<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><!-- saved from url=(0014)about:internet --><html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><link rel="stylesheet" href="../style.css" type="text/css" media="screen"><link rel="stylesheet" href="../print.css" type="text/css" media="print"><link rel="stylesheet" href="../override.css" type="text/css"><meta name="keywords" content="P2PGame,realtimelib.P2PGame,myUser,myUser,myUser,myUser,peerID,realtimeChannelManager,realtimeChannels,receiveMousePositionCallback,receiveMousePositionCallback,receiveMovementCallback,receiveMovementCallback,receivePositionCallback,receivePositionCallback,receiveRotationCallback,receiveRotationCallback,receiveSpeedCallback,receiveSpeedCallback,running,running,sendStream,streamMethod,txtArea,userList,userList,userList,userList,userListArray,userListArray,userListArray,userListArray,userListMap,userListMap,userListMap,userListMap,addEventListener,addRealtimeChannel,close,close,close,close,close,connect,connect,connect,connect,dispatchEvent,hasEventListener,initSendStream,log,netStatus,netStatus,onConnect,onUserAdded,onUserListChange,onUserRemoved,receiveGameOver,receiveGameOver,receiveMousePositions,receiveMousePositions,receiveMousePositions,receiveMousePositions,receiveMovement,receiveMovement,receiveMovement,receiveMovement,receivePlayerOut,receivePlayerOut,receivePlayerReady,receivePlayerReady,receivePosition,receivePosition,receivePosition,receivePosition,receiveRotation,receiveRotation,receiveRotation,receiveRotation,receiveSpeed,receiveSpeed,receiveSpeed,receiveSpeed,receiveStartGame,receiveStartGame,removeEventListener,removeRealtimeChannel,sendGameOver,sendMessage,sendMessage,sendMessage,sendMessage,sendMousePositions,sendMousePositions,sendMousePositions,sendMousePositions,sendMovement,sendMovement,sendMovement,sendMovement,sendObject,sendObject,sendObject,sendObject,sendPlayerOut,sendPlayerReady,sendPosition,sendPosition,sendPosition,sendPosition,sendRotation,sendRotation,sendRotation,sendRotation,sendSpeed,sendSpeed,sendSpeed,sendSpeed,sendStartGame,setReceiveMousePositionCallback,setReceiveMousePositionCallback,setReceiveMousePositionCallback,setReceiveMousePositionCallback,setReceiveMovementCallback,setReceiveMovementCallback,setReceiveMovementCallback,setReceiveMovementCallback,setReceivePositionCallback,setReceivePositionCallback,setReceivePositionCallback,setReceivePositionCallback,setReceiveRotationCallback,setReceiveRotationCallback,setReceiveRotationCallback,setReceiveRotationCallback,setReceiveSpeedCallback,setReceiveSpeedCallback,setReceiveSpeedCallback,setReceiveSpeedCallback,willTrigger,write"><title>realtimelib.P2PGame</title></head><body><script language="javascript" type="text/javascript" src="../asdoc.js"></script><script language="javascript" type="text/javascript" src="../help.js"></script><script language="javascript" type="text/javascript" src="../cookies.js"></script><script language="javascript" type="text/javascript"><!--
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</script><table class="titleTable" cellpadding="0" cellspacing="0" id="titleTable" style="display:none"><tr><td class="titleTableTitle" align="left">API Documentation</td><td class="titleTableTopNav" align="right"><a href="../package-summary.html" onclick="loadClassListFrame('../all-classes.html')">All Packages</a> | <a href="../class-summary.html" onclick="loadClassListFrame('../all-classes.html')">All Classes</a> | <a href="../all-index-A.html" onclick="loadClassListFrame('../index-list.html')">Index</a> | <a id="framesLink1" href="../index.html?realtimelib/P2PGame.html&realtimelib/class-list.html">Frames</a><a id="noFramesLink1" style="display:none" href="" onclick="parent.location=document.location"> No Frames </a></td><td class="titleTableLogo" align="right" rowspan="3"><img src="../images/logo.jpg" class="logoImage" alt=" Adobe Logo " title=" Adobe Logo "></td></tr><tr class="titleTableRow2"><td class="titleTableSubTitle" id="subTitle" align="left">P2PGame</td><td class="titleTableSubNav" id="subNav" align="right"><a href="#propertySummary">Properties</a> | <a href="#methodSummary">Methods</a> | <a href="#eventSummary">Events</a></td></tr><tr class="titleTableRow3"><td colspan="3"> </td></tr></table><script language="javascript" type="text/javascript" xml:space="preserve">
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</script><div xmlns:fn="http://www.w3.org/2005/xpath-functions" class="MainContent"><table class="classHeaderTable" cellpadding="0" cellspacing="0"><tr><td class="classHeaderTableLabel">Package</td><td><a href="package-detail.html" onclick="javascript:loadClassListFrame('class-list.html')">realtimelib</a></td></tr><tr><td class="classHeaderTableLabel">Class</td><td class="classSignature">public class P2PGame</td></tr><tr><td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">P2PGame <img src="../images/inherit-arrow.gif" title="Inheritance" alt="Inheritance" class="inheritArrow"> flash.events.EventDispatcher</td></tr><tr><td class="classHeaderTableLabel">Implements</td><td> <a href="../realtimelib/IRealtimeGame.html">IRealtimeGame</a></td></tr></table><p></p><p></p><p></p>
P2PGame class handles movement, position, mouse position, rotation and speed callbacks back to your game
Allows you to distribute realtime data to everyone in the group using RealtimeChannel class
<p></p><br/><hr></div><a name="propertySummary"></a><div class="summarySection"><div class="summaryTableTitle">Public Properties</div><table cellspacing="0" cellpadding="3" class="summaryTable " id="summaryTableProperty"><tr><th> </th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined By</th></tr><tr class=""><td class="summaryTablePaddingCol"> </td><td class="summaryTableInheritanceCol"> </td><td class="summaryTableSignatureCol"><a href="#myUser" class="signatureLink">myUser</a> : Object<div class="summaryTableDescription">[read-only]
Returns my user object.</div></td><td class="summaryTableOwnerCol">P2PGame</td></tr><tr class=""><td class="summaryTablePaddingCol"> </td><td class="summaryTableInheritanceCol"> </td><td class="summaryTableSignatureCol"><a href="#realtimeChannelManager" class="signatureLink">realtimeChannelManager</a> : <a href="../realtimelib/RealtimeChannelManager.html">RealtimeChannelManager</a><div class="summaryTableDescription"></div></td><td class="summaryTableOwnerCol">P2PGame</td></tr><tr class=""><td class="summaryTablePaddingCol"> </td><td class="summaryTableInheritanceCol"> </td><td class="summaryTableSignatureCol"><a href="#receiveMousePositionCallback" class="signatureLink">receiveMousePositionCallback</a> : Function<div class="summaryTableDescription"></div></td><td class="summaryTableOwnerCol">P2PGame</td></tr><tr class=""><td class="summaryTablePaddingCol"> </td><td class="summaryTableInheritanceCol"> </td><td class="summaryTableSignatureCol"><a href="#receiveMovementCallback" class="signatureLink">receiveMovementCallback</a> : Function<div class="summaryTableDescription"></div></td><td class="summaryTableOwnerCol">P2PGame</td></tr><tr class=""><td class="summaryTablePaddingCol"> </td><td class="summaryTableInheritanceCol"> </td><td class="summaryTableSignatureCol"><a href="#receivePositionCallback" class="signatureLink">receivePositionCallback</a> : Function<div class="summaryTableDescription"></div></td><td class="summaryTableOwnerCol">P2PGame</td></tr><tr class=""><td class="summaryTablePaddingCol"> </t
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使用 P2P(和 Flash 媒体服务器)构建多人实时游戏的简单库_ActionScript_代码_下载
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使用 P2P(和 Flash 媒体服务器)构建多人实时游戏的简单库_ActionScript_代码_下载
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使用 P2P(和 Flash 媒体服务器)构建多人实时游戏的简单库_ActionScript_代码_下载 (101个子文件)
UserList.as 15KB
P2PSession.as 11KB
FMSGame.as 7KB
P2PGame.as 7KB
FMSSession.as 6KB
GroupChat.as 5KB
P2PGameStreamReceiver.as 5KB
RealtimeGame.as 4KB
P2PGameStreamBroadcaster.as 3KB
RealtimeChannelManager.as 2KB
IRealtimeGame.as 2KB
PeerStatusEvent.as 1KB
RealtimeChannel.as 1KB
StreamBroadcaster.as 1015B
ChatMessageEvent.as 904B
ConnectionStatusEvent.as 876B
Logger.as 738B
GameEvent.as 681B
StatusInfoEvent.as 525B
UserObject.as 465B
IRealtimeChat.as 462B
ISession.as 453B
style.css 9KB
print.css 2KB
override.css 424B
AirIcon12x12.gif 318B
inheritedSummary.gif 144B
inherit-arrow.gif 85B
collapsed.gif 79B
expanded.gif 79B
.gitignore 87B
P2PGame.html 57KB
FMSGame.html 45KB
all-index-S.html 39KB
RealtimeGame.html 37KB
P2PSession.html 36KB
IRealtimeGame.html 36KB
GroupChat.html 31KB
all-index-R.html 31KB
all-index-U.html 28KB
all-index-C.html 28KB
FMSSession.html 25KB
UserList.html 24KB
RealtimeChannelManager.html 15KB
all-index-P.html 15KB
all-index-O.html 15KB
all-index-G.html 13KB
all-index-M.html 13KB
PeerStatusEvent.html 12KB
ConnectionStatusEvent.html 12KB
all-index-N.html 12KB
all-index-I.html 11KB
class-summary.html 11KB
all-index-D.html 11KB
RealtimeChannel.html 11KB
GameEvent.html 11KB
ChatMessageEvent.html 11KB
all-index-F.html 10KB
all-index-A.html 10KB
Logger.html 10KB
all-index-L.html 9KB
all-index-E.html 9KB
ISession.html 9KB
all-index-T.html 9KB
all-index-W.html 9KB
UserObject.html 9KB
all-index-K.html 8KB
all-index-J.html 8KB
all-index-H.html 8KB
StatusInfoEvent.html 8KB
all-index-X.html 8KB
all-index-B.html 8KB
all-index-V.html 8KB
all-index-Z.html 8KB
all-index-Y.html 8KB
all-index-Q.html 8KB
IRealtimeChat.html 7KB
package-detail.html 5KB
title-bar.html 5KB
package-detail.html 5KB
package-detail.html 4KB
all-classes.html 4KB
package-summary.html 3KB
index-list.html 2KB
index.html 2KB
class-list.html 1KB
class-list.html 1KB
package-list.html 1KB
class-list.html 1KB
package-frame.html 1KB
logo.jpg 2KB
titleTableTop.jpg 326B
titleTableMiddle.jpg 308B
detailSectionHeader.jpg 307B
titleTableBottom.jpg 296B
detailHeaderRule.jpg 284B
help.js 25KB
asdoc.js 14KB
AC_OETags.js 3KB
cookies.js 2KB
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