;(function () {
/**
* @preserve FastClick: polyfill to remove click delays on browsers with touch UIs.
*
* @codingstandard ftlabs-jsv2
* @copyright The Financial Times Limited [All Rights Reserved]
* @license MIT License (see LICENSE.txt)
*/
/*jslint browser:true, node:true*/
/*global define, Event, Node*/
/**
* Instantiate fast-clicking listeners on the specified layer.
*
* @constructor
* @param {Element} layer The layer to listen on
* @param {Object} [options={}] The options to override the defaults
*/
function FastClick(layer, options) {
var oldOnClick;
options = options || {};
/**
* Whether a click is currently being tracked.
*
* @type boolean
*/
this.trackingClick = false;
/**
* Timestamp for when click tracking started.
*
* @type number
*/
this.trackingClickStart = 0;
/**
* The element being tracked for a click.
*
* @type EventTarget
*/
this.targetElement = null;
/**
* X-coordinate of touch start event.
*
* @type number
*/
this.touchStartX = 0;
/**
* Y-coordinate of touch start event.
*
* @type number
*/
this.touchStartY = 0;
/**
* ID of the last touch, retrieved from Touch.identifier.
*
* @type number
*/
this.lastTouchIdentifier = 0;
/**
* Touchmove boundary, beyond which a click will be cancelled.
*
* @type number
*/
this.touchBoundary = options.touchBoundary || 10;
/**
* The FastClick layer.
*
* @type Element
*/
this.layer = layer;
/**
* The minimum time between tap(touchstart and touchend) events
*
* @type number
*/
this.tapDelay = options.tapDelay || 200;
/**
* The maximum time for a tap
*
* @type number
*/
this.tapTimeout = options.tapTimeout || 700;
if (FastClick.notNeeded(layer)) {
return;
}
// Some old versions of Android don't have Function.prototype.bind
function bind(method, context) {
return function() { return method.apply(context, arguments); };
}
var methods = ['onMouse', 'onClick', 'onTouchStart', 'onTouchMove', 'onTouchEnd', 'onTouchCancel'];
var context = this;
for (var i = 0, l = methods.length; i < l; i++) {
context[methods[i]] = bind(context[methods[i]], context);
}
// Set up event handlers as required
if (deviceIsAndroid) {
layer.addEventListener('mouseover', this.onMouse, true);
layer.addEventListener('mousedown', this.onMouse, true);
layer.addEventListener('mouseup', this.onMouse, true);
}
layer.addEventListener('click', this.onClick, true);
layer.addEventListener('touchstart', this.onTouchStart, false);
layer.addEventListener('touchmove', this.onTouchMove, false);
layer.addEventListener('touchend', this.onTouchEnd, false);
layer.addEventListener('touchcancel', this.onTouchCancel, false);
// Hack is required for browsers that don't support Event#stopImmediatePropagation (e.g. Android 2)
// which is how FastClick normally stops click events bubbling to callbacks registered on the FastClick
// layer when they are cancelled.
if (!Event.prototype.stopImmediatePropagation) {
layer.removeEventListener = function(type, callback, capture) {
var rmv = Node.prototype.removeEventListener;
if (type === 'click') {
rmv.call(layer, type, callback.hijacked || callback, capture);
} else {
rmv.call(layer, type, callback, capture);
}
};
layer.addEventListener = function(type, callback, capture) {
var adv = Node.prototype.addEventListener;
if (type === 'click') {
adv.call(layer, type, callback.hijacked || (callback.hijacked = function(event) {
if (!event.propagationStopped) {
callback(event);
}
}), capture);
} else {
adv.call(layer, type, callback, capture);
}
};
}
// If a handler is already declared in the element's onclick attribute, it will be fired before
// FastClick's onClick handler. Fix this by pulling out the user-defined handler function and
// adding it as listener.
if (typeof layer.onclick === 'function') {
// Android browser on at least 3.2 requires a new reference to the function in layer.onclick
// - the old one won't work if passed to addEventListener directly.
oldOnClick = layer.onclick;
layer.addEventListener('click', function(event) {
oldOnClick(event);
}, false);
layer.onclick = null;
}
}
/**
* Windows Phone 8.1 fakes user agent string to look like Android and iPhone.
*
* @type boolean
*/
var deviceIsWindowsPhone = navigator.userAgent.indexOf("Windows Phone") >= 0;
/**
* Android requires exceptions.
*
* @type boolean
*/
var deviceIsAndroid = navigator.userAgent.indexOf('Android') > 0 && !deviceIsWindowsPhone;
/**
* iOS requires exceptions.
*
* @type boolean
*/
var deviceIsIOS = /iP(ad|hone|od)/.test(navigator.userAgent) && !deviceIsWindowsPhone;
/**
* iOS 4 requires an exception for select elements.
*
* @type boolean
*/
var deviceIsIOS4 = deviceIsIOS && (/OS 4_\d(_\d)?/).test(navigator.userAgent);
/**
* iOS 6.0-7.* requires the target element to be manually derived
*
* @type boolean
*/
var deviceIsIOSWithBadTarget = deviceIsIOS && (/OS [6-7]_\d/).test(navigator.userAgent);
/**
* BlackBerry requires exceptions.
*
* @type boolean
*/
var deviceIsBlackBerry10 = navigator.userAgent.indexOf('BB10') > 0;
/**
* Determine whether a given element requires a native click.
*
* @param {EventTarget|Element} target Target DOM element
* @returns {boolean} Returns true if the element needs a native click
*/
FastClick.prototype.needsClick = function(target) {
switch (target.nodeName.toLowerCase()) {
// Don't send a synthetic click to disabled inputs (issue #62)
case 'button':
case 'select':
case 'textarea':
if (target.disabled) {
return true;
}
break;
case 'input':
// File inputs need real clicks on iOS 6 due to a browser bug (issue #68)
if ((deviceIsIOS && target.type === 'file') || target.disabled) {
return true;
}
break;
case 'label':
case 'iframe': // iOS8 homescreen apps can prevent events bubbling into frames
case 'video':
return true;
}
return (/\bneedsclick\b/).test(target.className);
};
/**
* Determine whether a given element requires a call to focus to simulate click into element.
*
* @param {EventTarget|Element} target Target DOM element
* @returns {boolean} Returns true if the element requires a call to focus to simulate native click.
*/
FastClick.prototype.needsFocus = function(target) {
switch (target.nodeName.toLowerCase()) {
case 'textarea':
return true;
case 'select':
return !deviceIsAndroid;
case 'input':
switch (target.type) {
case 'button':
case 'checkbox':
case 'file':
case 'image':
case 'radio':
case 'submit':
return false;
}
// No point in attempting to focus disabled inputs
return !target.disabled && !target.readOnly;
default:
return (/\bneedsfocus\b/).test(target.className);
}
};
/**
* Send a click event to the specified element.
*
* @param {EventTarget|Element} targetElement
* @param {Event} event
*/
FastClick.prototype.sendClick = function(targetElement, event) {
var clickEvent, touch;
// On some Android devices activeElement needs to be blurred otherwise the synthetic click will have no effect (#24)
if (document.activeElement && document.activeElement !== targetElement) {
document.activeElement.blur();
}
touch = event.changedTouches[0];
// Synthesise a click event, with an extra attribute so it can be tracked
clickEvent = document.createEvent('MouseEvents');
clickEvent.initMouseEvent(this.determineEventType(targetElement), true, true, window, 1, touch.screenX, touch.screenY, touch.clientX, touch.clientY, false, false, false, false, 0, null);
clickEvent.forwardedTouchEvent = true;
targetElement.dispatchEvent(clickEvent);
};
FastClick.prototype.determineEventType