Initialize engine version: 5.6.0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GT 610 (ID=0x104a)
Vendor: NVIDIA
VRAM: 1999 MB
Driver: 21.21.13.7653
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\AddBean\Desktop\unity 3d 打飞机demo升级版\SpaceShooterPlus_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\AddBean\Desktop\unity 3d 打飞机demo升级版\SpaceShooterPlus_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\AddBean\Desktop\unity 3d 打飞机demo升级版\SpaceShooterPlus_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\AddBean\Desktop\unity 3d 打飞机demo升级版\SpaceShooterPlus_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\AddBean\Desktop\unity 3d 打飞机demo升级版\SpaceShooterPlus_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\AddBean\Desktop\unity 3d 打飞机demo升级版\SpaceShooterPlus_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\AddBean\Desktop\unity 3d 打飞机demo升级版\SpaceShooterPlus_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\AddBean\Desktop\unity 3d 打飞机demo升级版\SpaceShooterPlus_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in 0.017 seconds
Platform assembly: C:\Users\AddBean\Desktop\unity 3d 打飞机demo升级版\SpaceShooterPlus_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\AddBean\Desktop\unity 3d 打飞机demo升级版\SpaceShooterPlus_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 2560x1440 59Hz; virtual: 2560x1440 at 0,0
<RI> Initialized touch support.
The referenced script on this Behaviour is missing!
(Filename: Line: 1514)
The referenced script on this Behaviour (Game Object 'Background') is missing!
(Filename: Line: 1743)
A script behaviour (probably UnityEngine.Audio.AudioSpatializerMicrosoft?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 1879)
UnloadTime: 0.980467 ms
Setting up 4 worker threads for Enlighten.
Thread -> id: 156c -> priority: 1
Thread -> id: c30 -> priority: 1
Thread -> id: 1174 -> priority: 1
Thread -> id: e9c -> priority: 1
Can't find 'playerController' Scripts
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Can't find 'playerController' Scripts
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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unity 3d 打飞机demo升级版试玩
共35个文件
dll:10个
config:4个
assets:3个
需积分: 9 24 下载量 137 浏览量
2017-05-16
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unity 3d 打飞机demo升级版.rar (35个子文件)
unity 3d 打飞机demo升级版
SpaceShooterPlus_Data
sharedassets0.assets 711KB
Resources
unity default resources 735KB
unity_builtin_extra 368KB
sharedassets0.resource 385KB
sharedassets0.assets.resS 3.4MB
level0 26KB
globalgamemanagers.assets 29KB
resources.resource 633KB
resources.assets.resS 267KB
globalgamemanagers 28KB
output_log.txt 3KB
Mono
MonoPosixHelper.dll 100KB
etc
mono
mconfig
config.xml 25KB
1.0
machine.config 17KB
DefaultWsdlHelpGenerator.aspx 57KB
browscap.ini 305KB
config 2KB
2.0
machine.config 27KB
web.config 11KB
DefaultWsdlHelpGenerator.aspx 59KB
settings.map 3KB
Browsers
Compat.browser 2KB
mono.dll 2.02MB
app.info 27B
Managed
UnityEngine.Networking.dll 248KB
Assembly-CSharp.dll 19KB
UnityEngine.UI.dll 240KB
mscorlib.dll 2.38MB
Mono.Security.dll 287KB
UnityEngine.dll.mdb 438KB
UnityEngine.dll 1.32MB
System.Core.dll 260KB
System.dll 1.02MB
resources.assets 8KB
SpaceShooterPlus.exe 17.3MB
共 35 条
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