/**
* DES 加密算法
*
* 该函数接受一个 8 字节字符串作为普通 DES 算法的密钥(也就是 64 位,但是算法只使用 56 位),或者接受一个 24 字节字符串作为 3DES
* 算法的密钥;第二个参数是要加密或解密的信息字符串;第三个布尔值参数用来说明信息是加密还是解密;接下来的可选参数 mode 如果是 0 表示 ECB
* 模式,1 表示 CBC 模式,默认是 ECB 模式;最后一个可选项是一个 8 字节的输入向量字符串(在 ECB 模式下不使用)。返回的密文是字符串。
*
* 参数: <br>
* key: 8字节字符串作为普通 DES 算法的密钥,或 24 字节字符串作为 3DES <br>
* message: 加密或解密的信息字符串<br>
* encrypt: 布尔值参数用来说明信息是加密还是解密<br>
* mode: 1:CBC模式,0:ECB模式(默认)<br>
* iv:<br>
* padding: 可选项, 8字节的输入向量字符串(在 ECB 模式下不使用)
*/
//des http://www.cnblogs.com/bullub/archive/2013/05/02/3054798.html
//this takes the key, the message, and whether to encrypt or decrypt
function des(key, message, encrypt, mode, iv, padding) {
if (encrypt) //如果是加密的话,首先转换编码
message = unescape(encodeURIComponent(message));
//declaring this locally speeds things up a bit
var spfunction1 = new Array(0x1010400, 0, 0x10000, 0x1010404, 0x1010004, 0x10404, 0x4, 0x10000, 0x400, 0x1010400, 0x1010404, 0x400, 0x1000404, 0x1010004, 0x1000000, 0x4, 0x404, 0x1000400, 0x1000400, 0x10400, 0x10400, 0x1010000, 0x1010000, 0x1000404, 0x10004, 0x1000004, 0x1000004, 0x10004, 0, 0x404, 0x10404, 0x1000000, 0x10000, 0x1010404, 0x4, 0x1010000, 0x1010400, 0x1000000, 0x1000000, 0x400, 0x1010004, 0x10000, 0x10400, 0x1000004, 0x400, 0x4, 0x1000404, 0x10404, 0x1010404, 0x10004, 0x1010000, 0x1000404, 0x1000004, 0x404, 0x10404, 0x1010400, 0x404, 0x1000400, 0x1000400, 0, 0x10004, 0x10400, 0, 0x1010004);
var spfunction2 = new Array(-0x7fef7fe0, -0x7fff8000, 0x8000, 0x108020, 0x100000, 0x20, -0x7fefffe0, -0x7fff7fe0, -0x7fffffe0, -0x7fef7fe0, -0x7fef8000, -0x80000000, -0x7fff8000, 0x100000, 0x20, -0x7fefffe0, 0x108000, 0x100020, -0x7fff7fe0, 0, -0x80000000, 0x8000, 0x108020, -0x7ff00000, 0x100020, -0x7fffffe0, 0, 0x108000, 0x8020, -0x7fef8000, -0x7ff00000, 0x8020, 0, 0x108020, -0x7fefffe0, 0x100000, -0x7fff7fe0, -0x7ff00000, -0x7fef8000, 0x8000, -0x7ff00000, -0x7fff8000, 0x20, -0x7fef7fe0, 0x108020, 0x20, 0x8000, -0x80000000, 0x8020, -0x7fef8000, 0x100000, -0x7fffffe0, 0x100020, -0x7fff7fe0, -0x7fffffe0, 0x100020, 0x108000, 0, -0x7fff8000, 0x8020, -0x80000000, -0x7fefffe0, -0x7fef7fe0, 0x108000);
var spfunction3 = new Array(0x208, 0x8020200, 0, 0x8020008, 0x8000200, 0, 0x20208, 0x8000200, 0x20008, 0x8000008, 0x8000008, 0x20000, 0x8020208, 0x20008, 0x8020000, 0x208, 0x8000000, 0x8, 0x8020200, 0x200, 0x20200, 0x8020000, 0x8020008, 0x20208, 0x8000208, 0x20200, 0x20000, 0x8000208, 0x8, 0x8020208, 0x200, 0x8000000, 0x8020200, 0x8000000, 0x20008, 0x208, 0x20000, 0x8020200, 0x8000200, 0, 0x200, 0x20008, 0x8020208, 0x8000200, 0x8000008, 0x200, 0, 0x8020008, 0x8000208, 0x20000, 0x8000000, 0x8020208, 0x8, 0x20208, 0x20200, 0x8000008, 0x8020000, 0x8000208, 0x208, 0x8020000, 0x20208, 0x8, 0x8020008, 0x20200);
var spfunction4 = new Array(0x802001, 0x2081, 0x2081, 0x80, 0x802080, 0x800081, 0x800001, 0x2001, 0, 0x802000, 0x802000, 0x802081, 0x81, 0, 0x800080, 0x800001, 0x1, 0x2000, 0x800000, 0x802001, 0x80, 0x800000, 0x2001, 0x2080, 0x800081, 0x1, 0x2080, 0x800080, 0x2000, 0x802080, 0x802081, 0x81, 0x800080, 0x800001, 0x802000, 0x802081, 0x81, 0, 0, 0x802000, 0x2080, 0x800080, 0x800081, 0x1, 0x802001, 0x2081, 0x2081, 0x80, 0x802081, 0x81, 0x1, 0x2000, 0x800001, 0x2001, 0x802080, 0x800081, 0x2001, 0x2080, 0x800000, 0x802001, 0x80, 0x800000, 0x2000, 0x802080);
var spfunction5 = new Array(0x100, 0x2080100, 0x2080000, 0x42000100, 0x80000, 0x100, 0x40000000, 0x2080000, 0x40080100, 0x80000, 0x2000100, 0x40080100, 0x42000100, 0x42080000, 0x80100, 0x40000000, 0x2000000, 0x40080000, 0x40080000, 0, 0x40000100, 0x42080100, 0x42080100, 0x2000100, 0x42080000, 0x40000100, 0, 0x42000000, 0x2080100, 0x2000000, 0x42000000, 0x80100, 0x80000, 0x42000100, 0x100, 0x2000000, 0x40000000, 0x2080000, 0x42000100, 0x40080100, 0x2000100, 0x40000000, 0x42080000, 0x2080100, 0x40080100, 0x100, 0x2000000, 0x42080000, 0x42080100, 0x80100, 0x42000000, 0x42080100, 0x2080000, 0, 0x40080000, 0x42000000, 0x80100, 0x2000100, 0x40000100, 0x80000, 0, 0x40080000, 0x2080100, 0x40000100);
var spfunction6 = new Array(0x20000010, 0x20400000, 0x4000, 0x20404010, 0x20400000, 0x10, 0x20404010, 0x400000, 0x20004000, 0x404010, 0x400000, 0x20000010, 0x400010, 0x20004000, 0x20000000, 0x4010, 0, 0x400010, 0x20004010, 0x4000, 0x404000, 0x20004010, 0x10, 0x20400010, 0x20400010, 0, 0x404010, 0x20404000, 0x4010, 0x404000, 0x20404000, 0x20000000, 0x20004000, 0x10, 0x20400010, 0x404000, 0x20404010, 0x400000, 0x4010, 0x20000010, 0x400000, 0x20004000, 0x20000000, 0x4010, 0x20000010, 0x20404010, 0x404000, 0x20400000, 0x404010, 0x20404000, 0, 0x20400010, 0x10, 0x4000, 0x20400000, 0x404010, 0x4000, 0x400010, 0x20004010, 0, 0x20404000, 0x20000000, 0x400010, 0x20004010);
var spfunction7 = new Array(0x200000, 0x4200002, 0x4000802, 0, 0x800, 0x4000802, 0x200802, 0x4200800, 0x4200802, 0x200000, 0, 0x4000002, 0x2, 0x4000000, 0x4200002, 0x802, 0x4000800, 0x200802, 0x200002, 0x4000800, 0x4000002, 0x4200000, 0x4200800, 0x200002, 0x4200000, 0x800, 0x802, 0x4200802, 0x200800, 0x2, 0x4000000, 0x200800, 0x4000000, 0x200800, 0x200000, 0x4000802, 0x4000802, 0x4200002, 0x4200002, 0x2, 0x200002, 0x4000000, 0x4000800, 0x200000, 0x4200800, 0x802, 0x200802, 0x4200800, 0x802, 0x4000002, 0x4200802, 0x4200000, 0x200800, 0, 0x2, 0x4200802, 0, 0x200802, 0x4200000, 0x800, 0x4000002, 0x4000800, 0x800, 0x200002);
var spfunction8 = new Array(0x10001040, 0x1000, 0x40000, 0x10041040, 0x10000000, 0x10001040, 0x40, 0x10000000, 0x40040, 0x10040000, 0x10041040, 0x41000, 0x10041000, 0x41040, 0x1000, 0x40, 0x10040000, 0x10000040, 0x10001000, 0x1040, 0x41000, 0x40040, 0x10040040, 0x10041000, 0x1040, 0, 0, 0x10040040, 0x10000040, 0x10001000, 0x41040, 0x40000, 0x41040, 0x40000, 0x10041000, 0x1000, 0x40, 0x10040040, 0x1000, 0x41040, 0x10001000, 0x40, 0x10000040, 0x10040000, 0x10040040, 0x10000000, 0x40000, 0x10001040, 0, 0x10041040, 0x40040, 0x10000040, 0x10040000, 0x10001000, 0x10001040, 0, 0x10041040, 0x41000, 0x41000, 0x1040, 0x1040, 0x40040, 0x10000000, 0x10041000);
//create the 16 or 48 subkeys we will need
var keys = des_createKeys(key);
var m = 0, i, j, temp, temp2, right1, right2, left, right, looping;
var cbcleft, cbcleft2, cbcright, cbcright2
var endloop, loopinc;
var len = message.length;
var chunk = 0;
//set up the loops for single and triple des
var iterations = keys.length == 32 ? 3 : 9; //single or triple des
if (iterations == 3) { looping = encrypt ? new Array(0, 32, 2) : new Array(30, -2, -2); }
else { looping = encrypt ? new Array(0, 32, 2, 62, 30, -2, 64, 96, 2) : new Array(94, 62, -2, 32, 64, 2, 30, -2, -2); }
//pad the message depending on the padding parameter
if (padding == 2) message += " "; //pad the message with spaces
else if (padding == 1) {
if (encrypt) {
temp = 8 - (len % 8);
message += String.fromCharCode(temp, temp, temp, temp, temp, temp, temp, temp);
if (temp === 8) len += 8;
}
} //PKCS7 padding
else if (!padding) message += "\0\0\0\0\0\0\0\0"; //pad the message out with null bytes
//store the result here
var result = "";
var tempresult = "";
if (mode == 1) { //CBC mode
cbcleft = (iv.charCodeAt(m++) << 24) | (iv.charCodeAt(m++) << 16) | (iv.charCodeAt(m++) << 8) | iv.charCodeAt(m++);
cbcright = (iv.charCodeAt(m++) << 24) | (iv.charCodeAt(m++) << 16) | (iv.charCodeAt(m++) << 8) | iv.charCodeAt(m++);
m = 0;
}
//loop through each 64 bit chunk of
DES3.zip_DES加密js脚本文件_js des3解密
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