========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : wlz
========================================================================
AppWizard has created this wlz application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your wlz application.
wlz.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
wlz.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CWlzApp application class.
wlz.cpp
This is the main application source file that contains the application
class CWlzApp.
wlz.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
wlz.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\wlz.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file wlz.rc.
res\wlz.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one dialog class:
wlzDlg.h, wlzDlg.cpp - the dialog
These files contain your CWlzDlg class. This class defines
the behavior of your application's main dialog. The dialog's
template is in wlz.rc, which can be edited in Microsoft
Visual C++.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named wlz.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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VC++编写简单基于对话框的串口通信例程
共33个文件
h:5个
cpp:4个
obj:4个
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wlz.rar (33个子文件)
wlz
wlz.aps 39KB
mscomm.cpp 8KB
StdAfx.cpp 205B
wlz.h 1KB
wlz.plg 240B
wlz.dsp 4KB
wlz.dsw 575B
wlz.ncb 65KB
wlzDlg.cpp 11KB
wlz.opt 66KB
wlz.rc 8KB
wlz.cpp 2KB
Debug
wlz.exe 124KB
wlz.pch 5.25MB
mscomm.obj 46KB
vc60.pdb 364KB
wlz.res 7KB
vc60.idb 209KB
wlzDlg.obj 54KB
StdAfx.obj 103KB
wlz.obj 15KB
wlz.ilk 285KB
wlz.pdb 433KB
wlzDlg.h 2KB
ReadMe.txt 3KB
StdAfx.h 1KB
Resource.h 1KB
wlz.clw 2KB
res
wlz.rc2 395B
wlz.ico 1KB
Thumbs.db 3KB
Mozilla Firefox.ico 4KB
mscomm.h 3KB
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