Emerging.Perspectives.1466685832
Human-computer interaction is a growing field of study in which researchers and professionals aim to understand and evaluate the impact of new technologies on human behavior. With the integration of smart phones, tablets, and other portable devices into everyday life, there is a greater need to understand the influence of such technology on the human experience. Emerging Perspectives on the Design, Use, and Evaluation of Mobile and Handheld Devices is an authoritative reference source consisting of the latest scholarly research and theories from international experts and professionals on the topic of human-computer interaction with mobile devices. Featuring a comprehensive collection of chapters on critical topics in this dynamic field, this publication is an essential reference source for researchers, educators, students, and practitioners interested in the use of mobile and handheld devices and their impact on individuals and society as a whole. This publication features timely, research-based chapters pertaining to topics in the design and evaluation of smart devices including, but not limited to, app stores, category-based interfaces, gamified mobility applications, mobile interaction, mobile learning, pervasive multimodal applications, smartphone interaction, and social media use. Table of Contents Section 1: Design and Use of Mobile Devices Chapter 1: On Mobility and Interaction Landscapes Chapter 2: Modern Standards for VoiceXML in Pervasive Multimodal Applications Chapter 3: MagiThings Chapter 4: Category-Based Interfaces for Mobile Search Chapter 5: Playing with Traffic Chapter 6: Rethinking Education for Sustainability Section 2: Evaluation of Mobile Devices Chapter 7: Usability Heuristics for Mobile Phone Applications Chapter 8: The Phone as a Tool for Combining Online and Offline Social Activity Chapter 9: Emerging Issues in Mobile Data Capture Methods across Multiple Domains Chapter 10: Perceived Impacts as User Experience Components in Mobile News Making with Smartphones Chapter 11: Investigating Serendipitous Smartphone Interaction with Public Displays Chapter 12: Large-Scale Research via App Stores
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