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Contents Chapter 1: Introducing ArcGIS Engine Chapter 2: ArcGIS software architecture Chapter 3: Developing with ArcGIS Controls Chapter 4: Developer environments Chapter 5: Licensing and deployment Chapter 6: Developer scenarios Appendix A: Reading the object model diagrams Appendix B: ArcGIS developer resources Appendix C: Converting personal geodatabases Appendix D: Installing ArcGIS Engine Runtime on Windows, Solaris, and Linux Glossary Index
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ArcGIS
®
9.1
ArcGIS
®
Engine Developer Guide
Copyright © 2004 ESRI
All rights reserved.
Printed in the United States of America.
The information contained in this document is the exclusive property of
ESRI. This work is protected under United States copyright law and
other copyright treaties and conventions. No part of this work may be
reproduced or transmitted in any form or by any means, electronic or
mechanical, including photocopying and recording, or by any information
storage or retrieval system, except as expressly permitted in writing by
ESRI. All requests should be sent to Attention: Contracts Manager, ESRI,
380 New York Street, Redlands, California 92373-8100, USA.
The information contained in this document is subject to change without
notice.
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Euan Cameron, Chris Davies, Rob Elkins, Kylie Evans, Anne
Frankland, Shelly Gill, Natalie Hansen, Sean Jones, Allan
Laframboise, Glenn Meister, Dan O’Neill, Rohit Singh, Steve
Van Esch, Zhiqian Yu, and Mark Zollinger
U.S. GOVERNMENT RESTRICTED/LIMITED RIGHTSU.S. GOVERNMENT RESTRICTED/LIMITED RIGHTS
U.S. GOVERNMENT RESTRICTED/LIMITED RIGHTSU.S. GOVERNMENT RESTRICTED/LIMITED RIGHTS
U.S. GOVERNMENT RESTRICTED/LIMITED RIGHTS
Any software, documentation, and/or data delivered hereunder is
subject to the terms of the License Agreement. In no event shall
the U.S. Government acquire greater than RESTRICTED/LIMITED
RIGHTS. At a minimum, use, duplication, or disclosure by the
U.S. Government is subject to restrictions as set forth in FAR
§52.227-14 Alternates I, II, and III (JUN 1987); FAR §52.227-19
(JUN 1987) and/or FAR §12.211/12.212 (Commercial Technical
Data/Computer Software); and DFARS §252.227-7015
(NOV 1995) (Technical Data) and/or DFARS §227.7202
(Computer Software), as applicable. Contractor/Manufacturer is ESRI,
380 New York Street, Redlands, California 92373-8100, USA.
PUBLISHED BY
ESRI
380 New York Street
Redlands, California 92373-8100
ESRI, ArcView, ArcIMS, SDE, Spatial Database Engine, the ESRI globe
logo, ArcObjects, ArcGIS, ArcMap, ArcCatalog, ArcScene, ArcInfo, ArcEditor,
ArcGlobe, ArcReader, ArcToolbox, 3D Analyst, ArcSDE, GIS by ESRI,
the ArcGIS logo, www.esri.com, and @esri.com are trademarks, registered
trademarks, or service marks of ESRI in the United States, the European
Community, or certain other jurisdictions.
Other companies and products mentioned herein are trademarks or
registered trademarks of their respective trademark owners.
Attribution.pmd 1/25/2005, 3:24 PM1
Contents
CHAPTER 1: INTRODUCING A
RC
GIS ENGINE .................................................... 1
ArcGIS 9 overview...............................................................................................................................2
Overview of ArcGIS Engine ..............................................................................................................6
Who can use ArcGIS Engine? ....................................................................................................... 10
ArcGIS Engine capabilities.............................................................................................................. 12
Getting started.................................................................................................................................. 16
Using this book.................................................................................................................................. 19
Developer resources ........................................................................................................................ 20
CHAPTER 2: A
RC
GIS SOFTWARE ARCHITECTURE...........................................23
ArcGIS software architecture ....................................................................................................... 24
ArcGIS application programming interfaces ............................................................................. 29
ArcGIS Engine libraries.................................................................................................................... 32
CHAPTER 3: DEVELOPING WITH A
RC
GIS CONTROLS ................................. 41
Working with the ArcGIS controls.............................................................................................. 42
Building applications with the ArcGIS controls ....................................................................... 50
CHAPTER 4: DEVELOPER ENVIRONMENTS........................................................ 57
The Microsoft Component Object Model ............................................................................... 58
Developing with ArcObjects.......................................................................................................... 70
The Visual Basic 6 environment.................................................................................................... 79
The Visual Basic 6 development environment.......................................................................... 92
Visual C++........................................................................................................................................... 99
.NET application programming interface ................................................................................141
Java application programming interface...................................................................................182
C++ application programming interface ..................................................................................197
CHAPTER 5: LICENSING AND DEPLOYMENT................................................ 253
ArcGIS licensing options...............................................................................................................254
ArcGIS Engine Developer Kit......................................................................................................261
Application development and license initialization ...............................................................286
Testing with ArcGIS Engine Runtime ........................................................................................274
Deployment......................................................................................................................................277
CHAPTER 6: DEVELOPER SCENARIOS................................................................ 281
Building applications with ActiveX ............................................................................................282
Building applications with visual JavaBeans.............................................................................304
Building applications with Windows Controls.......................................................................331
Building applications with C++ and control widgets...........................................................357
Building a command-line Java application................................................................................409
Building a command-line C++ application...............................................................................427
Toc.pmd 1/25/2005, 5:02 PM3
iv • ArcGIS Engine Developer Guide
APPENDIX A: READING THE OBJECT MODEL DIAGRAMS..................... 441
Object model key............................................................................................................................442
Classes and relationships..............................................................................................................443
Interfaces and members................................................................................................................446
Putting it together—An example ..............................................................................................449
APPENDIX B: A
RC
GIS DEVELOPER RESOURCES ............................................ 451
ArcGIS software developer kit....................................................................................................452
ArcGIS Developer Online Web site ...........................................................................................454
APPENDIX C: CONVERTING PERSONAL GEODATABASES..................... 457
Converting data for use with the GIS Server on UNIX.....................................................458
APPENDIX D: INSTALLING ARCGIS ENGINE RUNTIME ON
WINDOWS, SOLARIS, AND LINUX............................................................ 463
Installing ArcGIS Engine Runtime on Windows.....................................................................464
Installing ArcGIS Engine Runtime on Solaris and Linux ......................................................479
GLOSSARY.......................................................................................................................... 491
INDEX ................................................................................................................................. 507
Toc.pmd 1/25/2005, 5:02 PM4
Introducing
ArcGIS Engine
1
ESRI
®
ArcGIS
®
Engine is a platform for building custom standalone geographic
information system (GIS) applications that support multiple application
programming interfaces (APIs), include advanced GIS functionality, and are built
using industry standards.
This chapter will introduce you, the developer, to the ArcGIS Engine developer kit
and the ArcGIS Engine Runtime, discussing how to use it and its different
components.
Topics covered in this chapter include:
• an overview of ArcGIS 9 • introduction to ArcGIS Engine • ArcGIS Engine
users • capabilities of ArcGIS Engine • a description of this book
Ch01_Intro.pmd 1/25/2005, 3:14 PM1
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