes are implemented by TinyXml itself. API methods
all use the 'const char*' form for input.
Use the compile time #define:
TIXML_USE_STL
to compile one version or the other. This can be passed by the compiler,
or set as the first line of "tinyxml.h".
Note: If compiling the test code in Linux, setting the environment
variable TINYXML_USE_STL=YES/NO will control STL compilation. In the
Windows project file, STL and non STL targets are provided. In your project,
its probably easiest to add the line "#define TIXML_USE_STL" as the first
line of tinyxml.h.
<h3> UTF-8 </h3>
TinyXml supports UTF-8 allowing to manipulate XML files in any language. TinyXml
also supports "legacy mode" - the encoding used before UTF-8 support and
probably best described as "extended ascii".
Normally, TinyXml will try to detect the correct encoding and use it. However,
by setting the value of TIXML_DEFAULT_ENCODING in the header file, TinyXml
can be forced to always use one encoding.
TinyXml will assume Legacy Mode until one of the following occurs:
<ol>
<li> If the non-standard but common "UTF-8 lead bytes" (0xef 0xbb 0xbf)
begin the file or data stream, TinyXml will read it as UTF-8. </li>
<li> If the declaration tag is read, and it has an encoding="UTF-8", then
TinyXml will read it as UTF-8. </li>
<li> If the declaration tag is read, and it has no encoding specified, then
TinyXml will read it as UTF-8. </li>
<li> If the declaration tag is read, and it has an encoding="something else", then
TinyXml will read it as Legacy Mode. In legacy mode, TinyXml will
work as it did before. It's not clear what that mode does exactly, but
old content should keep working.</li>
<li> Until one of the above criteria is met, TinyXml runs in Legacy Mode.</li>
</ol>
What happens if the encoding is incorrectly set or detected? TinyXml will try
to read and pass through text seen as improperly encoded. You may get some strange
results or mangled characters. You may want to force TinyXml to the correct mode.
<b> You may force TinyXml to Legacy Mode by using LoadFile( TIXML_ENCODING_LEGACY ) or
LoadFile( filename, TIXML_ENCODING_LEGACY ). You may force it to use legacy mode all
the time by setting TIXML_DEFAULT_ENCODING = TIXML_ENCODING_LEGACY. Likewise, you may
force it to TIXML_ENCODING_UTF8 with the same technique.</b>
For English users, using English XML, UTF-8 is the same as low-ASCII. You
don't need to be aware of UTF-8 or change your code in any way. You can think
of UTF-8 as a "superset" of ASCII.
UTF-8 is not a double byte format - but it is a standard encoding of Unicode!
TinyXml does not use or directly support wchar, TCHAR, or Microsofts _UNICODE at this time.
It is common to see the term "Unicode" improperly refer to UTF-16, a wide byte encoding
of unicode. This is a source of confusion.
For "high-ascii" languages - everything not English, pretty much - TinyXml can
handle all languages, at the same time, as long as the XML is encoded
in UTF-8. That can be a little tricky, older programs and operating systems
tend to use the "default" or "traditional" code page. Many apps (and almost all
modern ones) can output UTF-8, but older or stubborn (or just broken) ones
still output text in the default code page.
For example, Japanese systems traditionally use SHIFT-JIS encoding.
Text encoded as SHIFT-JIS can not be read by tinyxml.
A good text editor can import SHIFT-JIS and then save as UTF-8.
The <a href="http://skew.org/xml/tutorial/">Skew.org link</a> does a great
job covering the encoding issue.
The test file "utf8test.xml" is an XML containing English, Spanish, Russian,
and Simplified Chinese. (Hopefully they are translated correctly). The file
"utf8test.gif" is a screen capture of the XML file, rendered in IE. Note that
if you don't have the correct fonts (Simplified Chinese or Russian) on your
system, you won't see output that matches the GIF file even if you can parse
it correctly. Also note that (at least on my Windows machine) console output
is in a Western code page, so that Print() or printf() cannot correctly display
the file. This is not a bug in TinyXml - just an OS issue.
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fers-beta1.rar (90个子文件)
fers-beta1
news 0B
config.h.cmake 186B
utilities
csv2antenna.c 2KB
cluttergen.cpp 2KB
CMakeLists.txt 980B
h52raw.cpp 4KB
readme 704B
cluttergen2d.cpp 2KB
test
unit_tests
path_test.cpp 896B
filter_test.cpp 2KB
timing_test.cpp 2KB
upsample_test.cpp 3KB
clock_test.cpp 1KB
signal_test.cpp 934B
cycle.h 12KB
CMakeLists.txt 6KB
noisegen_test.cpp 1KB
fft_test.cpp 3KB
test_cases
test6.fersxml 2KB
test3.fersxml 2KB
test7
test5
pn.csv 2KB
correct
test2
5000ns_mono.csv 228B
correct
Mono1_results.fersxml 7KB
test5.fersxml 3KB
test3
pulse.csv 14KB
correct
recv_site2_results.fersxml 3KB
recv_site1_results.fersxml 3KB
test4.fersxml 2KB
test8.fersxml 2KB
test2.fersxml 2KB
test.sh 67B
test6
pn.csv 2KB
test1.fersxml 2KB
test7.fersxml 2KB
runtest.sh 200B
test1
5000ns_mono.csv 228B
correct
Recv3_results.fersxml 3KB
Recv2_results.fersxml 18KB
Mono1_results.fersxml 15KB
test4
pulse.csv 859B
correct
test8
CMakeLists.txt 32B
regressionsuite
test6.fersxml 2KB
test3.fersxml 2KB
test5
correct
test2
correct
Mono1_results.fersxml 7KB
test5.fersxml 3KB
test3
pulse.csv 14KB
correct
recv_site2_results.fersxml 3KB
recv_site1_results.fersxml 3KB
test4.fersxml 2KB
test2.fersxml 2KB
test.sh 67B
test6
pn.csv 2KB
test1.fersxml 2KB
runtest.sh 200B
test1
5000ns_mono.csv 228B
correct
Recv3_results.fersxml 3KB
Recv2_results.fersxml 18KB
Mono1_results.fersxml 15KB
test4
pulse.csv 859B
correct
install 0B
authors 83B
fers-xml.dtd 5KB
Doxyfile 10KB
src
CMakeLists.txt 3KB
copying 18KB
CMakeLists.txt 573B
readme 4KB
ChangeLog 270B
tinyxml
tinyxml.cpp 34KB
tinystr.cpp 3KB
test6.xml 72B
tinyxmlerror.cpp 2KB
changes.txt 11KB
utf8testverify.xml 692B
xmltest.cpp 32KB
test7.xml 129B
test5.xml 48B
utf8test.gif 14KB
tinyxml.h 53KB
tinyXmlTest.dsp 4KB
demotest.xml 350B
tinyxmlparser.cpp 34KB
utf8testout.xml 692B
CMakeLists.txt 330B
tinystr.h 9KB
tinyXmlTestSTL.dsp 4KB
echo.dsp 4KB
textfile.txt 157B
readme.txt 18KB
utf8test.xml 690B
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