//贪吃蛇游戏 public class Snake
//食物类 class Food
//蛇类class SnakeRun
//窗口显示Class Table
import java.util.*;
import javax.swing.*;
import java.awt.event.*;
import java.awt.*;
interface UsefulNum{
int BOUND = 400;
}
//现在我们要做的事情就是,就初始蛇点画在界面上
class Snake implements Runnable,UsefulNum{
ArrayList<Food> snakeList = new ArrayList<Food>();
Food f1 = new Food(200,200);
Food f2 = new Food(210,200);
Food f3 = new Food(220,200);
public Snake(){
snakeList.add(f1);
snakeList.add(f2);
snakeList.add(f3);
}
//这里如何调用paint 方法
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