没有合适的资源?快使用搜索试试~ 我知道了~
温馨提示
Create and display interactive graphics, build scenes and animated transitions, make cross-platform, responsive games and applications for multiple screen resolutions, and use Pixi.js's spectacular WebGL rendering effects. Learn how to create applications for desktop and touch-screen devices, and how to use the best open-source plugins to extend Pixi.js's capabilities in a myriad of exciting ways. If you've ever wondered what you need to know to start making games, or what technology you need to build high-performance mobile apps, this book will show you the way. Learn Pixi.js is your one-stop shop for everything you need to know to quickly start making spectacular cross-platform interactive games and animations.
资源推荐
资源详情
资源评论
Shelve in:
Graphics /Game Programming
User level:
Beginning–Intermediate
RELATED
BOOKS FOR PROFESSIONALS BY PROFESSIONALS
®
van der Spuy
www.apress.com
Learn Pixi.js
Learn Pixi.js shows you how to create and display interactive graphics,
build scenes and animated transitions, make cross-platform, responsive
games and applications for multiple screen resolutions, and use Pixi.js’s
spectacular WebGL rendering effects. Learn how to create applications for
desktop and touch-screen devices, and how to use the best open-source
plugins to extend Pixi.js’s capabilities in a myriad of exciting ways.
If you’ve ever wondered what you need to know to start making
games, or what technology you need to build high-performance mobile
apps, this book will show you the way. Learn Pixi.js is your one-stop shop
for everything you need to know to quickly start making spectacular
cross-platform interactive games and animations.
• Take a step-by-step tour of Pixi.js’s features by building fun game
projects
• Learn how to use Pixi.js to make richly interactive graphics and all
kind of cross-platform applications
Learn Pixi.js is a fun and practical brief introduction to using the powerful
Pixi.js graphics-rendering engine for making websites, games and mobile
apps.
• Make high-performance interactive games and mobile applications
• Create responsive applications for multiple resolutions and screen sizes
• Create multi-touch applications
• Learn to use ES6, the latest version of JavaScript
SOURCE CODE ONLINE
9781484 210956
53499
ISBN 978-1-4842-1095-6
www.it-ebooks.info
Learn Pixi.js
Copyright © 2015 by Rex van der Spuy
This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part
of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations,
recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission
or information storage and retrieval, electronic adaptation, computer software, or by similar or
dissimilar methodology now known or hereafter developed. Exempted from this legal reservation are
brief excerpts in connection with reviews or scholarly analysis or material supplied specifically for
the purpose of being entered and executed on a computer system, for exclusive use by the purchaser
of the work. Duplication of this publication or parts thereof is permitted only under the provisions
of the Copyright Law of the Publisher’s location, in its current version, and permission for use must
always be obtained from Springer. Permissions for use may be obtained through RightsLink at the
Copyright Clearance Center. Violations are liable to prosecution under the respective Copyright Law.
ISBN-13 (pbk): 978-1-4842-1095-6
ISBN-13 (electronic): 978-1-4842-1094-9
Trademarked names, logos, and images may appear in this book. Rather than use a trademark
symbol with every occurrence of a trademarked name, logo, or image, we use the names, logos, and
images only in an editorial fashion and to the benefit of the trademark owner, with no intention of
infringement of the trademark.
The use in this publication of trade names, trademarks, service marks, and similar terms, even if they
are not identified as such, is not to be taken as an expression of opinion as to whether or not they are
subject to proprietary rights.
While the advice and information in this book are believed to be true and accurate at the date of
publication, neither the author nor the editors nor the publisher can accept any legal responsibility
for any errors or omissions that may be made. The publisher makes no warranty, express or implied,
with respect to the material contained herein.
Managing Director: Welmoed Spahr
Lead Editor: Ben Renow-Clarke
Development Editor: Matthew Moodie
Technical Reviewer: Jason Sturges
Editorial Board: Steve Anglin, Mark Beckner, Gary Cornell, Louise Corrigan, Jim DeWolf,
Jonathan Gennick, Robert Hutchinson, Michelle Lowman, James Markham,
Matthew Moodie, Jerey Pepper, Douglas Pundick, Ben Renow-Clarke,
Gwenan Spearing, Steve Weiss
Coordinating Editor: Jill Balzano
Copy Editor: Michael G. Laraque
Compositor: SPi Global
Indexer: SPi Global
Artist: SPi Global
Cover Designer: Anna Ishchenko
Distributed to the book trade worldwide by Springer Science+Business Media New York,
233 Spring Street, 6th Floor, New York, NY 10013. Phone 1-800-SPRINGER, fax (201) 348-4505, e-mail
orders-ny@springer-sbm.com, or visit www.springer.com. Apress Media, LLC is a California LLC
and the sole member (owner) is Springer Science+Business Media Finance Inc (SSBM Finance Inc).
SSBM Finance Inc is a Delaware corporation.
For information on translations, please e-mail rights@apress.com, or visit www.apress.com.
Apress and friends of ED books may be purchased in bulk for academic, corporate, or promotional
use. eBook versions and licenses are also available for most titles. For more information, reference
our Special Bulk Sales–eBook Licensing web page at www.apress.com/bulk-sales.
Any source code or other supplementary material referenced by the author in this text is available to
readers at www.apress.com. For detailed information about how to locate your book’s source code,
go to www.apress.com/source-code/.
www.it-ebooks.info
v
Contents at a Glance
About the Author ���������������������������������������������������������������������������� xiii
About the Technical Reviewer ��������������������������������������������������������� xv
Acknowledgments ������������������������������������������������������������������������� xvii
Introduction ������������������������������������������������������������������������������������ xix
■Chapter 1: Making Sprites �������������������������������������������������������������� 1
■Chapter 2: Moving Sprites ������������������������������������������������������������ 43
■Chapter 3: Shapes, Text, and Groups �������������������������������������������� 69
■Chapter 4: Making Games ���������������������������������������������������������� 105
■Chapter 5: Animating Sprites ����������������������������������������������������� 121
■Chapter 6: Visual Effects and Transitions ����������������������������������� 145
■Chapter 7: Mouse and Touch Events ������������������������������������������� 175
■Appendix: Pixie Perilousness!—Complete Code ������������������������ 199
Index ���������������������������������������������������������������������������������������������� 207
www.it-ebooks.info
剩余229页未读,继续阅读
资源评论
vanridin
- 粉丝: 108
- 资源: 1187
上传资源 快速赚钱
- 我的内容管理 展开
- 我的资源 快来上传第一个资源
- 我的收益 登录查看自己的收益
- 我的积分 登录查看自己的积分
- 我的C币 登录后查看C币余额
- 我的收藏
- 我的下载
- 下载帮助
最新资源
- 基于Matlab实现电压骤降的时域数学模型(源码).rar
- MATLAB实现高斯光束到平顶光束的转变 基于GS算法或者直接计算SLM相位分布
- MicrosoftJETSQL参考手册中文chm版最新版本
- Comsol一维光子晶体能带分析计算,以及拓扑设计与分析 不包含zak phase计算 科学实验
- 西安电子科技大学微机原理实验四:中断机制的研究 - 实验指导与解析
- SQLServer2005教程与基础实训pdf版最新版本
- 透反射相位(GH位移)的计算 COMSOL光子晶体超表面模拟
- 车辆检测16-YOLO(v5至v9)、COCO、Darknet数据集合集.rar
- SQLServer2008安装和配置过程图解最新版本
- 一维光子晶体的zak相位计算 (内含comsol文件和matlab程序) 注意:这个是重复别人文章的结果,方法是lunwen中所提到的
- 西安电子科技大学微机原理实验报告模板
- 激光熔覆熔池匙孔温度场与流场模拟仿真 现成模型,UDF包括高斯旋转体热源、VOF梯度计算、反冲压力、表面张力等
- 2000张瓜果图像数据集(17种类别).rar
- 基于西门子1200的智能停车场,停车场车位控制系统 基干西门子1200的博途 仿真 有软件组态HM画面 PLC选型及10分配表 ,根据需要发其中一个版 实现功能: 假设有一停车场共有20个车位 在
- SQLServer2005数据库系统开发完全手册pdf格式最新版本
- 车辆检测19-YOLO(v5至v11)、COCO、CreateML、Paligemma、TFRecord数据集合集.rar
资源上传下载、课程学习等过程中有任何疑问或建议,欢迎提出宝贵意见哦~我们会及时处理!
点击此处反馈
安全验证
文档复制为VIP权益,开通VIP直接复制
信息提交成功