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<title>ATL Object Wizard</title>
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<p><font size="2">All wizard directives are enclosed in
[!…].</font></p>
<p><font size="2"><b>SYMBOLS</b> are denoted in uppercase.</font></p>
<p><font size="2">The wizard is case sensitive.</font></p>
<p><font size="2">The arguments to the wizard directives should
be between ( ).</font></p>
<p><font size="4"><b><u>Wizard Directives.</u></b></font></p>
<p><font size="2"><b>SYMBOL</b></font></p>
<blockquote>
<p><font size="2">Replaces the symbol with the value of the
symbol.</font></p>
</blockquote>
<p><font size="2"><b>if(SYMBOL)</b></font></p>
<blockquote>
<p><font size="2">Wizard ignores whatever is after this
statement till it finds an <b>else</b> or <b>endif</b>
directive if it does not find the symbol in its map. It does
not care for the value of the symbol.</font></p>
</blockquote>
<p><font size="2"><b>if!(SYMBOL)</b></font></p>
<blockquote>
<p><font size="2">Wizard ignores whatever is after this
statement till it finds an <b>else</b> or <b>endif</b>
directive if it finds the symbol in its map. It does not care
for the value of the symbol.</font></p>
</blockquote>
<p><font size="2"><b>if=(SYMBOL, "</b><b><i>value"</i></b><b>)</b></font></p>
<blockquote>
<p><font size="2">Wizard performs the directives after this
statement till it finds an <b>else</b> or <b>endif</b>
directive only if the value of the symbol matches the string.</font></p>
</blockquote>
<p><font size="2"><b>if!=(SYMBOL, "</b><b><i>value"</i></b><b>)</b></font></p>
<blockquote>
<p><font size="2">Wizard performs the directives after this
statement till it finds an <b>else</b> or <b>endif</b>
directive only if the value of the symbol does not match the
string.</font></p>
</blockquote>
<p><font size="2"><b>endif</b></font></p>
<blockquote>
<p><font size="2">Indicates the end of the if directives.</font></p>
</blockquote>
<p><font size="2"><b>else</b></font></p>
<blockquote>
<p><font size="2">Used with if directives to associate
directives when the condition fails.</font></p>
</blockquote>
<p><font size="2"><b>crlf</b></font></p>
<blockquote>
<p><font size="2">Inserts a new line in the output file.</font></p>
</blockquote>
<p><font size="2"><b>outputoff</b></font></p>
<blockquote>
<p><font size="2">Turns off the output of the processed file.</font></p>
</blockquote>
<p><font size="2"><b>outputon</b></font></p>
<blockquote>
<p><font size="2">Turns on the output of the processed file.</font></p>
</blockquote>
<p><font size="2"><b>set(SYMBOL, "</b><b><i>value"</i></b><b>)</b></font></p>
<blockquote>
<p><font size="2">Sets the value of the symbol in the map of
symbols. If the symbol is not in the map then it is added to
the map.</font></p>
</blockquote>
<p><font size="2"><b>RemoveSymbol (SYMBOL)</b></font></p>
<blockquote>
<p><font size="2">Removes the symbol from the internal map.</font></p>
</blockquote>
<p><font size="2"><b>include(FILENAME)</b></font></p>
<blockquote>
<p><font size="2">Parses the contents of the specified file
and add the parsed contents to the outputfile. It should be
included after a target directive.</font></p>
</blockquote>
<p><font size="2"><b>target() or target(FILENAME)</b></font></p>
<blockquote>
<p><font size="2">Specifies that further output should be
sent to the specified file if one is suggested. Use the
include directive to add contents of a template file in to
the output file after processing it.</font></p>
</blockquote>
<blockquote>
<p><font size="2">When specified without a filename it closes
the current outputfile.</font></p>
<p><font size="2">Before processing the file this Sets a
symbol FileExists to "TRUE" or "FALSE"
depending on whether the target file already exists.</font></p>
<p><font size="2">Example :</font></p>
<p><font size="2">target(CPPFILE)</font></p>
<p><font size="2">include(CPPTEMPLATE)</font></p>
<p><font size="2">target()</font></p>
<p><font size="2">The above directives assume that CPPFILE
and CPPTEMPLATE symbols point to valid filenames. The first
directive target(CPPFILE) specifies that further output
should be sent to the specified file. The
include(CPPTEMPLATE) directive specifies that the template
file specified by CPPTEMPLATE should be processed by the
wizard and the processed contents sent to the current output
file. The last directive target() specifies that the current
output file should be closed. At this point there is not
current output file.</font></p>
</blockquote>
<p><font size="2"><b>newguid(SYMBOL)</b></font></p>
<blockquote>
<p><font size="2">Directive creates a new guid and puts its
value into the specified SYMBOL</font></p>
</blockquote>
<p><font size="2"><b>CopyFile(EXISTINGFILENAME, NEWFILENAME)</b></font></p>
<blockquote>
<p><font size="2">Copies existing file to a new file</font></p>
</blockquote>
<p><font size="2"><b>DeleteFile(FILENAME)</b></font></p>
<blockquote>
<p><font size="2">Deletes the file</font></p>
</blockquote>
<p><font size="2"><b>GetTemporaryFileName(SYMBOL)</b></font></p>
<blockquote>
<p><font size="2">Uses system calls to create a temporary
filename and sets the symbol to the value.</font></p>
</blockquote>
<p><font size="2"><b>DoubleSlash(SYMBOL)</b></font></p>
<blockquote>
<p><font size="2">Adds a \ after an existing \ to the value
of the symbol. This will be useful when adding headers files
with a path in them.</font></p>
</blockquote>
<blockquote>
<p><font size="2">Example</font></p>
<p><font size="2">INCLUDEFILESTRING has value of
"..\include\headerfile.h"</font></p>
<p><font size="2">After the following directive is executed </font></p>
<p><font size="2">DoubleSlash(INCLUDEFILESTRING)</font></p>
<p><font size="2">INCLUDEFILESTRING will be
"..\\include\\headerfile.h"</font></p>
</blockquote>
<p><font size="2"><b>AddInterfaceToIDL(IDLFILENAME, FILENAME)</b></font></p>
<blockquote>
<p><font size="2">Processes the contents of the specified
file and adds it to the IDL file assuming that the contents
in the specified file is information about an Interface.</font></p>
</blockquote>
<p><font size="2"><b>AddCoClassToIDL(IDLFILENAME, FILENAME)</b></font></p>
<blockquote>
<p><font size="2">Processes the contents of the specified
file and adds it to the IDL file assuming that the contents
in the specified file is information about a CoClass.</font></p>
</blockquote>
<p><font size="2"><b>AddToObjectMap(COCLASSNAME, CLASSNAME)</b></font></p>
<blockquote>
<p><font size="2">Adds a directive to the ObjectMap of
project associating the CoClass with the class.</font></p>
</blockquote>
<p><font size="2"><b>AddIncludeFile(FILENAME, INCLUDEDIRECTIVE)</b></font></p>
<blockquote>
<p><font size="2">Adds the #include preprocessor directive to
the specified file. INCLUDEDIRECTIVE specifies what follows
#include. The is added after any existing #include directives
in the file.</font></p>
</blockquote>
<p><font size="2"><b>AddImportFile(IDLFILENAME, "</b><b><i>value"</i></b><b>)</b></font></p>
<blockquote>
<p><font size="2">Adds the import statement line to the
specified IDL file. Value specifies what to import. This is
added after any existing import statements in the IDL file</font></p>
</blockquote>
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安装免序列号,如果要输入序列号则全是“1”,安装教程和百度的教程一样,支持WinXp,Win2003,WinVista,Win 7系统,Win10没试过,应该也没问题,推荐在虚拟机内装个XP系统安装使用这个开发工具. Microsoft Visual C++,(简称Visual C++、MSVC、VC++或VC)是Microsoft公司推出的以C++语言为基础的开发Windows环境程序,面向对象的可视化集成编程系统。它不但具有程序框架自动生成、灵活方便的类管理、代码编写和界面设计集成交互操作、可开发多种程序等优点,而且通过的设置就可使其生成的程序框架支持数据库接口、OLE2.0,WinSock网络。 Visual C++6.0是一个功能强大的可视化软件开发工具。自1993年Microsoft公司推出Visual C++1.0后,随着其新版本的不断问世,Visual C++已成为专业程序员进行软件开发的首选工具。 虽然微软公司推出了Visual C++.NET(Visual C++7.0),但它的应用的很大的局限性,只适用于Windows 2000,Windows XP和Windows NT4.0。所以实际中,更多的是以Visual C++6.0为平台。 Visual C++6.0不仅是一个C++编译器,而且是一个基于Windows操作系统的可视化集成开发环境(integrated development environment,IDE)。Visual C++6.0由许多组件组成,包括编辑器、调试器以及程序向导AppWizard、类向导Class Wizard等开发工具。 这些组件通过一个名为Developer Studio的组件集成为和谐的开发环境。
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Visual C++ 6.0 中文版.rar (2000个子文件)
DAOSDK.1 970KB
DAOCORE.1 497KB
DAOCORE.1 497KB
DAOCORE.2 1.33MB
DAOCORE.2 1.33MB
DAOSDK.2 769KB
DAOCORE.3 36KB
DAOCORE.3 36KB
AAAAAAAA.A 0B
AAAAAAAA 378B
ALGRITHM 46KB
ALGRITHM 46KB
MEMCPY.ASM 22KB
STRNCPY.ASM 7KB
STRNCAT.ASM 7KB
STRSPN.ASM 7KB
STRNICMP.ASM 7KB
LLREM.ASM 7KB
MEMICMP.ASM 7KB
LLDIV.ASM 7KB
STRCAT.ASM 6KB
STRCHR.ASM 6KB
STRICMP.ASM 6KB
MEMCMP.ASM 5KB
ULLREM.ASM 5KB
ULLDIV.ASM 5KB
MEMCHR.ASM 5KB
STRSTR.ASM 5KB
MEMCCPY.ASM 4KB
STRCMP.ASM 4KB
MEMSET.ASM 4KB
CHKSTK.ASM 3KB
STRREV.ASM 3KB
STRNCMP.ASM 3KB
STRLEN.ASM 3KB
STRRCHR.ASM 3KB
LLMUL.ASM 2KB
STRNSET.ASM 2KB
STRSET.ASM 2KB
LLSHR.ASM 2KB
ULLSHR.ASM 1KB
OUTP.ASM 1KB
LLSHL.ASM 1KB
INP.ASM 1KB
DLLSUPP.ASM 1KB
ENABLE.ASM 978B
MBSCAT.ASM 527B
STRCSPN.ASM 488B
MEMMOVE.ASM 486B
STRPBRK.ASM 458B
CRESTYP.AWX 352KB
ADDINWZ.AWX 256KB
CUSTMWZ.AWX 216KB
MFCTLWZ.AWX 148KB
ATLWIZ.AWX 124KB
INETAWZ.AWX 100KB
XPWIZ.AWX 76KB
EXEWZ.AWX 68KB
CONWZ.AWX 60KB
MAKWZ.AWX 56KB
DLLWZ.AWX 56KB
LIBWZ.AWX 56KB
GENWZ.AWX 32KB
VBSQL.BAS 27KB
MAPIVB.BAS 10KB
MODERHNL.BAS 1KB
MODCSIDG.BAS 238B
BLDWIN95.BAT 1KB
LCOVER.BAT 502B
LCOUNT.BAT 359B
FCOUNT.BAT 178B
FTIME.BAT 178B
FCOVER.BAT 178B
MAKFRE15.BAT 26B
MAKAPT15.BAT 26B
VCVARS32.BAT 24B
VBSQL.BI 27KB
LAYOUT.BIN 595B
PCHMARK.BIN 1B
BITSET 7KB
BITSET 7KB
SETUP.BMP 172KB
3DCHECK.BMP 1KB
TBARLRGE.BMP 1KB
SNAPIN32.BMP 630B
NTCHECK.BMP 378B
TBARMEDM.BMP 374B
95CHECK.BMP 338B
TRUETYPE.BMP 262B
TOOLBAR.BMP 246B
ATL.BMP 246B
SNAPIN16.BMP 246B
SBHEAP.C 103KB
OUTPUT.C 86KB
INPUT.C 71KB
DBGHEAP.C 59KB
GETQLOC.C 36KB
STRFTIME.C 33KB
TZSET.C 29KB
DBGRPT.C 29KB
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