没有合适的资源?快使用搜索试试~ 我知道了~
资源推荐
资源详情
资源评论
基于 SSH 的影城管理系统的设计与实现
摘要
II
摘 要
基于 SSH 影城管理系统是一个基于 Internet,采用 B2C(Business to Consumers)
模式,并根据现有的影城管理系统的现状而设计开发的电子商务平台。论文首先介绍
了影城管理系统网站系统的现状及开发背景,然后论述了系统的设计目标,系统需求
和总体设计方案,较详细的论述了系统的详细设计和实现。最后,对影城管理系统系
统前台应用软件进行了一些简单介绍。
本文以 JSP 为开发技术,实现了一个虚拟的影城管理系统。基于 SSH 影城管理系
统分为前台管理系统和后台管理系统。本系统在这两方面实现了以下功能:为用户提
供了影视资讯、影片一览、在订选座订票、订单管理、会员评论留言等功能,为管理
员提供了影视资讯管理、影片管理、计划放映管理、订单管理、统计管理、会员管理
等功能。通过这些前台、后台功能模块的设计,同时使用 JSP 技术进行动态页面的设
计,从系统的安全性和代码的可重用性方面考虑,运用 JavaBean 对程序的关键代码
进行封装。后台数据库选用 MYSQL 数据库。
该系统的开发不仅是一个应用程序编写的过程,更重要的是在系统分析和设计阶
段所做的工作。本文是对 B/S 模式下的影城管理系统的功能需求及实现方法的详细论
述。
关键字:SSH;B2C 模式;影城管理系统
Abstract
I
Title:Studios SSH-based management system design and plementation
Abstract: SSH-based management system design and implementation is based on a
Internet, use B2C ( Business to Consumers ) model, and according to the existing online
booking system and the status of design and development of the electronic commerce
platform.
The thesis first introduces the cinema online booking system status and development
background, and then discusses the system design objectives, system requirements and
design program, more detailed discussion of the detailed design and realization. Finally,
the online bookstore system application software for a brief introduction.
This paper uses JSP as the development technology, to achieve a virtual online
booking system. Cinema online booking system divides into the onstage and the backstage
management system management system management system. In the two aspects of the
system to achieve the following functions: to provide users with a television news, videos,
films, list of today in order to choose seat booking, order management, membership value
functions, provides administrators with film and television and information management,
video management, plan management, order management, screening, statistical
management, membership management and other functions. Through these prospects, the
backstage function module design, basically realize the online ticket exchange process.
In terms of design, the system adopts B / S three layer structure, while using the JSP
technology in dynamic page design, from the system of security and code reusability
considerations, the use of JavaBean on the key procedure code package. Background
database using MYSQL database.
Key words: SSH; B2C model; B / S; Cinema Management System
目录
I
目录
第 1 章 绪 论 .....................................................................................................................................................1
1.1 引言........................................................................................................................................................1
1.2 意义........................................................................................................................................................1
1.3 课题研究背景........................................................................................................................................2
1.4 国内研究现状........................................................................................................................................3
第 2 章 可行性分析与需求分析 .......................................................................................................................4
2.1 可行性分析 .............................................................................................................................................4
2.1.1 技术可行性.....................................................................................................................................4
2.1.2 经济可行性.....................................................................................................................................5
2.1.2 操作可行性.....................................................................................................................................5
2.2 开发工具 .................................................................................................................................................5
2.3 系统运行环境及其关键技术介绍..........................................................................................................7
2.4 需求分析 ...............................................................................................................................................12
2.4.1 功能需求分析...............................................................................................................................12
2.4.2 用户角色需求...............................................................................................................................13
2.4.3 性能需求.......................................................................................................................................13
第 3 章 概要设计 .............................................................................................................................................14
3.1 系统功能分析 .......................................................................................................................................14
3.2 系统模块设计 .......................................................................................................................................14
3.2.1 用户模块.......................................................................................................................................15
3.2.2 影片模块.......................................................................................................................................15
3.2.3 大厅模块.......................................................................................................................................15
3.2.4 放映信息模块...............................................................................................................................16
3.2.5 客户模块.......................................................................................................................................16
3.2.6 订单模块.......................................................................................................................................16
3.3 数据库设计 ...........................................................................................................................................17
3.3.1 实体分析.......................................................................................................................................17
3.3.2 系统整体的 E-R 图.......................................................................................................................17
3.3.3 实体属性定义................................................................................................................................18
3.3.4 数据字典.......................................................................................................................................18
3.3.5 数据表设计...................................................................................................................................19
第 4 章 详细设计与实现 ...............................................................................................................................23
4.1 前台设计 ...............................................................................................................................................23
4.2 前台界面实现........................................................................................................................................24
4.3 后台数据管理部分 ...............................................................................................................................25
4.4 后台界面................................................................................................................................................26
第 5 章 系统测试 ...........................................................................................................................................29
5.1 环境测试..............................................................................................................................................29
5.2 软件测试 ...............................................................................................................................................30
5.3 测试用例 ...............................................................................................................................................30
目录
II
结论 ...................................................................................................................................................................32
致谢 ...................................................................................................................................................................33
参考文献 ...........................................................................................................................................................34
剩余57页未读,继续阅读
资源评论
超级无敌暴龙战士塔塔开
- 粉丝: 4544
- 资源: 136
上传资源 快速赚钱
- 我的内容管理 展开
- 我的资源 快来上传第一个资源
- 我的收益 登录查看自己的收益
- 我的积分 登录查看自己的积分
- 我的C币 登录后查看C币余额
- 我的收藏
- 我的下载
- 下载帮助
安全验证
文档复制为VIP权益,开通VIP直接复制
信息提交成功