#include<dos.h>
#include<graphics.h>
#include<math.h>
/*õ¹å»¨*/
#define FNX(x) (int)(xo+(x)*1.0)
#define FNY(y) (int)(getmaxy()-(yo+(y)*1.0))
#define FNX2(phi) cos(phi)*ac-sin(phi)*bs
#define FNY2(phi) cos(phi)*as+sin(phi)*bc
/*»ÐýתµÄÍÖÔ²*/
void elli(int xo,int yo,int a,int b,double theta)
{
int i;
double da,c,s,ac,as,bc,bs,xf,yf,phi,x,y;
theta=theta*0.01745;
da=3*0.1745;
c=cos(theta);s=sin(theta);
ac=a*c;as=a*s;bc=b*c;bs=b*s;
x=FNX2(0);y=FNY2(0);
moveto(FNX(x),FNY(y));
for(i=1;i<=360;i++)
{
phi=i*da;xf=x*cos(phi)*0.1;yf=b*sin(phi)*0.1;
x=FNX2(phi);y=FNY2(phi);
lineto(FNX(x),FNY(y));
}
}
/*Ȭ*/
void hua(int x,int y)