1. 前言................................................................................................................................................................................................................................................................................................................................................................................... 5
1.1选题背景...................................................................................................................................................................................................................................................................................................................................................................... 5
前言
............................................................................................................................................................................................................................................................................................................................................................................... 6
应用设计
....................................................................................................................................................................................................................................................................................................................................................................... 6
实现
............................................................................................................................................................................................................................................................................................................................................................................... 6
测试
............................................................................................................................................................................................................................................................................................................................................................................... 6
全文的总结
................................................................................................................................................................................................................................................................................................................................................................... 6
2.开发工具与运行环境........................................................................................................................................................................................................................................................................................................................................................ 6
开发工具........................................................................................................................................................................................................................................................................................................................................................................... 6
2.1.1 Unity 3D............................................................................................................................................................................................................................................................................................................................................................... 6
2.1.2 Photoshop............................................................................................................................................................................................................................................................................................................................................................. 7
2.1.3 OpenNI................................................................................................................................................................................................................................................................................................................................................................. 7
2.1.4 3ds Max................................................................................................................................................................................................................................................................................................................................................................ 8
2.1.5 Kinect................................................................................................................................................................................................................................................................................................................................................................... 8
3.系统设计............................................................................................................................................................................................................................................................................................................................................................................ 9
3.1 应用关卡设计............................................................................................................................................................................................................................................................................................................................................................. 9
3.1.1
应用第一关设计
.................................................................................................................................................................................................................................................................................................................................................. 9
3.1.2
应用第二关设计
.................................................................................................................................................................................................................................................................................................................................................. 9
3.1.3
应用第三关设计
.................................................................................................................................................................................................................................................................................................................................................. 9
4.1 应用的开始场景......................................................................................................................................................................................................................................................................................................................................................... 9
.1
场景的选择按钮样式
.............................................................................................................................................................................................................................................................................................................................................. 10
4.3.3
玩家拾到金币,并计分
..................................................................................................................................................................................................................................................................................................................................... 11
4.3.4
结束时,判断哪个玩家将获胜
......................................................................................................................................................................................................................................................................................................................... 11
5.2.1
测试的重要性及目的
........................................................................................................................................................................................................................................................................................................................................ 14
5.2................................................................................................................................................................................................................................................................................................................................................................................ 14
5.2.2
测试的步骤
........................................................................................................................................................................................................................................................................................................................................................ 14
5.2.3
测试的主要内容
................................................................................................................................................................................................................................................................................................................................................ 14
结论..................................................................................................................................................................................................................................................................................................................................................................................... 14
致谢..................................................................................................................................................................................................................................................................................................................................................................................... 16
[11]孙鑫,余安萍.VC++深入详解[M].电子工业出版社,2006.......................................................................................................................................................................................................................................................................................... 17
[12]网络科技著.JAVESCRIPT时尚编程百例[M].北京:机械工业出版社,2000......................................................................................................................................................................................................................................................... 17
[13]李东著.教育游戏谜题系统的研究与实现[J].传媒学子论坛,2010........................................................................................................................................................................................................................................................................... 17
[14][加拿大]著.3D游戏开发大全[M].北京:清华大学出版社,2007.............................................................................................................................................................................................................................................................................. 17
[15]UNITY3D.[2009]. HTTP://UNITY3D.COM............................................................................................................................................................................................................................................................................................................ 17
5.2.1.1