// PlayDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Play.h"
#include "PlayDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Implementation
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()
// CPlayDlg dialog
CPlayDlg::CPlayDlg(CWnd* pParent /*=NULL*/)
: CDialog(CPlayDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CPlayDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CPlayDlg, CDialog)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_BN_CLICKED(IDC_BUTTON1, &CPlayDlg::OnBnClickedButton1)
// ON_EN_CHANGE(IDC_EDIT1, &CPlayDlg::OnEnChangeEdit1)
END_MESSAGE_MAP()
// CPlayDlg message handlers
BOOL CPlayDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
SetDlgItemText(IDC_EDIT1, _T("C://55.avi"));
SetDlgItemText(IDC_EDIT2, _T("C://56.avi"));
return TRUE; // return TRUE unless you set the focus to a control
}
void CPlayDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CPlayDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this function to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CPlayDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CPlayDlg::OnBnClickedButton1()
{
CString str1;
CString str2;
//IDC_EDIT1.GetWindowText(VideoFileName);
//VideoFileName.GetBuffer = GetWindowText(IDC_EDIT1);
//GetDlgItemText(IDC_EDIT1, (LPTSTR)str1,255);
GetDlgItemText(IDC_EDIT1, str1);
GetDlgItemText(IDC_EDIT2, str2); ///////////////这里要疯了 CString转char* 在unicode下根本不行 浪费了两天时间
//char* VideoFileName = new char[str1.GetLength()+1];
//strcpy(VideoFileName, str1);
char * VideoFileName = str1.GetBuffer();
char * SaveFileName = str2.GetBuffer();
str1.ReleaseBuffer();
str2.ReleaseBuffer();
//str1.GetLength());
//char* tmpFileName = (char*)(LPCTSTR)str1;
//char VideoFileName[1024] = {0};
//strcpy(VideoFileName, tmpFileName);
//char* VideoFileName = (char*)(LPCTSTR)(str1);
IplImage * pFrame = NULL;
IplImage * pImage = NULL;
cvNamedWindow("player1",CV_WINDOW_AUTOSIZE);//播放窗口初始化
//VideoFileName = "C://55.avi";
CvCapture* capture = cvCreateFileCapture(VideoFileName);
IplImage* frame;
//while(1){
frame = cvQueryFrame(capture);//抓一帧
double fps = cvGetCaptureProperty(
capture,
CV_CAP_PROP_FPS
);
CvSize size = cvSize(
(int)cvGetCaptureProperty(capture,CV_CAP_PROP_FRAME_WIDTH),
(int)cvGetCaptureProperty(capture,CV_CAP_PROP_FRAME_HEIGHT)
);//几个参数初始化 为了↓的函数
CvVideoWriter *writer = cvCreateVideoWriter(
SaveFileName,
-1, //这里实在没找到我这破本的解码库 暂时选一下
//CV_FOURCC(),
fps,
size
);
IplImage* logpolar_frame = cvCreateImage(
size,
IPL_DEPTH_8U,
3
);//log转换 没用到
IplImage* img = 0;
IplImage* Gray_sm = 0;
IplImage* img_cut = 0;
IplImage* CannyImg = 0;
while ((frame=cvQueryFrame(capture))!=NULL){
img = cvRetrieveFrame(capture);
IplImage *Gray = cvCreateImage(cvGetSize(img),IPL_DEPTH_8U,1);//转化为灰度
cvCvtColor(img,Gray,CV_BGR2GRAY);
/*void cvSmooth( const CvArr* Gray, CvArr* Gray_sm,
int smoothtype=CV_GAUSSIAN,
int param1=3, int param2=0, double param3=0, double param4=0 );*/
//这里滤波函数没整明白 先试试看不处理能不能检测到
//
//
img_cut = cvCreateImage( cvGetSize(img),IPL_DEPTH_8U,1 /*img->depth, img->nChannels*/);
//cvThreshold( Gray, img_cut ,50, 255, CV_THRESH_BINARY );
cvAdaptiveThreshold ( Gray,img_cut, 255,
CV_ADAPTIVE_THRESH_MEAN_C,
CV_THRESH_BINARY,
3,5);
CannyImg = cvCreateImage(cvGetSize(img),IPL_DEPTH_8U,1);
cvCanny(img_cut, CannyImg, 50, 150, 3);
cvWriteFrame(writer,img);//写入存档文件
if(!frame) break;
cvShowImage("player1",CannyImg);
char c = cvWaitKey(50);//简单的播放控制
if (c==27) break;
}
cvReleaseCapture(&capture);
cvDestroyWindow("player1");
// TODO: 在此添加控件通知处理程序代码
}
//void CPlayDlg::OnEnChangeEdit1()
//{
// // TODO: 如果该控件是 RICHEDIT 控件,则它将不会
// // 发送该通知,除非重写 CDialog::OnInitDialog()
// // 函数并调用 CRichEditCtrl().SetEventMask(),
// // 同时将 ENM_CHANGE 标志“或”运算到掩码中。
//
// // TODO: 在此添加控件通知处理程序代码
//}
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