Go represents an attempt to improve on some weaknesses of traditional compiled programming languages. It de-emphasizes or removes error-prone language structures like class inheritance and exception handling. It features great concurrency support and automatic memory management (garbage collection). Existing Go books tend to be highly technical in nature, teaching all aspects of the language regardless of their relevance to beginners. This book, rather than talking about the features of Go in abstract terms, features simple, clear examples that demonstrate Go in action, and diagrams to explain difficult concepts. This book will not only teach developers basic language features, it will get them comfortable consulting error output, documentation, and search engines to find solutions to problems. It will teach all the conventions and techniques that employers expect an entry-level Go developer to know.
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