========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : MapEditor
========================================================================
AppWizard has created this MapEditor application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your MapEditor application.
MapEditor.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
MapEditor.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CMapEditorApp application class.
MapEditor.cpp
This is the main application source file that contains the application
class CMapEditorApp.
MapEditor.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
MapEditor.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\MapEditor.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file MapEditor.rc.
res\MapEditor.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
MapEditor.reg
This is an example .REG file that shows you the kind of registration
settings the framework will set for you. You can use this as a .REG
file to go along with your application or just delete it and rely
on the default RegisterShellFileTypes registration.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in MapEditor.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
MapEditorDoc.h, MapEditorDoc.cpp - the document
These files contain your CMapEditorDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CMapEditorDoc::Serialize).
MapEditorView.h, MapEditorView.cpp - the view of the document
These files contain your CMapEditorView class.
CMapEditorView objects are used to view CMapEditorDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named MapEditor.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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C++ 新浪igame连连看游戏完整源码 (798个子文件)
Client.aps 111KB
Server.aps 68KB
MapEditor.aps 45KB
TitleBack.bmp 1.37MB
GameBack.bmp 1.37MB
TitleBack.bmp 1.37MB
LobyBack.bmp 1.37MB
LobyBack.bmp 1.37MB
GameBack.bmp 1.37MB
GameSingleBack.bmp 1.37MB
GameSingleBack.bmp 1.37MB
ItemListBack.bmp 152KB
ItemListBack.bmp 152KB
Top10Back.BMP 137KB
Top10Back.BMP 137KB
rinfoback.bmp 132KB
rinfoback.bmp 132KB
Selmapback.bmp 119KB
Selmapback.bmp 119KB
buserback.bmp 109KB
buserback.bmp 109KB
AskBuyItemBack.bmp 82KB
AskBuyItemBack.bmp 82KB
profileback.bmp 80KB
profileback.bmp 80KB
inviteback.bmp 79KB
inviteback.bmp 79KB
OptionBack.BMP 78KB
OptionBack.BMP 78KB
croomback.bmp 72KB
croomback.bmp 72KB
banishback.bmp 62KB
banishback.bmp 62KB
banish_ingback.bmp 59KB
banish_ingback.bmp 59KB
invite_ask.bmp 55KB
invite_ask.bmp 55KB
SingleCreateRoomBack.BMP 51KB
SingleCreateRoomBack.BMP 51KB
SelectFaeBack.bmp 48KB
SelectFaeBack.bmp 48KB
lbtn_roominfo.bmp 44KB
lbtn_roominfo.bmp 44KB
lbtn_channel.bmp 41KB
lbtn_enterroom.bmp 41KB
lbtn_createroom.bmp 41KB
lbtn_channel.bmp 41KB
lbtn_enterroom.bmp 41KB
lbtn_createroom.bmp 41KB
ImageLevel.bmp 24KB
btn_Select5.BMP 21KB
btn_Select8.bmp 21KB
btn_Select6.bmp 21KB
btn_Select7.BMP 21KB
btn_Select6.bmp 21KB
btn_Select7.BMP 21KB
btn_Select8.bmp 21KB
btn_Select5.BMP 21KB
btn_Select1.bmp 21KB
btn_Select4.bmp 21KB
btn_Select3.bmp 21KB
btn_Select1.bmp 21KB
btn_Select4.bmp 21KB
btn_Select2.bmp 21KB
btn_Select2.bmp 21KB
btn_Select3.bmp 21KB
Top10_2Btn.BMP 18KB
Top10_2Btn.BMP 18KB
btn_ItemUse.bmp 17KB
btn_ItemUse.bmp 17KB
gbtn_start.bmp 17KB
gbtn_start.bmp 17KB
tbtn_exit.bmp 12KB
tbtn_exit.bmp 12KB
btn_mapsel.bmp 12KB
btn_mapsel.bmp 12KB
gbtn_single.bmp 10KB
gbtn_single.bmp 10KB
banish_ask.bmp 10KB
banish_ask.bmp 10KB
gbtn_practice_stop.bmp 10KB
gbtn_practice_stop.bmp 10KB
gbtn_vote.bmp 10KB
gbtn_practice.bmp 10KB
gbtn_vote.bmp 10KB
gbtn_practice.bmp 10KB
lbtn_quickstart.bmp 10KB
lbtn_quickstart.bmp 10KB
invite_profile.bmp 10KB
invite_invite.bmp 10KB
invite_invite.bmp 10KB
invite_profile.bmp 10KB
tbtn_enter.bmp 9KB
tbtn_enter.bmp 9KB
tbtn_refresh.bmp 9KB
tbtn_refresh.bmp 9KB
tbtn_window.bmp 9KB
tbtn_window.bmp 9KB
tbtn_option.bmp 9KB
tbtn_option.bmp 9KB
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