================================================================================
OpenGL Mathematics (GLM)
--------------------------------------------------------------------------------
glm.g-truc.net
glm@g-truc.net
================================================================================
The MIT License
--------------------------------------------------------------------------------
Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
================================================================================
GLM Usage
--------------------------------------------------------------------------------
GLM is a header only library, there is nothing to build, just include it.
#include <glm/glm.hpp>
More informations in GLM manual:
http://glm.g-truc.net/glm.pdf
================================================================================
GLM 0.9.4.4: 2013-05-29
--------------------------------------------------------------------------------
- Fixed slerp when costheta is close to 1 #65
- Fixed mat4x2 value_type constructor #70
- Fixed glm.natvis for Visual C++ 12 #82
- Added assert in inversesqrt to detect division by zero #61
- Fixed missing swizzle operators #86
- Fixed CUDA warnings #86
- Fixed GLM natvis for VC11 #82
- Fixed GLM_GTX_multiple with negative values #79
- Fixed glm::perspective when zNear is zero #71
================================================================================
GLM 0.9.4.3: 2013-03-20
--------------------------------------------------------------------------------
- Detected qualifier for Clang
- Fixed C++11 mode for GCC, couldn't be enabled without MS extensions
- Fixed squad, intermediate and exp quaternion functions
- Fixed GTX_polar_coordinates euclidean function, takes a vec2 instead of a vec3
- Clarify the license applying on the manual
- Added a docx copy of the manual
- Fixed GLM_GTX_matrix_interpolation
- Fixed isnan and isinf on Android with Clang
- Autodetected C++ version using __cplusplus value
- Fixed mix for bool and bvec* third parameter
================================================================================
GLM 0.9.4.2: 2013-02-14
--------------------------------------------------------------------------------
- Fixed compAdd from GTX_component_wise
- Fixed SIMD support for Intel compiler on Windows
- Fixed isnan and isinf for CUDA compiler
- Fixed GLM_FORCE_RADIANS on glm::perspective
- Fixed GCC warnings
- Fixed packDouble2x32 on XCode
- Fixed mix for vec4 SSE implementation
- Fixed 0x2013 dash character in comments that cause issue in Windows
Japanese mode
- Fixed documentation warnings
- Fixed CUDA warnings
================================================================================
GLM 0.9.4.1: 2012-12-22
--------------------------------------------------------------------------------
- Improved half support: -0.0 case and implicit conversions
- Fixed Intel Composer Compiler support on Linux
- Fixed interaction between quaternion and euler angles
- Fixed GTC_constants build
- Fixed GTX_multiple
- Fixed quat slerp using mix function when cosTheta close to 1
- Improved fvec4SIMD and fmat4x4SIMD implementations
- Fixed assert messages
- Added slerp and lerp quaternion functions and tests
================================================================================
GLM 0.9.4.0: 2012-11-18
--------------------------------------------------------------------------------
- Added Intel Composer Compiler support
- Promoted GTC_espilon extension
- Promoted GTC_ulp extension
- Removed GLM website from the source repository
- Added GLM_FORCE_RADIANS so that all functions takes radians for arguments
- Fixed detection of Clang and LLVM GCC on MacOS X
- Added debugger visualizers for Visual C++ 2012
================================================================================
GLM 0.9.3.4: 2012-06-30
--------------------------------------------------------------------------------
- Added SSE4 and AVX2 detection.
- Removed VIRTREV_xstream and the incompatibility generated with GCC
- Fixed C++11 compiler option for GCC
- Removed MS language extension option for GCC (not fonctionnal)
- Fixed bitfieldExtract for vector types
- Fixed warnings
- Fixed SSE includes
================================================================================
GLM 0.9.3.3: 2012-05-10
--------------------------------------------------------------------------------
- Fixed isinf and isnan
- Improved compatibility with Intel compiler
- Added CMake test build options: SIMD, C++11, fast math and MS land ext
- Fixed SIMD mat4 test on GCC
- Fixed perspectiveFov implementation
- Fixed matrixCompMult for none-square matrices
- Fixed namespace issue on stream operators
- Fixed various warnings
- Added VC11 support
================================================================================
GLM 0.9.3.2: 2012-03-15
--------------------------------------------------------------------------------
- Fixed doxygen documentation
- Fixed Clang version detection
- Fixed simd mat4 /= operator
================================================================================
GLM 0.9.3.1: 2012-01-25
--------------------------------------------------------------------------------
- Fixed platform detection
- Fixed warnings
- Removed detail code from Doxygen doc
================================================================================
GLM 0.9.3.0: 2012-01-09
--------------------------------------------------------------------------------
- Added CPP Check project
- Fixed conflict with Windows headers
- Fixed isinf implementation
- Fixed Boost conflict
- Fixed warnings
================================================================================
GLM 0.9.3.B: 2011-12-12
--------------------------------------------------------------------------------
- Added support for Chrone Native Client
- Added epsilon constant
- Removed value_size function from vector types
- Fixed roundEven on GCC
- Improved API documentation
- Fixed modf implementation
- Fixed step function accuracy
- Fixed outerProduct
================================================================================
GLM 0.9.3.A: 2011-11-11
--------------------------------------------------------------------------------
- Improved doxygen documentation
- Added new swizzle operators for C++11 compilers
- Added new swizzle operators declared as functions
- Added GLSL 4.20 length for vector and matrix types
- Promoted GLM_GTC_noise extension: simplex, perlin, periodic noise functions
- Promoted GLM_GTC_random extension: linear, gaussian and various random number
generation distribution
- Added GLM_GTX_constants: provides usefull constants
- Added extension versioning
- Removed many unused namespaces
- Fixed half based type contructors
- Added GLSL core noise fu
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glm-0.9.4.4 (722个子文件)
FindGLM.cmake 2KB
CTestConfig.cmake 536B
core_func_common.cpp 17KB
core_type_vec3.cpp 13KB
gtc_half_float.cpp 11KB
gtc_matrix_access.cpp 10KB
gtx_simd_mat4.cpp 8KB
gtc_type_ptr.cpp 8KB
core_setup_message.cpp 7KB
gtc_noise.cpp 7KB
gtc_quaternion.cpp 6KB
core_type_vec4.cpp 6KB
gtx_bit.cpp 6KB
gtc_type_precision.cpp 5KB
core_func_integer.cpp 5KB
core_type_vec2.cpp 5KB
core_func_matrix.cpp 5KB
gtc_swizzle.cpp 4KB
core_type_mat4x4.cpp 4KB
core_func_packing.cpp 4KB
gtc_random.cpp 4KB
core_type_half.cpp 4KB
core_type_length.cpp 3KB
gtx_string_cast.cpp 3KB
gtx_random.cpp 3KB
core_type_mat3x3.cpp 3KB
gtc_epsilon.cpp 2KB
gtx_rotate_vector.cpp 2KB
gtx_multiple.cpp 2KB
gtx_vector_angle.cpp 2KB
gtc_ulp.cpp 2KB
gtx_quaternion.cpp 2KB
gtx_vector_query.cpp 2KB
core_setup_precision.cpp 2KB
core_type_mat2x2.cpp 2KB
gtx_integer.cpp 2KB
dummy.cpp 2KB
core_func_swizzle.cpp 2KB
gtx_matrix_query.cpp 2KB
core_func_geometric.cpp 2KB
core_type_int.cpp 1KB
gtx_simd_vec4.cpp 1KB
core_type_float.cpp 1KB
gtx_gradient_paint.cpp 1KB
core_type_mat2x4.cpp 997B
core_type_mat3x2.cpp 996B
core_type_mat4x3.cpp 995B
core_type_mat3x4.cpp 994B
core_type_mat4x2.cpp 993B
core_type_mat2x3.cpp 991B
gtc_constants.cpp 979B
core_type_vec1.cpp 801B
gtc_matrix_transform.cpp 749B
gtx_matrix_interpolation.cpp 663B
gtc_matrix_integer.cpp 644B
gtc_matrix_inverse.cpp 644B
gtc_reciprocal.cpp 643B
core_func_trigonometric.cpp 614B
core_func_vector_relational.cpp 613B
core_func_exponential.cpp 612B
core_func_noise.cpp 607B
dummy.cpp 20B
glm.cppcheck 142B
doxygen.css 14KB
doxygen.css 14KB
tabs.css 3KB
tabs.css 3KB
autoexp.vc2010.dat 130KB
usertype.dat 3KB
glm.docx 748KB
man.doxy 78KB
pages.doxy 3KB
.DS_Store 6KB
_swizzle_func.hpp 62KB
_swizzle.hpp 51KB
setup.hpp 25KB
func_common.hpp 20KB
type_precision.hpp 19KB
simd_vec4.hpp 18KB
compatibility.hpp 18KB
type_vec4.hpp 17KB
half_float.hpp 17KB
matrix_integer.hpp 16KB
type_vec3.hpp 14KB
type.hpp 14KB
type_vec2.hpp 13KB
swizzle.hpp 13KB
func_packing.hpp 12KB
type_mat4x4.hpp 12KB
type_mat3x3.hpp 11KB
quaternion.hpp 11KB
matrix_transform.hpp 11KB
type_mat2x2.hpp 11KB
_detail.hpp 10KB
func_trigonometric.hpp 10KB
color_cast.hpp 10KB
func_integer.hpp 10KB
type_mat3x4.hpp 9KB
type_mat4x3.hpp 9KB
type_mat4x2.hpp 9KB
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