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Android中的Watchdog 在Android中,Watchdog是用来监测关键服务是否发生了死锁,如果发生了死锁就kill进程,重启SystemServer Android的Watchdog是在SystemServer中进行初始化的,所以Watchdog是运行在SystemServer进程中 Watchdog是运行一个单独的线程中的,每次wait 30s之后就会发起一个监测行为,如果系统休眠了,那Watchdog的wait行为也会休眠,此时需要等待系统唤醒之后才会重新恢复监测 想要被Watchdog监测的对象需要实现Watchdog.Monitor接口的monitor(
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浅谈浅谈Android ANR在线监控原理在线监控原理
Android中的中的Watchdog
在Android中,Watchdog是用来监测关键服务是否发生了死锁,如果发生了死锁就kill进程,重启SystemServer
Android的Watchdog是在SystemServer中进行初始化的,所以Watchdog是运行在SystemServer进程中
Watchdog是运行一个单独的线程中的,每次wait 30s之后就会发起一个监测行为,如果系统休眠了,那Watchdog的wait行为
也会休眠,此时需要等待系统唤醒之后才会重新恢复监测
想要被Watchdog监测的对象需要实现Watchdog.Monitor接口的monitor()方法,然后调用addMonitor()方法
其实framework里面的Watchdog实现除了能监控线程死锁以外还能够监控线程卡顿,addMonitor()方法是监控线程死锁的,而
addThread()方法是监控线程卡顿的
Watchdog线程死锁监控实现线程死锁监控实现
Watchdog监控线程死锁需要被监控的对象实现Watchdog.Monitor接口的monitor()方法,然后再调用addMonitor()方法,例如
ActivityManagerService:
public final class ActivityManagerService extends ActivityManagerNative
implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {
public ActivityManagerService(Context systemContext) {
Watchdog.getInstance().addMonitor(this);
}
public void monitor() {
synchronized (this) { }
}
// ...
}
如上是从ActivityManagerService提取出来关于Watchdog监控ActivityManagerService这个对象锁的相关代码,而监控的实现
如下,Watchdog是一个线程对象,start这个线程之后就会每次wait 30s后检查一次,如此不断的循环检查:
public void addMonitor(Monitor monitor) {
synchronized (this) {
if (isAlive()) {
throw new RuntimeException("Monitors can't be added once the Watchdog is running");
}
mMonitorChecker.addMonitor(monitor);
}
}
@Override
public void run() {
boolean waitedHalf = false;
while (true) {
final ArrayList<HandlerChecker> blockedCheckers;
final String subject;
final boolean allowRestart;
int debuggerWasConnected = 0;
synchronized (this) {
long timeout = CHECK_INTERVAL;
// Make sure we (re)spin the checkers that have become idle within
// this wait-and-check interval
for (int i=0; i<mHandlerCheckers.size(); i++) {
HandlerChecker hc = mHandlerCheckers.get(i);
hc.scheduleCheckLocked();
}
if (debuggerWasConnected > 0) {
debuggerWasConnected--;
}
// NOTE: We use uptimeMillis() here because we do not want to increment the time we
// wait while asleep. If the device is asleep then the thing that we are waiting
// to timeout on is asleep as well and won't have a chance to run, causing a false
// positive on when to kill things.
long start = SystemClock.uptimeMillis();
while (timeout > 0) {
if (Debug.isDebuggerConnected()) {
debuggerWasConnected = 2;
}
try {
wait(timeout);
} catch (InterruptedException e) {
Log.wtf(TAG, e);
}
if (Debug.isDebuggerConnected()) {
debuggerWasConnected = 2;
}
timeout = CHECK_INTERVAL - (SystemClock.uptimeMillis() - start);
}
final int waitState = evaluateCheckerCompletionLocked();
if (waitState == COMPLETED) {
// The monitors have returned; reset
waitedHalf = false;
continue;
} else if (waitState == WAITING) {
// still waiting but within their configured intervals; back off and recheck
continue;
} else if (waitState == WAITED_HALF) {
if (!waitedHalf) {
// We've waited half the deadlock-detection interval. Pull a stack
// trace and wait another half.
ArrayList<Integer> pids = new ArrayList<Integer>();
pids.add(Process.myPid());
ActivityManagerService.dumpStackTraces(true, pids, null, null,
NATIVE_STACKS_OF_INTEREST);
waitedHalf = true;
}
continue;
}
// something is overdue!
blockedCheckers = getBlockedCheckersLocked();
subject = describeCheckersLocked(blockedCheckers);
allowRestart = mAllowRestart;
}
// If we got here, that means that the system is most likely hung.
// First collect stack traces from all threads of the system process.
// Then kill this process so that the system will restart.
EventLog.writeEvent(EventLogTags.WATCHDOG, subject);
ArrayList<Integer> pids = new ArrayList<Integer>();
pids.add(Process.myPid());
if (mPhonePid > 0) pids.add(mPhonePid);
// Pass !waitedHalf so that just in case we somehow wind up here without having
// dumped the halfway stacks, we properly re-initialize the trace file.
final File stack = ActivityManagerService.dumpStackTraces(
!waitedHalf, pids, null, null, NATIVE_STACKS_OF_INTEREST);
// Give some extra time to make sure the stack traces get written.
// The system's been hanging for a minute, another second or two won't hurt much.
SystemClock.sleep(2000);
// Pull our own kernel thread stacks as well if we're configured for that
if (RECORD_KERNEL_THREADS) {
dumpKernelStackTraces();
}
String tracesPath = SystemProperties.get("dalvik.vm.stack-trace-file", null);
String traceFileNameAmendment = "_SystemServer_WDT" + mTraceDateFormat.format(new Date());
if (tracesPath != null && tracesPath.length() != 0) {
File traceRenameFile = new File(tracesPath);
String newTracesPath;
int lpos = tracesPath.lastIndexOf (".");
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