Generics in the Java Programming Language
Gilad Bracha
July 5, 2004
Contents
1 Introduction 2
2 Defining Simple Generics 3
3 Generics and Subtyping 4
4 Wildcards 5
4.1 Bounded Wildcards . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
5 Generic Methods 7
6 Interoperating with Legacy Code 10
6.1 Using Legacy Code in Generic Code . . . . . . . . . . . . . . . . . . 10
6.2 Erasure and Translation . . . . . . . . . . . . . . . . . . . . . . . . . 12
6.3 Using Generic Code in Legacy Code . . . . . . . . . . . . . . . . . . 13
7 The Fine Print 14
7.1 A Generic Class is Shared by all its Invocations . . . . . . . . . . . . 14
7.2 Casts and InstanceOf . . . . . . . . . . . . . . . . . . . . . . . . . . 14
7.3 Arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
8 Class Literals as Run-time Type Tokens 16
9 More Fun with Wildcards 18
9.1 Wildcard Capture . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
10 Converting Legacy Code to Use Generics 20
11 Acknowledgements 23
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1 Introduction
JDK 1.5 introduces several extensions to the Java programming language. One of these
is the introduction of generics.
This tutorial is aimed at introducing you to generics. You may be familiar with
similar constructs from other languages, most notably C++ templates. If so, you’ll soon
see that there are both similarities and important differences. If you are not familiar
with look-a-alike constructs from elsewhere, all the better; you can start afresh, without
unlearning any misconceptions.
Generics allow you to abstract over types. The most common examples are con-
tainer types, such as those in the Collection hierarchy.
Here is a typical usage of that sort:
List myIntList = new LinkedList(); // 1
myIntList.add(new Integer(0)); // 2
Integer x = (Integer) myIntList.iterator().next(); // 3
The cast on line 3 is slightly annoying. Typically, the programmer knows what
kind of data has been placed into a particular list. However, the cast is essential. The
compiler can only guarantee that an Object will be returned by the iterator. To ensure
the assignment to a variable of type Integer is type safe, the cast is required.
Of course, the cast not only introduces clutter. It also introduces the possibility of
a run time error, since the programmer might be mistaken.
What if programmers could actually express their intent, and mark a list as being
restricted to contain a particular data type? This is the core idea behind generics. Here
is a version of the program fragment given above using generics:
List<Integer> myIntList = new LinkedList<Integer>(); // 1’
myIntList.add(new Integer(0)); //2’
Integer x = myIntList.iterator().next(); // 3’
Notice the type declaration for the variable myIntList. It specifies that this is not
just an arbitrary List, but a List of Integer, written List<Integer>. We say that List is
a generic interface that takes a type parameter - in this case, Integer. We also specify
a type parameter when creating the list object.
The other thing to pay attention to is that the cast is gone on line 3’.
Now, you might think that all we’ve accomplished is to move the clutter around.
Instead of a cast to Integer on line 3, we have Integer as a type parameter on line 1’.
However, there is a very big difference here. The compiler can now check the type
correctness of the program at compile-time. When we say that myIntList is declared
with type List<Integer>, this tells us something about the variable myIntList, which
holds true wherever and whenever it is used, and the compiler will guarantee it. In
contrast, the cast tells us something the programmer thinks is true at a single point in
the code.
The net effect, especially in large programs, is improved readability and robustness.
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2 Defining Simple Generics
Here is a small excerpt from the definitions of the interfaces List and Iterator in pack-
age java.util:
public interface List<E> {
void add(E x);
Iterator<E> iterator();
}
public interface Iterator<E> {
E next();
boolean hasNext();
}
This should all be familiar, except for the stuff in angle brackets. Those are the
declarations of the formal type parameters of the interfaces List and Iterator.
Type parameters can be used throughout the generic declaration, pretty much where
you would use ordinary types (though there are some important restrictions; see section
7).
In the introduction, we saw invocations of the generic type declaration List, such
as List<Integer>. In the invocation (usually called a parameterized type), all occur-
rences of the formal type parameter (E in this case) are replaced by the actual type
argument (in this case, Integer).
You might imagine that List<Integer> stands for a version of List where E has
been uniformly replaced by Integer:
public interface IntegerList {
void add(Integer x)
Iterator<Integer> iterator();
}
This intuition can be helpful, but it’s also misleading.
It is helpful, because the parameterized type List<Integer> does indeed have
methods that look just like this expansion.
It is misleading, because the declaration of a generic is never actually expanded in
this way. There aren’t multiple copies of the code: not in source, not in binary, not on
disk and not in memory. If you are a C++ programmer, you’ll understand that this is
very different than a C++ template.
A generic type declaration is compiled once and for all, and turned into a single
class file, just like an ordinary class or interface declaration.
Type parameters are analogous to the ordinary parameters used in methods or con-
structors. Much like a method has formal value parameters that describe the kinds of
values it operates on, a generic declaration has formal type parameters. When a method
is invoked, actual arguments are substituted for the formal parameters, and the method
body is evaluated. When a generic declaration is invoked, the actual type arguments
are substituted for the formal type parameters.
A note on naming conventions. We recommend that you use pithy (single character
if possible) yet evocative names for formal type parameters. It’s best to avoid lower
3
case characters in those names, making it easy to distinguish formal type parameters
from ordinary classes and interfaces. Many container types use E, for element, as in
the examples above. We’ll see some additional conventions in later examples.
3 Generics and Subtyping
Let’s test our understanding of generics. Is the following code snippet legal?
List<String> ls = new ArrayList<String>(); //1
List<Object> lo = ls; //2
Line 1 is certainly legal. The trickier part of the question is line 2. This boils down
to the question: is a List of String a List of Object. Most people’s instinct is to answer:
“sure!”.
Well, take a look at the next few lines:
lo.add(new Object()); // 3
String s = ls.get(0); // 4: attempts to assign an Object to a String!
Here we’ve aliased ls and lo. Accessing ls, a list of String, through the alias lo, we
can insert arbitrary objects into it. As a result ls does not hold just Strings anymore,
and when we try and get something out of it, we get a rude surprise.
The Java compiler will prevent this from happening of course. Line 2 will cause a
compile time error.
In general, if Foo is a subtype (subclass or subinterface) of Bar, and G is some
generic type declaration, it is not the case that G<Foo> is a subtype of G<Bar>.
This is probably the hardest thing you need to learn about generics, because it goes
against our deeply held intuitions.
The problem with that intuition is that it assumes that collections don’t change.
Our instinct takes these things to be immutable.
For example, if the department of motor vehicles supplies a list of drivers to the cen-
sus bureau, this seems reasonable. We think that a List<Driver> is a List<Person>,
assuming that Driver is a subtype of Person. In fact, what is being passed is a copy
of the registry of drivers. Otherwise, the census bureau could add new people who are
not drivers into the list, corrupting the DMV’s records.
In order to cope with this sort of situation, it’s useful to consider more flexible
generic types. The rules we’ve seen so far are quite restrictive.
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4 Wildcards
Consider the problem of writing a routine that prints out all the elements in a collection.
Here’s how you might write it in an older version of the language:
void printCollection(Collection c) {
Iterator i = c.iterator();
for (k = 0; k < c.size(); k++) {
System.out.println(i.next());
}}
And here is a naive attempt at writing it using generics (and the new for loop syn-
tax):
void printCollection(Collection<Object> c) {
for (Object e : c) {
System.out.println(e);
}}
The problem is that this new version is much less useful than the old one. Whereas
the old code could be called with any kind of collection as a parameter, the new code
only takes Collection<Object>, which, as we’ve just demonstrated, is not a supertype
of all kinds of collections!
So what is the supertype of all kinds of collections? It’s written Collection<?>
(pronounced “collection of unknown”) , that is, a collection whose element type matches
anything. It’s called a wildcard type for obvious reasons. We can write:
void printCollection(Collection<?> c) {
for (Object e : c) {
System.out.println(e);
}}
and now, we can call it with any type of collection. Notice that inside printCollec-
tion(), we can still read elements from c and give them type Object. This is always
safe, since whatever the actual type of the collection, it does contain objects. It isn’t
safe to add arbitrary objects to it however:
Collection<?> c = new ArrayList<String>();
c.add(new Object()); // compile time error
Since we don’t know what the element type of c stands for, we cannot add objects
to it. The add() method takes arguments of type E, the element type of the collection.
When the actual type parameter is ?, it stands for some unknown type. Any parameter
we pass to add would have to be a subtype of this unknown type. Since we don’t know
what type that is, we cannot pass anything in. The sole exception is null, which is a
member of every type.
On the other hand, given a List<?>, we can call get() and make use of the result.
The result type is an unknown type, but we always know that it is an object. It is
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