========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : Watermark
========================================================================
AppWizard has created this Watermark application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your Watermark application.
Watermark.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
Watermark.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CWatermarkApp application class.
Watermark.cpp
This is the main application source file that contains the application
class CWatermarkApp.
Watermark.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
Watermark.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\Watermark.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file Watermark.rc.
res\Watermark.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in Watermark.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
WatermarkDoc.h, WatermarkDoc.cpp - the document
These files contain your CWatermarkDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CWatermarkDoc::Serialize).
WatermarkView.h, WatermarkView.cpp - the view of the document
These files contain your CWatermarkView class.
CWatermarkView objects are used to view CWatermarkDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named Watermark.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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h:10个
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image_watermark.zip (70个子文件)
image watermark
fftw3win32mingw
fruits.bmp 768KB
test.cpp 4KB
fftw3.h 10KB
fftw3.dll 1.55MB
fftw3.exp 18KB
peppers.wmk 5KB
wb.bmp 1MB
airplane.bmp 768KB
fftw3.lib 31KB
fruits.wmk 5KB
test.exe 20KB
lena.bmp 768KB
airplane.wmk 5KB
baboon.wmk 5KB
Thumbs.db 11KB
bmp.h 1KB
baboon.bmp 768KB
lena.wmk 5KB
peppers.bmp 768KB
response.txt 10KB
fftw3.def 5KB
image
fruits.bmp 768KB
airplane.bmp 768KB
lena.bmp 768KB
Thumbs.db 12KB
baboon.bmp 768KB
peppers.bmp 768KB
report.doc 136KB
Watermark
Watermark.dsp 5KB
Watermark.dsw 541B
res
WatermarkDoc.ico 1KB
Watermark.ico 1KB
Toolbar.bmp 1KB
Watermark.rc2 401B
MySettingDialog.h 1KB
WatermarkView.h 2KB
Watermark.ncb 97KB
Watermark.cpp 4KB
Watermark.aps 47KB
WatermarkDoc.h 3KB
StdAfx.cpp 211B
MainFrm.cpp 4KB
Watermark.rc 13KB
resource.h 1KB
Constants.h 223B
MainFrm.h 2KB
StdAfx.h 1KB
MySettingDialog.cpp 2KB
Watermark.opt 53KB
WatermarkView.cpp 4KB
Debug
StdAfx.obj 104KB
fftw3.dll 1.55MB
MySettingDialog.obj 16KB
Watermark.ilk 635KB
Watermark.obj 29KB
vc60.idb 321KB
WatermarkDoc.obj 94KB
Watermark.pdb 585KB
vc60.pdb 484KB
Watermark.pch 5.37MB
Watermark.res 10KB
MainFrm.obj 28KB
Watermark.exe 152KB
WatermarkView.obj 65KB
Watermark.clw 4KB
Watermark.plg 1KB
Watermark.h 1KB
ReadMe.txt 4KB
WatermarkDoc.cpp 16KB
fftw3.pdf 507KB
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