#include "stdafx.h"
//#include "MenuDef.h"
#include "kh_cpp.h"
#include "menu.h"
#include "teambattle.h"
#include "menudef2.h"
#include "menufunctions.h"
extern SMENU SMenu[MAX_MENU];
extern SHN SHideNomal[MAX_SHN][MAX_SHN_FIELD];
extern Spr god_spr[GOD_MENU_IMG_MAX]; // 신전 메뉴
extern void SetRect(RECT &rect,int left, int top, int right, int bottom);
extern WORD RGB16( int r, int g, int b );
extern void CallGuildMemberListMenu();
void SmallMenuSet()
{
int x, y;
/////////////////////////////////////////////////////////////////////////////////////
//////////////////FT_HIDE_NOMAL_에 사용할 구조체 데이터 설정/////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
//TEMPLE에서 INTRODUTION에 사용할 글자 찍기
SHideNomal[HN_TEMPLE_INTRODUTION_TEXT][0].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_INTRODUTION_TEXT][0].y=113;
wsprintf(SHideNomal[HN_TEMPLE_INTRODUTION_TEXT][0].temp,"RULE");
SHideNomal[HN_TEMPLE_INTRODUTION_TEXT][1].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_INTRODUTION_TEXT][1].y=154;
wsprintf(SHideNomal[HN_TEMPLE_INTRODUTION_TEXT][1].temp,"MEMBER");
SHideNomal[HN_TEMPLE_INTRODUTION_TEXT][2].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_INTRODUTION_TEXT][2].y=195;
wsprintf(SHideNomal[HN_TEMPLE_INTRODUTION_TEXT][2].temp,"TAME");
SHideNomal[HN_TEMPLE_INTRODUTION_TEXT][3].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_INTRODUTION_TEXT][3].y=236;
wsprintf(SHideNomal[HN_TEMPLE_INTRODUTION_TEXT][3].temp,"RANKING");
/////////////////////////////////////////////////////////////////////////////////////
//TEMPLE에서 OPERATION에 사용할 글자 찍기
SHideNomal[HN_TEMPLE_OPERATION_TEXT][0].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_OPERATION_TEXT][0].y=109;
wsprintf(SHideNomal[HN_TEMPLE_OPERATION_TEXT][0].temp,"RULE");
SHideNomal[HN_TEMPLE_OPERATION_TEXT][1].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_OPERATION_TEXT][1].y=140;
wsprintf(SHideNomal[HN_TEMPLE_OPERATION_TEXT][1].temp,"NAME");
SHideNomal[HN_TEMPLE_OPERATION_TEXT][2].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_OPERATION_TEXT][2].y=171;
wsprintf(SHideNomal[HN_TEMPLE_OPERATION_TEXT][2].temp,"INCLINATION");
SHideNomal[HN_TEMPLE_OPERATION_TEXT][3].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_OPERATION_TEXT][3].y=202;
wsprintf(SHideNomal[HN_TEMPLE_OPERATION_TEXT][3].temp,"CONSTRUCTION");
SHideNomal[HN_TEMPLE_OPERATION_TEXT][4].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_OPERATION_TEXT][4].y=233;
wsprintf(SHideNomal[HN_TEMPLE_OPERATION_TEXT][4].temp,"REQUEST");
SHideNomal[HN_TEMPLE_OPERATION_TEXT][5].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_OPERATION_TEXT][5].y=264;
wsprintf(SHideNomal[HN_TEMPLE_OPERATION_TEXT][5].temp,"WAR");
//////////////////////////////////////////////////////////////////////////////////////
//TEMPLE에서 TEMPLE1에 사용할 글자 찍기
SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][0].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][0].y=100;
wsprintf(SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][0].temp,"BULLETIN BOARD");
SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][1].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][1].y=136;
wsprintf(SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][1].temp,"LOYALTY");
SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][2].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][2].y=172;
wsprintf(SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][2].temp,"ENTRANCE");
SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][3].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][3].y=208;
wsprintf(SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][3].temp,"TOGGLE");
SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][4].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][4].y=244;
wsprintf(SHideNomal[HN_TEMPLE_TEMPLE1_TEXT][4].temp,"SECESSION");
//////////////////////////////////////////////////////////////////////////////////////////
//TEMPLE에서 TEMPLE2에 사용할 글자 찍기
SHideNomal[HN_TEMPLE_TEMPLE2_TEXT][0].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_TEMPLE2_TEXT][0].y=110;
wsprintf(SHideNomal[HN_TEMPLE_TEMPLE2_TEXT][0].temp,"MALE");
SHideNomal[HN_TEMPLE_TEMPLE2_TEXT][1].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_TEMPLE_TEMPLE2_TEXT][1].y=180;
wsprintf(SHideNomal[HN_TEMPLE_TEMPLE2_TEXT][1].temp,"FEMALE");
/////////////////////////////////////////////////////////////////////////////////////
//GUILD에서 INTRODUTION에 사용할 글자 찍기
SHideNomal[HN_GUILD_INTRODUTION_TEXT][0].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_INTRODUTION_TEXT][0].y=113;
wsprintf(SHideNomal[HN_GUILD_INTRODUTION_TEXT][0].temp,"RULE");
SHideNomal[HN_GUILD_INTRODUTION_TEXT][1].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_INTRODUTION_TEXT][1].y=154;
wsprintf(SHideNomal[HN_GUILD_INTRODUTION_TEXT][1].temp,"MEMBER");
SHideNomal[HN_GUILD_INTRODUTION_TEXT][2].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_INTRODUTION_TEXT][2].y=195;
wsprintf(SHideNomal[HN_GUILD_INTRODUTION_TEXT][2].temp,"TAME");
SHideNomal[HN_GUILD_INTRODUTION_TEXT][3].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_INTRODUTION_TEXT][3].y=236;
wsprintf(SHideNomal[HN_GUILD_INTRODUTION_TEXT][3].temp,"RANKING");
/////////////////////////////////////////////////////////////////////////////////////
//GUILD에서 OPERATION에 사용할 글자 찍기
SHideNomal[HN_GUILD_OPERATION_TEXT][0].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_OPERATION_TEXT][0].y=109;
wsprintf(SHideNomal[HN_GUILD_OPERATION_TEXT][0].temp,"RULE");
SHideNomal[HN_GUILD_OPERATION_TEXT][1].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_OPERATION_TEXT][1].y=140;
wsprintf(SHideNomal[HN_GUILD_OPERATION_TEXT][1].temp,"NAME");
SHideNomal[HN_GUILD_OPERATION_TEXT][2].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_OPERATION_TEXT][2].y=171;
wsprintf(SHideNomal[HN_GUILD_OPERATION_TEXT][2].temp,"INCLINATION");
SHideNomal[HN_GUILD_OPERATION_TEXT][3].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_OPERATION_TEXT][3].y=202;
wsprintf(SHideNomal[HN_GUILD_OPERATION_TEXT][3].temp,"CONSTRUCTION");
SHideNomal[HN_GUILD_OPERATION_TEXT][4].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_OPERATION_TEXT][4].y=233;
wsprintf(SHideNomal[HN_GUILD_OPERATION_TEXT][4].temp,"REQUEST");
SHideNomal[HN_GUILD_OPERATION_TEXT][5].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_OPERATION_TEXT][5].y=264;
wsprintf(SHideNomal[HN_GUILD_OPERATION_TEXT][5].temp,"WAR");
//////////////////////////////////////////////////////////////////////////////////////
//GUILD에서 GUILD1에 사용할 글자 찍기
SHideNomal[HN_GUILD_GUILD1_TEXT][0].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_GUILD1_TEXT][0].y=100;
wsprintf(SHideNomal[HN_GUILD_GUILD1_TEXT][0].temp,"BULLETIN BOARD");
SHideNomal[HN_GUILD_GUILD1_TEXT][1].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_GUILD1_TEXT][1].y=136;
wsprintf(SHideNomal[HN_GUILD_GUILD1_TEXT][1].temp,"LOYALTY");
SHideNomal[HN_GUILD_GUILD1_TEXT][2].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_GUILD1_TEXT][2].y=172;
wsprintf(SHideNomal[HN_GUILD_GUILD1_TEXT][2].temp,"ENTRANCE");
SHideNomal[HN_GUILD_GUILD1_TEXT][3].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_GUILD1_TEXT][3].y=208;
wsprintf(SHideNomal[HN_GUILD_GUILD1_TEXT][3].temp,"TOGGLE");
SHideNomal[HN_GUILD_GUILD1_TEXT][4].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_GUILD1_TEXT][4].y=244;
wsprintf(SHideNomal[HN_GUILD_GUILD1_TEXT][4].temp,"SECESSION");
//////////////////////////////////////////////////////////////////////////////////////////
//GUILD에서 GUILD2에 사용할 글자 찍기
SHideNomal[HN_GUILD_GUILD2_TEXT][0].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_GUILD2_TEXT][0].y=110;
wsprintf(SHideNomal[HN_GUILD_GUILD2_TEXT][0].temp,"MALE");
SHideNomal[HN_GUILD_GUILD2_TEXT][1].nType=FT_TEXT_PUT_CENTER;
SHideNomal[HN_GUILD_GUILD2_TEXT][1].y=180;
wsprintf(SHideNomal[HN_GUILD_GUILD2_TEXT][1].temp,"FEMALE");
//////////////////////////////////////////////////////////////////////////////////////
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you_xi_deng_lu_qi.rar_cuan qi you _登陆器
共222个文件
h:101个
cpp:89个
scc:5个
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2022-09-24
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简单的游戏登陆器,虽然简单,只能实现登陆游戏的功能,对初学者有很大的帮助!
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you_xi_deng_lu_qi.rar_cuan qi you _登陆器 (222个子文件)
SmallMenuSet.cpp 404KB
Effect.cpp 393KB
Menu.cpp 392KB
kh_menuset.cpp 376KB
SmallMenu.cpp 302KB
Hong_Sprite.cpp 179KB
Tool.cpp 168KB
MenuStart.cpp 167KB
ItemTable.cpp 153KB
char.cpp 140KB
NationSys.cpp 139KB
gameproc.cpp 139KB
MenuNetwork.cpp 120KB
MenuStartSet.cpp 118KB
network.cpp 113KB
Skill.cpp 78KB
map.cpp 70KB
BattleMgr.cpp 70KB
skill_lsw.cpp 66KB
NPC_pattern.cpp 59KB
CReadArgument.cpp 56KB
LTSSupprot.cpp 52KB
MenuSet.cpp 51KB
NPC_18.cpp 49KB
Horse.cpp 47KB
Chat.cpp 47KB
nationsupport.cpp 46KB
CharDataTable.cpp 43KB
SkillTool.cpp 42KB
ftwbrk.cpp 37KB
dragon.cpp 36KB
MagicSys.cpp 36KB
directsound.cpp 36KB
LineCommand.cpp 34KB
item.cpp 34KB
directdraw.cpp 32KB
object.cpp 27KB
auction.cpp 26KB
cScreenEffect.cpp 26KB
Counseler.cpp 25KB
Hong_Sub.cpp 25KB
path.cpp 25KB
MouseCursor.cpp 22KB
Hangul.cpp 22KB
teambattle.cpp 21KB
kh_menu.cpp 21KB
network2.cpp 20KB
menufunctions.cpp 20KB
EditWndMgr.cpp 20KB
MailMgr.cpp 19KB
exchangemgr.cpp 19KB
ArenaManager.cpp 18KB
word.cpp 16KB
Battle.cpp 15KB
SymbolMgr_Client.cpp 15KB
Hong_Light.cpp 15KB
CombatSys.cpp 15KB
TextOutMgr.cpp 13KB
CrackMgr.cpp 12KB
network7.cpp 11KB
NumberAniMgr.cpp 11KB
LottoMgr.cpp 11KB
QuestFunction.cpp 10KB
Language.cpp 10KB
HunterSystem.cpp 9KB
DualMgr.cpp 9KB
kh_cpp.cpp 9KB
StrikeSys.cpp 8KB
Compress.cpp 8KB
MergeData.cpp 8KB
FrameMgr.cpp 7KB
Music.cpp 7KB
Profiler.cpp 7KB
SecuritySystem.cpp 5KB
network6.cpp 5KB
CurrentMsgMgr.cpp 4KB
sub_funtion.cpp 4KB
midi.cpp 4KB
DebugLog.cpp 3KB
directinput.cpp 3KB
convert565to555.cpp 3KB
House.cpp 2KB
CMessage.cpp 2KB
Ability.cpp 1KB
Utility.cpp 736B
DebugExt.cpp 692B
MapInfo.cpp 385B
StdAfx.cpp 293B
Quest.cpp 212B
cursor4.cur 326B
ClientLogon.dll 256KB
thidchk.dll 24KB
dragon.dsp 17KB
Shared.dsp 3KB
dragon.dsw 535B
Network2.h 70KB
network.h 66KB
ItemTable.h 60KB
MenuDefine.h 58KB
ijl.h 47KB
共 222 条
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- 3
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