========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : OpenGL
========================================================================
AppWizard has created this OpenGL application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your OpenGL application.
OpenGL.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
OpenGL.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
COpenGLApp application class.
OpenGL.cpp
This is the main application source file that contains the application
class COpenGLApp.
OpenGL.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
OpenGL.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\OpenGL.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file OpenGL.rc.
res\OpenGL.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
OpenGLDoc.h, OpenGLDoc.cpp - the document
These files contain your COpenGLDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via COpenGLDoc::Serialize).
OpenGLView.h, OpenGLView.cpp - the view of the document
These files contain your COpenGLView class.
COpenGLView objects are used to view COpenGLDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named OpenGL.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
没有合适的资源?快使用搜索试试~ 我知道了~
OpenGL.rar_glfw opengl_nanovg_nanovg 编译_openGL license_opengl na
共106个文件
h:17个
txt:11个
html:10个
1.该资源内容由用户上传,如若侵权请联系客服进行举报
2.虚拟产品一经售出概不退款(资源遇到问题,请及时私信上传者)
2.虚拟产品一经售出概不退款(资源遇到问题,请及时私信上传者)
版权申诉
0 下载量 90 浏览量
2022-09-23
17:43:48
上传
评论
收藏 7.32MB RAR 举报
温馨提示
采用nanovg 在VC6下实现用opengl 2.0绘图,开发简单, 程序自带数据可运行
资源推荐
资源详情
资源评论
收起资源包目录
OpenGL.rar_glfw opengl_nanovg_nanovg 编译_openGL license_opengl na (106个子文件)
OpenGL.aps 40KB
OpenGL.clw 2KB
nanovg.cpp 70KB
OpenGLView.cpp 15KB
GMGLDraw.cpp 4KB
OpenGL.cpp 4KB
OpenGLDoc.cpp 2KB
MainFrm.cpp 1KB
StdAfx.cpp 208B
glew.css 3KB
glew32.dll 356KB
glew32.dll 330KB
glew32.dll 330KB
glew32.dll 330KB
glew32mx.dll 261KB
glew32mx.dll 225KB
glut32.dll 151KB
glut.dll 151KB
OpenGL.dsp 5KB
OpenGL.dsw 535B
glewinfo.exe 379KB
glewinfo.exe 343KB
glewinfo.exe 343KB
visualinfo.exe 243KB
visualinfo.exe 218KB
visualinfo.exe 218KB
OpenGL.exe 180KB
OpenGL.exe 164KB
glew.h 921KB
stb_image.h 152KB
stb_truetype.h 82KB
glxew.h 68KB
wglew.h 62KB
fontstash.h 45KB
nanovg_gl.h 40KB
nanovg_gl2.h 28KB
nanovg.h 25KB
GMGLDraw.h 4KB
nanovg_gl_utils.h 4KB
OpenGLView.h 3KB
OpenGLDoc.h 1KB
OpenGL.h 1KB
MainFrm.h 1KB
StdAfx.h 1KB
resource.h 640B
glew.html 83KB
log.html 28KB
glxew.html 14KB
wglew.html 13KB
index.html 12KB
advanced.html 11KB
basic.html 10KB
install.html 10KB
build.html 7KB
credits.html 6KB
OpenGL.ico 1KB
OpenGLDoc.ico 1KB
vc60.idb 65KB
ogl_sm.jpg 2KB
glew32s.lib 1.84MB
glew32s.lib 1.82MB
glew32mxs.lib 1.37MB
glew32mxs.lib 1.34MB
glew32.lib 549KB
glew32.lib 541KB
glew32mx.lib 3KB
glew32mx.lib 3KB
OpenGL.ncb 185KB
nanovg.obj 340KB
StdAfx.obj 190KB
OpenGLView.obj 75KB
GMGLDraw.obj 57KB
OpenGL.obj 22KB
MainFrm.obj 15KB
OpenGLDoc.obj 14KB
LoadShaders.obj 10KB
OpenGL.opt 58KB
OpenGL.pch 11.98MB
OpenGL.pdb 993KB
vc60.pdb 524KB
OpenGL.plg 1KB
glew.png 9KB
new.png 1KB
OpenGL.rc 10KB
OpenGL.rc2 398B
OpenGL.res 6KB
StdAfx.sbr 2.24MB
nanovg.sbr 252KB
GMGLDraw.sbr 115KB
OpenGLView.sbr 111KB
OpenGL.sbr 95KB
LoadShaders.sbr 88KB
MainFrm.sbr 85KB
OpenGLDoc.sbr 85KB
drawitem.txt 1.7MB
glewinfo.txt 213KB
gpl.txt 18KB
visualinfo.txt 7KB
ReadMe.txt 4KB
LICENSE.txt 4KB
共 106 条
- 1
- 2
资源评论
御道御小黑
- 粉丝: 61
- 资源: 1万+
上传资源 快速赚钱
- 我的内容管理 展开
- 我的资源 快来上传第一个资源
- 我的收益 登录查看自己的收益
- 我的积分 登录查看自己的积分
- 我的C币 登录后查看C币余额
- 我的收藏
- 我的下载
- 下载帮助
安全验证
文档复制为VIP权益,开通VIP直接复制
信息提交成功