========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : SLT
========================================================================
AppWizard has created this SLT application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your SLT application.
SLT.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
SLT.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CSLTApp application class.
SLT.cpp
This is the main application source file that contains the application
class CSLTApp.
SLT.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
SLT.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\SLT.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file SLT.rc.
res\SLT.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one dialog class:
SLTDlg.h, SLTDlg.cpp - the dialog
These files contain your CSLTDlg class. This class defines
the behavior of your application's main dialog. The dialog's
template is in SLT.rc, which can be edited in Microsoft
Visual C++.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named SLT.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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MFC_XML.rar (49个子文件)
MFC_XML
test.xml 1KB
resource.h 864B
_test.xml 539B
Debug
msxml3.tlh 215KB
vc60.pdb 620KB
SLT.res 4KB
SLT.sbr 724KB
vc60.idb 337KB
SLT.pch 6.55MB
StdAfx.obj 103KB
SLT.obj 32KB
SLT.pdb 601KB
PersistentTreeCtrl.sbr 760KB
SLTDlg.sbr 741KB
file.xml 0B
SLTDlg.obj 84KB
PersistentTreeCtrl.obj 123KB
XMLFile.obj 287KB
SLT.ilk 395KB
StdAfx.sbr 1.31MB
msxml3.tli 162KB
XMLFile.sbr 834KB
SLT.exe 172KB
SLTDlg.h 1KB
SLTDlg.cpp 9KB
SLT.ncb 73KB
PersistentTreeCtrl.h 2KB
SLT.dsw 529B
XMLFile.h 4KB
PersistentTreeCtrl.cpp 10KB
XMLFile.cpp 15KB
ReadMe.txt 3KB
SLT.opt 49KB
file.xml 0B
res
SLT.rc2 395B
tree_bmp.bmp 1014B
SLT.ico 1KB
SLT.rc 6KB
SLT.dsp 4KB
SLT.clw 1KB
SLT.cpp 2KB
SLT.plg 240B
SLT.APS 22KB
22.xml 15KB
StdAfx.cpp 205B
mylogo 43B
Doxyfile 8KB
SLT.h 1KB
StdAfx.h 1KB
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