========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : Designer
========================================================================
AppWizard has created this Designer application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your Designer application.
Designer.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
Designer.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CDesignerApp application class.
Designer.cpp
This is the main application source file that contains the application
class CDesignerApp.
Designer.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
Designer.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\Designer.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file Designer.rc.
res\Designer.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in Designer.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
DesignerDoc.h, DesignerDoc.cpp - the document
These files contain your CDesignerDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CDesignerDoc::Serialize).
DesignerView.h, DesignerView.cpp - the view of the document
These files contain your CDesignerView class.
CDesignerView objects are used to view CDesignerDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named Designer.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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xxc.rar (78个子文件)
xxc
ColorComboEx.h 1KB
EDGESELECT.h 2KB
Resource.h 12KB
olorExchange.h 1KB
BaseTexture.cpp 4KB
Designer.h 2KB
DeleteScatter.cpp 3KB
res
cur00008.cur 326B
DesignerDoc.ico 1KB
pointer_.cur 326B
cur00005.cur 326B
cur00002.cur 326B
toolbar1.bmp 958B
cur00001.cur 326B
Toolbar.bmp 838B
cursor1.cur 326B
Designer.rc2 400B
Designer.ico 1KB
cur00004.cur 326B
cur00006.cur 326B
cur00007.cur 326B
cur00003.cur 326B
TEXTRUE.cpp 9KB
DAOHANGQI.cpp 3KB
BASEPARA.h 1KB
DrawPicture.h 1KB
sdi.ico 1KB
EDGESELECT.cpp 2KB
DesignerDoc.cpp 3KB
Designer.rc 21KB
DAOHANGQI.h 2KB
ontrol.h 2KB
REDUCECOLOR.h 1KB
Designer.opt 68KB
DIB.h 2KB
DesignerDoc.h 2KB
REDUCECOLOR.cpp 1KB
WANGGCZ.h 1KB
PENWUQI.h 1KB
Designer.ncb 289KB
DesignerView.h 6KB
DIBAPI.H 297B
ontrol.cpp 4KB
Designer.clw 8KB
ColorComboEx.cpp 4KB
DIB.cpp 47KB
DesignerView.cpp 63KB
BASEPARA.cpp 2KB
resource.hm 179B
WANGGCZ.cpp 14KB
Designer.aps 70KB
TextureJW.cpp 2KB
EXCHANGECOLOR.cpp 1KB
Designer.dsp 8KB
DrawPicture.cpp 9KB
StdAfx.cpp 210B
MainFrm.cpp 4KB
olorExchange.cpp 1KB
TextureJW.h 1KB
Designer.plg 6KB
GLOBALAPI.CPP 0B
vssver.scc 816B
MainFrm.h 2KB
BaseTexture.h 1KB
StdAfx.h 1KB
arrowcop.cur 326B
mssccprj.scc 188B
11.zuz 111B
DIBAPI.CPP 2KB
TEXTRUE.h 2KB
Designer.cpp 5KB
PENWUQI.cpp 1KB
Debug
EXCHANGECOLOR.h 1KB
add.cpp 2B
DeleteScatter.h 1KB
Designer.dsw 541B
ReadMe.txt 4KB
www.pudn.com.txt 218B
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