/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.helloworld;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.Vector2;
public class HelloWorld implements ApplicationListener {
SpriteBatch spriteBatch;
Texture texture;
BitmapFont font;
Vector2 textPosition = new Vector2(100, 100);
Vector2 textDirection = new Vector2(1, 1);
@Override
public void create () {
font = new BitmapFont();
font.setColor(Color.RED);
texture = new Texture(Gdx.files.internal("data/badlogic.jpg"));
spriteBatch = new SpriteBatch();
}
@Override
public void render () {
int centerX = Gdx.graphics.getWidth() / 2;
int centerY = Gdx.graphics.getHeight() / 2;
Gdx.graphics.getGL10().glClear(GL10.GL_COLOR_BUFFER_BIT);
// more fun but confusing :)
// textPosition.add(textDirection.tmp().mul(Gdx.graphics.getDeltaTime()).mul(60));
textPosition.x += textDirection.x * Gdx.graphics.getDeltaTime() * 60;
textPosition.y += textDirection.y * Gdx.graphics.getDeltaTime() * 60;
if (textPosition.x < 0) {
textDirection.x = -textDirection.x;
textPosition.x = 0;
}
if (textPosition.x > Gdx.graphics.getWidth()) {
textDirection.x = -textDirection.x;
textPosition.x = Gdx.graphics.getWidth();
}
if (textPosition.y < 0) {
textDirection.y = -textDirection.y;
textPosition.y = 0;
}
if (textPosition.y > Gdx.graphics.getHeight()) {
textDirection.y = -textDirection.y;
textPosition.y = Gdx.graphics.getHeight();
}
spriteBatch.begin();
spriteBatch.setColor(Color.WHITE);
spriteBatch.draw(texture, centerX - texture.getWidth() / 2, centerY - texture.getHeight() / 2, 0, 0, texture.getWidth(),
texture.getHeight());
font.draw(spriteBatch, "Hello World!", (int)textPosition.x, (int)textPosition.y);
spriteBatch.end();
}
@Override
public void resize (int width, int height) {
spriteBatch.getProjectionMatrix().setToOrtho2D(0, 0, width, height);
textPosition.set(0, 0);
}
@Override
public void pause () {
}
@Override
public void resume () {
}
@Override
public void dispose () {
}
}