========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : ch1_1
========================================================================
AppWizard has created this ch1_1 application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your ch1_1 application.
ch1_1.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
ch1_1.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CCh1_1App application class.
ch1_1.cpp
This is the main application source file that contains the application
class CCh1_1App.
ch1_1.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
ch1_1.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\ch1_1.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file ch1_1.rc.
res\ch1_1.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CMDIFrameWnd and controls all MDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in ch1_1.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
For the child frame window:
ChildFrm.h, ChildFrm.cpp
These files define and implement the CChildFrame class, which
supports the child windows in an MDI application.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
ch1_1Doc.h, ch1_1Doc.cpp - the document
These files contain your CCh1_1Doc class. Edit these files to
add your special document data and to implement file saving and loading
(via CCh1_1Doc::Serialize).
ch1_1View.h, ch1_1View.cpp - the view of the document
These files contain your CCh1_1View class.
CCh1_1View objects are used to view CCh1_1Doc objects.
res\ch1_1Doc.ico
This is an icon file, which is used as the icon for MDI child windows
for the CCh1_1Doc class. This icon is included by the main
resource file ch1_1.rc.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named ch1_1.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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yuandaima.rar_c++读入图片_图片处理
共91个文件
h:39个
cpp:36个
txt:2个
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yuandaima.rar (91个子文件)
www.pudn.com.txt 218B
源代码
DlgSharpThre.cpp 1KB
DlgIntensity.h 2KB
cdib.h 2KB
morph.cpp 24KB
GIFAPI.h 3KB
ch1_1View.cpp 94KB
FreTrans.cpp 17KB
DlgColor.cpp 2KB
DlgPointStre.h 2KB
Release
DlgGeoZoom.cpp 1KB
ColorTable.h 64KB
ch1_1.rc 42KB
ch1_1.ncb 945KB
res
ch1_1.ico 1KB
ch1_1.rc2 397B
Toolbar.bmp 958B
Thumbs.db 7KB
ch1_1Doc.ico 1KB
cDlgMorphClose.cpp 3KB
DlgIntensity.cpp 8KB
ch1_1.aps 70KB
restore.cpp 17KB
DlgHuffman.cpp 6KB
DlgLinerPara.cpp 9KB
DlgPointWin.h 2KB
DlgMidFilter.h 1KB
ch1_1.dsw 535B
DlgShannon.h 1KB
ch1_1Doc.h 2KB
DlgGeoRota.cpp 1KB
DlgPointWin.cpp 7KB
detect.cpp 14KB
ch1_1.h 1KB
DlgGeoTran.cpp 1KB
ChildFrm.cpp 2KB
edgecontour.cpp 38KB
DlgGeoTran.h 1KB
cDlgMorphOpen.cpp 3KB
DlgPointStre.cpp 9KB
restore.h 607B
TemplateTrans.cpp 11KB
cDlgMorphOpen.h 2KB
TemplateTrans.h 672B
morph.h 586B
DIBAPI.H 2KB
detect.h 581B
edgecontour.h 1008B
DlgCodeGIF.h 1KB
DlgHuffman.h 1KB
GeoTrans.cpp 28KB
cDlgMorphErosion.h 2KB
PointTrans.h 568B
ch1_1.clw 18KB
cDlgMorphClose.h 2KB
test.h 21KB
ch1_1Doc.cpp 8KB
ch1_1.rc.bak 41KB
FreTrans.h 769B
DlgGeoZoom.h 1KB
StdAfx.cpp 207B
MainFrm.cpp 3KB
DlgSmooth.cpp 7KB
resource.h 8KB
PointTrans.cpp 8KB
ch1_1.cpp 4KB
DlgMidFilter.cpp 3KB
ch1_1View.h 4KB
ch1_1.opt 58KB
MainFrm.h 2KB
ChildFrm.h 1KB
StdAfx.h 1KB
cDlgMorphDilation.h 2KB
DlgSmooth.h 2KB
ch1_1.plg 3KB
DlgLinerPara.h 2KB
GeoTrans.h 846B
ch1_1.dsp 8KB
DIBAPI.CPP 28KB
cDlgMorphErosion.cpp 3KB
DlgCodeGIF.cpp 2KB
DlgSharpThre.h 1KB
cDlgMorphDilation.cpp 3KB
Debug
GIFAPI.CPP 38KB
cdib.cpp 16KB
DlgShannon.cpp 7KB
DlgPointThre.h 2KB
ReadMe.txt 5KB
DlgColor.h 1KB
DlgPointThre.cpp 5KB
DlgGeoRota.h 1KB
共 91 条
- 1
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