========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : ScreenREC01
========================================================================
AppWizard has created this ScreenREC01 application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your ScreenREC01 application.
ScreenREC01.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
ScreenREC01.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CScreenREC01App application class.
ScreenREC01.cpp
This is the main application source file that contains the application
class CScreenREC01App.
ScreenREC01.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
ScreenREC01.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\ScreenREC01.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file ScreenREC01.rc.
res\ScreenREC01.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in ScreenREC01.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
ScreenREC01Doc.h, ScreenREC01Doc.cpp - the document
These files contain your CScreenREC01Doc class. Edit these files to
add your special document data and to implement file saving and loading
(via CScreenREC01Doc::Serialize).
ScreenREC01View.h, ScreenREC01View.cpp - the view of the document
These files contain your CScreenREC01View class.
CScreenREC01View objects are used to view CScreenREC01Doc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named ScreenREC01.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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lastdemo.zip (91个子文件)
lastdemo
ReadMe.txt 4KB
StdAfx.h 1KB
ScreenREC01.cpp 5KB
res
ScreenREC01Doc.ico 1KB
cursor1.cur 326B
Toolbar.bmp 658B
ScreenREC01.ico.ico 9KB
ScreenREC01.rc2 403B
111.ico 1KB
ScreenREC01.ncb 353KB
ScreenREC01.plg 256B
ScreenREC01.dsw 547B
FogWind.cpp 6KB
CapWnd.h 690B
ScreenREC01.clw 5KB
MainFrm.cpp 15KB
player11.exe 168KB
hookdll.h 609B
Dialog1.cpp 4KB
CBitmapTOAvi.cpp 14KB
ScreenREC01.aps 40KB
testdlg.cpp 1KB
hook32
ReadMe.txt 1KB
StdAfx.h 802B
hook32.ncb 49KB
hook32.h 860B
Debug
hook32.dsw 535B
hook32.plg 777B
hook32.opt 53KB
hook32.cpp 2KB
StdAfx.cpp 293B
hook32.dsp 4KB
hook32.suo 3KB
MainFrm.h 3KB
CScreenBmpTOAvi.h 4KB
STARTDialog.cpp 1KB
hook32.h 860B
Debug
vc60.pdb 388KB
ScreenREC01.bsc 4.05MB
ScreenREC01.ilk 509KB
ScreenREC01.pdb 577KB
ScreenREC01.res 16KB
Dialog1.obj 24KB
CBitmapTOAvi.sbr 0B
MainFrm.obj 58KB
Dialog2.obj 31KB
ScreenREC01.pch 6.56MB
STARTDialog.sbr 0B
ScreenREC01Doc.obj 15KB
CapWnd.sbr 0B
vc60.idb 233KB
StdAfx.sbr 1.31MB
hook32.dll 204KB
ScreenREC01.sbr 0B
ScreenREC01.obj 32KB
ScreenREC01View.sbr 0B
CapWnd.obj 15KB
FogWind.obj 31KB
StdAfx.obj 103KB
ScreenREC01View.obj 19KB
FogWind.sbr 0B
CBitmapTOAvi.obj 24KB
ScreenREC01.exe 160KB
ScreenREC01Doc.sbr 0B
Dialog1.sbr 0B
STARTDialog.obj 14KB
MainFrm.sbr 0B
Dialog2.sbr 0B
PropSheet.h 1KB
ScreenREC01.dsp 5KB
testdlg.h 1KB
hook32.dll 204KB
resource.h 2KB
ScreenREC01View.h 2KB
howtouseit.rar 830KB
ScreenREC01.rc 15KB
FogWind.h 2KB
STARTDialog.h 1KB
CapWnd.cpp 4KB
PropSheet.cpp 2KB
ScreenREC01Doc.h 1KB
Dialog2.h 2KB
StdAfx.cpp 213B
ScreenREC01View.cpp 2KB
Dialog2.cpp 4KB
ScreenREC01Doc.cpp 2KB
ScreenREC01.opt 63KB
hook32.lib 2KB
ScreenREC01.h 1KB
mssccprj.scc 197B
Dialog1.h 2KB
共 91 条
- 1
资源评论
- liyilulihua2017-04-16例子可以借鉴。
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