<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><!-- saved from url=(0014)about:internet --><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><link rel="stylesheet" href="../style.css" type="text/css" media="screen"><link rel="stylesheet" href="../print.css" type="text/css" media="print"><link rel="stylesheet" href="../override.css" type="text/css"><meta name="keywords" content="P2PGame,realtimelib.P2PGame,myUser,myUser,myUser,myUser,peerID,realtimeChannelManager,realtimeChannels,receiveMousePositionCallback,receiveMousePositionCallback,receiveMovementCallback,receiveMovementCallback,receivePositionCallback,receivePositionCallback,receiveRotationCallback,receiveRotationCallback,receiveSpeedCallback,receiveSpeedCallback,running,running,sendStream,streamMethod,txtArea,userList,userList,userList,userList,userListArray,userListArray,userListArray,userListArray,userListMap,userListMap,userListMap,userListMap,addEventListener,addRealtimeChannel,close,close,close,close,close,connect,connect,connect,connect,dispatchEvent,hasEventListener,initSendStream,log,netStatus,netStatus,onConnect,onUserAdded,onUserListChange,onUserRemoved,receiveGameOver,receiveGameOver,receiveMousePositions,receiveMousePositions,receiveMousePositions,receiveMousePositions,receiveMovement,receiveMovement,receiveMovement,receiveMovement,receivePlayerOut,receivePlayerOut,receivePlayerReady,receivePlayerReady,receivePosition,receivePosition,receivePosition,receivePosition,receiveRotation,receiveRotation,receiveRotation,receiveRotation,receiveSpeed,receiveSpeed,receiveSpeed,receiveSpeed,receiveStartGame,receiveStartGame,removeEventListener,removeRealtimeChannel,sendGameOver,sendMessage,sendMessage,sendMessage,sendMessage,sendMousePositions,sendMousePositions,sendMousePositions,sendMousePositions,sendMovement,sendMovement,sendMovement,sendMovement,sendObject,sendObject,sendObject,sendObject,sendPlayerOut,sendPlayerReady,sendPosition,sendPosition,sendPosition,sendPosition,sendRotation,sendRotation,sendRotation,sendRotation,sendSpeed,sendSpeed,sendSpeed,sendSpeed,sendStartGame,setReceiveMousePositionCallback,setReceiveMousePositionCallback,setReceiveMousePositionCallback,setReceiveMousePositionCallback,setReceiveMovementCallback,setReceiveMovementCallback,setReceiveMovementCallback,setReceiveMovementCallback,setReceivePositionCallback,setReceivePositionCallback,setReceivePositionCallback,setReceivePositionCallback,setReceiveRotationCallback,setReceiveRotationCallback,setReceiveRotationCallback,setReceiveRotationCallback,setReceiveSpeedCallback,setReceiveSpeedCallback,setReceiveSpeedCallback,setReceiveSpeedCallback,willTrigger,write"><title>realtimelib.P2PGame</title></head><body><script language="javascript" type="text/javascript" src="../asdoc.js"></script><script language="javascript" type="text/javascript" src="../help.js"></script><script language="javascript" type="text/javascript" src="../cookies.js"></script><script language="javascript" type="text/javascript"><!--
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P2PGame class handles movement, position, mouse position, rotation and speed callbacks back to your game
Allows you to distribute realtime data to everyone in the group using RealtimeChannel class
<p></p><br/><hr></div><a name="propertySummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Properties</div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableProperty"><tr><th> </th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol"> </td><td class="summaryTableInheritanceCol"> </td><td class="summaryTableSignatureCol"><a href="#myUser" class="signatureLink">myUser</a> : Object<div class="summaryTableDescription">[read-only]
Returns my user object.</div></td><td class="summaryTableOwnerCol">P2PGame</td></tr><tr class=""><td class="summaryTablePaddingCol"> </td><td class="summaryTableInheritanceCol"> </td><td class="summaryTableSignatureCol"><a href="#realtimeChannelManager" class="signatureLink">realtimeChannelManager</a> : <a href="../realtimelib/RealtimeChannelManager.html">RealtimeChannelManager</a><div class="summaryTableDescription"></div></td><td class="summaryTableOwnerCol">P2PGame</td></tr><tr class=""><td class="summaryTablePaddingCol"> </td><td class="summaryTableInheritanceCol"> </td><td class="summaryTableSignatureCol"><a href="#receiveMousePositionCallback" class="signatureLink">receiveMousePositionCallback</a> : Function<div class="summaryTableDescription"></div></td><td class="summaryTableOwnerCol">P2PGame</td></tr><tr class=""><td class="summaryTablePaddingCol"> </td><td class="summaryTableInheritanceCol"> </td><td class="summaryTableSignatureCol"><a href="#receiveMovementCallback" class="signatureLink">receiveMovementCallback</a> : Function<div class="summaryTableDescription"></div></td><td class="summaryTableOwnerCol">P2PGame</td></tr><tr class=""><td class="summaryTablePaddingCol"> </td><td class="summaryTableInheritanceCol"> </td><td class="summaryTableSignatureCol"><a href="#receivePositionCallback" class="signatureLink">receivePositionCallback</a> : Function<div class="summaryTableDescription"></div></td><td class="summaryTableOwnerCol">P2PGame</td></tr><tr class=""><td class="summaryTablePaddingCol"> </t
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