// TSML.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "TSML.h"
#include "MainFrm.h"
#include "ChildFrm.h"
//#include "ChildPicFrm.h"
#include "TSMLSet.h"
#include "TSMLDoc.h"
#include "TSMLView.h"
#include "TSMLPicView.h"
#include "MyFormView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTSMLApp
BEGIN_MESSAGE_MAP(CTSMLApp, CWinApp)
//{{AFX_MSG_MAP(CTSMLApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
ON_COMMAND(ID_VIEW1, OnView1)
ON_COMMAND(ID_VIEW2, OnView2)
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTSMLApp construction
CTSMLApp::CTSMLApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CTSMLApp object
CTSMLApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CTSMLApp initialization
BOOL CTSMLApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
pDocTemplate = new CMultiDocTemplate(
IDR_TSMLTYPE,
RUNTIME_CLASS(CTSMLDoc),
RUNTIME_CLASS(CChildFrame), // custom MDI child frame
RUNTIME_CLASS(CTSMLView));
AddDocTemplate(pDocTemplate);
pDocTemplate1 = new CMultiDocTemplate(
IDR_TSMLPICTYPE,
RUNTIME_CLASS(CTSMLDoc),
RUNTIME_CLASS(CChildFrame), // custom MDI child frame
RUNTIME_CLASS(CTSMLPicView));
AddDocTemplate(pDocTemplate1);
// create main MDI Frame window
/* CMainFrame* pMainFrame = new CMainFrame;
if (!pMainFrame->LoadFrame(IDR_MAINFRAME))
return FALSE;
m_pMainWnd = pMainFrame;
*/
// create main MDI Frame window
CMainFrame* pMainFrame = new CMainFrame;
mp_doc=new CTSMLDoc;
mp_doc->SetTitle("Just a demo");
CCreateContext context;
context.m_pCurrentDoc=mp_doc;
context.m_pNewViewClass=NULL;
context.m_pNewDocTemplate=NULL;
context.m_pLastView=NULL;
context.m_pCurrentFrame=NULL;
if (!pMainFrame->LoadFrame(IDR_MAINFRAME,WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE,NULL, &context ))
return FALSE;
m_pMainWnd = pMainFrame;
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The main window has been initialized, so show and update it.
pMainFrame->ShowWindow(m_nCmdShow);
pMainFrame->UpdateWindow();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CTSMLApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CTSMLApp message handlers
void CTSMLApp::OnView1()
{
// TODO: Add your command handler code here
/*
CWnd *pChildFrm=m_pMainWnd->GetWindow(GW_CHILD);
while(!(pChildFrm==NULL))
{
pChildFrm=pChildFrm->GetWindow(GW_HWNDNEXT);
if(pChildFrm->IsKindOf(RUNTIME_CLASS(CChildFrame)))
{
pChildFrm=(CChildFrame *)pChildFrm;
CView *pMyView=(CChildFrame *)pChildFrm->GetActiveView();
if(pMyView->IsKindOf(RUNTIME_CLASS(CTSMLView)))
{
return;
}
}
}
*/
CChildFrame* pFrame = new CChildFrame();
CCreateContext context;
context.m_pCurrentDoc=mp_doc; //that's the way I avoid to create new document every time I open a new view
context.m_pNewViewClass=RUNTIME_CLASS(CTSMLView);
context.m_pNewDocTemplate=pDocTemplate;
context.m_pLastView=(((CMainFrame *)m_pMainWnd)->GetActiveFrame() ? ((CMainFrame *)m_pMainWnd)->GetActiveFrame()->GetActiveView() : NULL);
context.m_pCurrentFrame=((CMainFrame *)m_pMainWnd)->GetActiveFrame();
if (!pFrame->LoadFrame(IDR_TSMLTYPE,WS_OVERLAPPEDWINDOW | FWS_PREFIXTITLE ,m_pMainWnd, &context ))return;
pFrame->InitialUpdateFrame(mp_doc,TRUE);
}
void CTSMLApp::OnView2()
{
CChildFrame* pFrame = new CChildFrame();
CCreateContext context;
context.m_pCurrentDoc=mp_doc; //that's the way I avoid to create new document every time I open a new view
context.m_pNewViewClass=RUNTIME_CLASS(CTSMLPicView);
context.m_pNewDocTemplate=pDocTemplate;
context.m_pLastView=(((CMainFrame *)m_pMainWnd)->GetActiveFrame() ? ((CMainFrame *)m_pMainWnd)->GetActiveFrame()->GetActiveView() : NULL);
context.m_pCurrentFrame=((CMainFrame *)m_pMainWnd)->GetActiveFrame();
if (!pFrame->LoadFrame(IDR_TSMLPICTYPE,WS_OVERLAPPEDWINDOW | FWS_PREFIXTITLE ,m_pMainWnd, &context ))return;
pFrame->InitialUpdateFrame(mp_doc,TRUE);
}
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