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内容概要:本文介绍了基于群智感知的群组旅游路线推荐系统的设计与实现,旨在解决当前旅游网站中景区详情获取困难、攻略信息不全等问题。系统通过用户行为数据分析和景点信息管理,实现了用户对景区特性的提前了解和个性化推荐。主要内容包括需求分析、系统设计、数据库设计、关键技术及测试分析等方面,采用了SpringMVC、Java等技术。 适合人群:对旅游行业有兴趣的研发人员和技术爱好者。 使用场景及目标:适用于需要快速查询和制定景区攻略的旅游用户,帮助他们更好地规划旅行路线。 其他说明:本文还探讨了国内外旅游网站的现状,提出了基于群智感知改善用户体验的具体措施。
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毕业设计(论文)原创性声明
本人郑重声明:所提交的毕业设计(论文),是本人在导师指导下,独立进
行研究工作所取得的成果。除文中已注明引用的内容外,本毕业设计(论文)不
包含任何其他个人或集体已经发表或撰写过的作品成果。对本研究做出过重要贡
献的个人和集体,均已在文中以明确方式标明并表示了谢意。
作者签名:
日期: 年 月 日
基于群智感知的群组旅游路线推荐系统的设计与实现
摘 要:现今社会,随着国家经济快速发展,网络的普及更加广泛,人民生活
水平的提高,娱乐方式越来越多种多样,人们不再局限于网上冲浪或者手机快餐
式娱乐,更多的假日活动倾向于亲近自然、多元化感受,去哪玩成为了大家普遍
的问题,在当下,各大旅行网站五花八门,但是关于景区某些细节方面却需要经
过多方查找才能确定是否适合去旅游、旅游线路是怎么样的,个人感觉不是很方
便,所以我决定做一个基于群智感知的群组旅游路线推荐系统,他需要能够满足
我可以提前得知景区的特点、推荐路线、玩法等信息。
在本篇基于群智感知的群组旅游路线推荐系统的论文中,针对于目前出现的
这些问题,我运用我大学四年来所学的专业知识进行了一个系统开发,首先确定
功能模块的设计,然后通过具体的平台网络在此基础上进行数据库完善设计,测
试改进,来使系统达到所期望的功能。最后,对设计进行总结。希望利用网络来改
变当前提前查询旅游景点攻略资料比较困难的状况,简化查询和做攻略的流程,加
快景点攻略制作的效率。
经过不断的测试改进,本系统已经达到了预期的效果,系统已经通过测试标
准,在测试过程中并未发现什么逻辑错误,为了确定系统的稳定性,应该将我们
所设计的用例都进行测试,及时归纳、总结测试出的缺陷,并且进行改进。经过
对测试结果的分析,本系统满足群组旅游路线推荐系统的基本功能要求。可以满
足用户的一系列需求。系统的界面简洁,运行流畅。
关键词:旅游网站 系统开发 路线推荐
Design and implementation of group travel route
recommendation system based on group intelligence
perception
First Name Last Name,School of Computer and Information
Abstract:In today's society, with the rapid development of national economy, the
popularity of the Internet is more extensive, people's living standards are improved, and
entertainment methods are more and more diverse. People are no longer limited to
surfing on the Internet or mobile fast food entertainment. More holiday activities tend
to be close to nature and diversified feelings. Where to play has become a common
problem. At present, the major travel websites Wuhua However, some details of the
scenic area need to be searched in many ways to determine whether it is suitable for
tourism, What's the tour route like. I don't think it's very convenient, so I decided to
build a group travel route recommendation system based on group intelligence
perception. It needs to be able to meet the requirement that I can know the
characteristics, recommended routes, playing methods and other information of the
scenic area in advance.
In this paper, a group travel route recommendation system based on group
intelligence perception is proposed. Aiming at these problems, I use the professional
knowledge I have learned in my university for four years to develop a system. Firstly,
I determine the design of the functional modules, and then through the specific platform
network, on this basis, I complete the database design, test and improve, Make the
system achieve the desired function. Finally, the design is summarized. We hope to use
the Internet to change the current situation that it is difficult to query the information of
tourist attractions strategy in advance, simplify the process of query and strategy, and
speed up the efficiency of making tourist attractions strategy.
After continuous testing and improvement, the system has achieved the desired
effect. The system has passed the test standard, and no logical error has been found in
the test process. In order to determine the stability of the system, we should test all the
use cases we designed, summarize the defects found in the test in time, and make
improvement. After the analysis of the test results, the system meets the basic functional
requirements of group travel route recommendation system. It can meet a series of
needs of users. The interface of the system is simple and smooth.
Key words:tourism website; system development; route recommendation
目 录
第 1 章 引言 ........................................................................................................................................................1
1.1 课题背景.............................................................................................................................................1
1.2 目的和意义 ........................................................................................................................................1
1.3 国内外现状 ........................................................................................................................................1
第 2 章 系统分析 ...............................................................................................................................................2
2.1 需求分析.............................................................................................................................................2
2.2 技术可行性分析 ...............................................................................................................................2
2.3 经济可行性分析 ...............................................................................................................................3
第 3 章 系统设计与实现 .................................................................................................................................4
3.1 系统构架设计....................................................................................................................................4
3.2 系统功能模块设计............................................................................................................................5
3.2.1 用户管理模块设计 .............................................................................................................5
3.2.2 景点管理模块设计 .............................................................................................................6
3.2.3 旅游场景管理模块设计....................................................................................................6
3.2.4 景点攻略管理模块设计....................................................................................................7
3.2.5 评论管理模块设计 .............................................................................................................7
3.2.6 兴趣爱好管理模块设计....................................................................................................8
3.3 系统管理数据库设计 .......................................................................................................................8
3.3.1 后台管理员数据库设计....................................................................................................8
3.3.2 景点管理数据库设计 ........................................................................................................9
3.3.3 旅游场景管理数据库设计 ............................................................................................10
3.3.4 景点攻略管理数据库设计 ............................................................................................11
3.3.5 评论管理数据库设计 ......................................................................................................11
3.3.6 兴趣爱好管理模块设计 .................................................................................................12
3.4 系统涉及主要技术介绍 ................................................................................................................12
3.4.1 SPRINGMVC 介绍 ..............................................................................................................12
3.4.2 SPRING 介绍 .........................................................................................................................13
3.4.3 K-MEANS 算法......................................................................................................................13
3.4.4 JSTL 简介 .............................................................................................................................14
3.4.5 JDBC 简介............................................................................................................................14
3.4.6 JSP 框架技术简介 .............................................................................................................15
3.4.7 JAVA 简介 .............................................................................................................................17
第 4 章 系统测试.............................................................................................................................................19
4.1 系统测试环境 .................................................................................................................................19
4.1.1 硬件环境..............................................................................................................................19
4.1.2 软件环境..............................................................................................................................19
4.3 可用性测试......................................................................................................................................20
4.4 测试资源 ..........................................................................................................................................20
4.5 测试分析 ..........................................................................................................................................21
参考文献和注释...............................................................................................................................................22
参考文献....................................................................................................................................................22
致谢......................................................................................................................................................................23
附录......................................................................................................................................................................24
附录 A ........................................................................................................................................................24
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