========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : MultImage
========================================================================
AppWizard has created this MultImage application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your MultImage application.
MultImage.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
MultImage.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CMultImageApp application class.
MultImage.cpp
This is the main application source file that contains the application
class CMultImageApp.
MultImage.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
MultImage.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\MultImage.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file MultImage.rc.
res\MultImage.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CMDIFrameWnd and controls all MDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in MultImage.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
For the child frame window:
ChildFrm.h, ChildFrm.cpp
These files define and implement the CChildFrame class, which
supports the child windows in an MDI application.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
MultImageDoc.h, MultImageDoc.cpp - the document
These files contain your CMultImageDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CMultImageDoc::Serialize).
MultImageView.h, MultImageView.cpp - the view of the document
These files contain your CMultImageView class.
CMultImageView objects are used to view CMultImageDoc objects.
res\MultImageDoc.ico
This is an icon file, which is used as the icon for MDI child windows
for the CMultImageDoc class. This icon is included by the main
resource file MultImage.rc.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named MultImage.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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OpenCV_MFC.rar_MFC opencv_MFC图像处理_OpenCV 摄像机标定_opencv 图像处理
共366个文件
h:290个
cpp:9个
obj:9个
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OpenCV_MFC.rar_MFC opencv_MFC图像处理_OpenCV 摄像机标定_opencv 图像处理 (366个子文件)
CVMFC.APS 32KB
globe.avi 3.47MB
SteelBar.BMP 344KB
ExampleD.bmp 109KB
chessboard.bmp 87KB
ExampleC.bmp 44KB
ring.bmp 17KB
square.bmp 17KB
ExampleL.bmp 4KB
ExampleQ.bmp 2KB
Toolbar.bmp 1KB
CVMFC.cfg 20B
CVMFC.clw 4KB
CVMFCview.cpp 92KB
CameraDSA.cpp 11KB
Processing.cpp 10KB
CVDSCap.cpp 6KB
CVMFC.cpp 4KB
CVMFCDoc.cpp 3KB
MainFrm.cpp 2KB
ChildFrm.cpp 1KB
StdAfx.cpp 211B
Thumbs.db 59KB
Thumbs.db 18KB
cxcore100.dll 988KB
cv100.dll 824KB
highgui100.dll 612KB
libguide40.dll 192KB
~$FC中使用OpenCV.doc 162B
在MFC中使用OpenCV.doc 137KB
CVMFC.dsp 5KB
CVMFC.dsw 518B
CVMFC.exe 72KB
CVMFC.exe 72KB
strmif.h 888KB
strmif.h 888KB
Segment.h 552KB
Segment.h 552KB
Mstve.h 421KB
Mstve.h 421KB
tuner.h 396KB
tuner.h 396KB
qedit.h 302KB
qedit.h 302KB
Mstvca.h 271KB
Mstvca.h 271KB
ddraw.h 240KB
ddraw.h 240KB
dinput.h 222KB
dinput.h 222KB
ksmedia.h 217KB
ksmedia.h 217KB
control.h 174KB
control.h 174KB
dxtrans.h 155KB
dxtrans.h 155KB
ks.h 145KB
ks.h 145KB
bdaiface.h 123KB
bdaiface.h 123KB
dsound.h 108KB
dsound.h 108KB
dmusici.h 106KB
dmusici.h 106KB
vmr9.h 96KB
vmr9.h 96KB
d3d9.h 94KB
d3d9.h 94KB
d3d.h 86KB
d3d.h 86KB
dplay.h 85KB
dplay.h 85KB
d3dtypes.h 78KB
d3dtypes.h 78KB
d3drmobj.h 78KB
d3drmobj.h 78KB
d3dx9mesh.h 77KB
d3dx9mesh.h 77KB
dmusicf.h 73KB
dmusicf.h 73KB
Msvidctl.h 72KB
Msvidctl.h 72KB
amstream.h 72KB
amstream.h 72KB
d3d8.h 71KB
d3d8.h 71KB
dplay8.h 69KB
dplay8.h 69KB
d3d9types.h 68KB
d3d9types.h 68KB
uuids.h 64KB
uuids.h 64KB
d3d8types.h 62KB
d3d8types.h 62KB
d3dx9tex.h 60KB
d3dx9tex.h 60KB
sbe.h 57KB
sbe.h 57KB
d3dx9math.h 57KB
d3dx9math.h 57KB
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