========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : Five
========================================================================
AppWizard has created this Five application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your Five application.
Five.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
Five.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CFiveApp application class.
Five.cpp
This is the main application source file that contains the application
class CFiveApp.
Five.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
Five.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\Five.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file Five.rc.
res\Five.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one dialog class:
FiveDlg.h, FiveDlg.cpp - the dialog
These files contain your CFiveDlg class. This class defines
the behavior of your application's main dialog. The dialog's
template is in Five.rc, which can be edited in Microsoft
Visual C++.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named Five.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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VC++ 五子棋源代码及文档说明
共79个文件
h:14个
cpp:12个
sbr:11个
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2024-01-03
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当前网络上流传的五子棋游戏功能并不尽善尽美,其中最主要的问题就是人机对战和网络对战不能够一起实现,所以我决定开发[1]一个既能够人机对战,又能够进行网络对战的五子棋系统。考虑到整个的下棋过程(无论对方是电脑抑或其他网络玩家)可以分为:己方落子、等待对方落子、对方落子、设置己方棋盘数据这一系列过程,因此一人游戏类、二人游戏类和棋盘类之间的关系参考了AbstractFactory(抽象工厂)模式,以实现对两个不同模块进行一般化的控制。
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C++五子棋源代码及文档说明.zip (79个子文件)
C++五子棋源代码及文档说明
five
five
Five.h 1KB
Messages.h 915B
Table.h 1KB
Five.clw 4KB
AboutDlg.h 1KB
StatDlg.h 1KB
ServerDlg.cpp 2KB
FiveSocket.cpp 2KB
FiveDlg.cpp 9KB
Five.rc 11KB
res
Five.ico 2KB
VS.ico 3KB
lost.wav 12KB
Table.bmp 184KB
win.wav 54KB
put.wav 5KB
Black.bmp 2KB
White.bmp 2KB
Five.rc2 396B
ChatEdit.h 1KB
Five.opt 52KB
Resource.h 3KB
Five.aps 305KB
ClientDlg.cpp 4KB
Five.plg 3KB
ChatEdit.cpp 1KB
Five.dsw 531B
ReadMe.txt 3KB
Game.cpp 11KB
Game.h 2KB
AboutDlg.cpp 1007B
Five.ncb 217KB
StdAfx.cpp 206B
StatDlg.cpp 3KB
Table.cpp 24KB
FiveDlg.h 2KB
Five.cpp 3KB
NameDlg.cpp 2KB
ServerDlg.h 1KB
FiveSocket.h 1KB
ClientDlg.h 1KB
Debug
FiveDlg.obj 43KB
Five.obj 19KB
NameDlg.sbr 0B
FiveSocket.sbr 0B
Five.bsc 4.2MB
FiveDlg.sbr 0B
ServerDlg.sbr 0B
Five.pdb 625KB
StatDlg.sbr 0B
Five.res 267KB
AboutDlg.obj 10KB
Game.sbr 0B
vc60.pdb 564KB
StatDlg.obj 20KB
Table.obj 76KB
StdAfx.obj 162KB
Five.ilk 389KB
Five.sbr 0B
Game.obj 39KB
Five.exe 464KB
ClientDlg.obj 22KB
Five.pch 9.37MB
StdAfx.sbr 1.8MB
Table.sbr 0B
ClientDlg.sbr 0B
NameDlg.obj 18KB
AboutDlg.sbr 0B
ServerDlg.obj 17KB
Five.ini 57B
FiveSocket.obj 13KB
vc60.idb 305KB
StdAfx.h 1KB
Five.dsp 6KB
NameDlg.h 1KB
Five.exe 464KB
Five.ini 57B
论文正文.doc 237KB
five.zip 6.68MB
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