<?xml version="1.0"?>
<doc>
<assembly>
<name>Crc32.NET</name>
</assembly>
<members>
<member name="T:Force.Crc32.Crc32CAlgorithm">
<summary>
Implementation of CRC-32C (Castagnoli).
This class supports several convenient static methods returning the CRC as UInt32.
</summary>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Force.Crc32.Crc32CAlgorithm"/> class.
</summary>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.#ctor(System.Boolean)">
<summary>
Initializes a new instance of the <see cref="T:Force.Crc32.Crc32CAlgorithm"/> class.
</summary>
<param name="isBigEndian">Should return bytes result as big endian or little endian</param>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.Append(System.UInt32,System.Byte[],System.Int32,System.Int32)">
<summary>
Computes CRC-32C from multiple buffers.
Call this method multiple times to chain multiple buffers.
</summary>
<param name="initial">
Initial CRC value for the algorithm. It is zero for the first buffer.
Subsequent buffers should have their initial value set to CRC value returned by previous call to this method.
</param>
<param name="input">Input buffer with data to be checksummed.</param>
<param name="offset">Offset of the input data within the buffer.</param>
<param name="length">Length of the input data in the buffer.</param>
<returns>Accumulated CRC-32C of all buffers processed so far.</returns>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.Append(System.UInt32,System.Byte[])">
<summary>
Computes CRC-32C from multiple buffers.
Call this method multiple times to chain multiple buffers.
</summary>
<param name="initial">
Initial CRC value for the algorithm. It is zero for the first buffer.
Subsequent buffers should have their initial value set to CRC value returned by previous call to this method.
</param>
<param name="input">Input buffer containing data to be checksummed.</param>
<returns>Accumulated CRC-32C of all buffers processed so far.</returns>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.Compute(System.Byte[],System.Int32,System.Int32)">
<summary>
Computes CRC-32C from input buffer.
</summary>
<param name="input">Input buffer with data to be checksummed.</param>
<param name="offset">Offset of the input data within the buffer.</param>
<param name="length">Length of the input data in the buffer.</param>
<returns>CRC-32C of the data in the buffer.</returns>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.Compute(System.Byte[])">
<summary>
Computes CRC-32C from input buffer.
</summary>
<param name="input">Input buffer containing data to be checksummed.</param>
<returns>CRC-32C of the buffer.</returns>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.ComputeAndWriteToEnd(System.Byte[],System.Int32,System.Int32)">
<summary>
Computes CRC-32C from input buffer and writes it after end of data (buffer should have 4 bytes reserved space for it). Can be used in conjunction with <see cref="M:Force.Crc32.Crc32CAlgorithm.IsValidWithCrcAtEnd(System.Byte[],System.Int32,System.Int32)"/>
</summary>
<param name="input">Input buffer with data to be checksummed.</param>
<param name="offset">Offset of the input data within the buffer.</param>
<param name="length">Length of the input data in the buffer.</param>
<returns>CRC-32C of the data in the buffer.</returns>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.ComputeAndWriteToEnd(System.Byte[])">
<summary>
Computes CRC-32C from input buffer - 4 bytes and writes it as last 4 bytes of buffer. Can be used in conjunction with <see cref="M:Force.Crc32.Crc32CAlgorithm.IsValidWithCrcAtEnd(System.Byte[])"/>
</summary>
<param name="input">Input buffer with data to be checksummed.</param>
<returns>CRC-32C of the data in the buffer.</returns>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.IsValidWithCrcAtEnd(System.Byte[],System.Int32,System.Int32)">
<summary>
Validates correctness of CRC-32C data in source buffer with assumption that CRC-32C data located at end of buffer in reverse bytes order. Can be used in conjunction with <see cref="M:Force.Crc32.Crc32CAlgorithm.ComputeAndWriteToEnd(System.Byte[],System.Int32,System.Int32)"/>
</summary>
<param name="input">Input buffer with data to be checksummed.</param>
<param name="offset">Offset of the input data within the buffer.</param>
<param name="lengthWithCrc">Length of the input data in the buffer with CRC-32C bytes.</param>
<returns>Is checksum valid.</returns>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.IsValidWithCrcAtEnd(System.Byte[])">
<summary>
Validates correctness of CRC-32C data in source buffer with assumption that CRC-32C data located at end of buffer in reverse bytes order. Can be used in conjunction with <see cref="M:Force.Crc32.Crc32CAlgorithm.ComputeAndWriteToEnd(System.Byte[],System.Int32,System.Int32)"/>
</summary>
<param name="input">Input buffer with data to be checksummed.</param>
<returns>Is checksum valid.</returns>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.Initialize">
<summary>
Resets internal state of the algorithm. Used internally.
</summary>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.HashCore(System.Byte[],System.Int32,System.Int32)">
<summary>
Appends CRC-32C from given buffer
</summary>
</member>
<member name="M:Force.Crc32.Crc32CAlgorithm.HashFinal">
<summary>
Computes CRC-32C from <see cref="M:Force.Crc32.Crc32CAlgorithm.HashCore(System.Byte[],System.Int32,System.Int32)"/>
</summary>
</member>
<member name="T:Force.Crc32.Crc32Algorithm">
<summary>
Implementation of CRC-32.
This class supports several convenient static methods returning the CRC as UInt32.
</summary>
</member>
<member name="M:Force.Crc32.Crc32Algorithm.#ctor">
<summary>
Initializes a new instance of the <see cref="T:Force.Crc32.Crc32Algorithm"/> class.
</summary>
</member>
<member name="M:Force.Crc32.Crc32Algorithm.#ctor(System.Boolean)">
<summary>
Initializes a new instance of the <see cref="T:Force.Crc32.Crc32Algorithm"/> class.
</summary>
<param name="isBigEndian">Should return bytes result as big endian or little endian</param>
</member>
<member name="M:Force.Crc32.Crc32Algorithm.Append(System.UInt32,System.Byte[],System.Int32,System.Int32)">
<summary>
Computes CRC-32 from multiple buffers.
Call this method multiple times to chain multiple buffers.
</summary>
<param name="initial">
Initial CRC value for the algorithm. It is
任天堂NSPRO手柄PC驱动分享
5星 · 超过95%的资源 需积分: 50 19 浏览量
2018-03-10
01:07:11
上传
评论 1
收藏 41KB ZIP 举报
qq_41815945
- 粉丝: 2
- 资源: 1
最新资源
- 基于Python实现的自动化办公项目.zip
- 基于python实现的基于PyQt5和爬虫的小说阅读系统.zip
- 机械设计整经机上纱自动化sw20非常好的设计图纸100%好用.zip
- Screenshot_20240427_031602.jpg
- 网页PDF_2024年04月26日 23-46-14_QQ浏览器网页保存_QQ浏览器转格式(6).docx
- 直接插入排序,冒泡排序,直接选择排序.zip
- 在排序2的基础上,再次对快排进行优化,其次增加快排非递归,归并排序,归并排序非递归版.zip
- 实现了7种排序算法.三种复杂度排序.三种nlogn复杂度排序(堆排序,归并排序,快速排序)一种线性复杂度的排序.zip
- 冒泡排序 直接选择排序 直接插入排序 随机快速排序 归并排序 堆排序.zip
- 课设-内部排序算法比较 包括冒泡排序、直接插入排序、简单选择排序、快速排序、希尔排序、归并排序和堆排序.zip
资源上传下载、课程学习等过程中有任何疑问或建议,欢迎提出宝贵意见哦~我们会及时处理!
点击此处反馈