========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : skyblue_BoxMan
========================================================================
AppWizard has created this skyblue_BoxMan application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your skyblue_BoxMan application.
skyblue_BoxMan.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
skyblue_BoxMan.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CSkyblue_BoxManApp application class.
skyblue_BoxMan.cpp
This is the main application source file that contains the application
class CSkyblue_BoxManApp.
skyblue_BoxMan.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
skyblue_BoxMan.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\skyblue_BoxMan.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file skyblue_BoxMan.rc.
res\skyblue_BoxMan.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in skyblue_BoxMan.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
skyblue_BoxManDoc.h, skyblue_BoxManDoc.cpp - the document
These files contain your CSkyblue_BoxManDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CSkyblue_BoxManDoc::Serialize).
skyblue_BoxManView.h, skyblue_BoxManView.cpp - the view of the document
These files contain your CSkyblue_BoxManView class.
CSkyblue_BoxManView objects are used to view CSkyblue_BoxManDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named skyblue_BoxMan.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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VC++实现几款经典游戏 (266个子文件)
skyblue_PinTu.aps 1.83MB
skyblue_BoxMan.aps 921KB
skyblue_LLK.aps 465KB
Mine.aps 118KB
skyblue_Rect.aps 95KB
snaker.aps 41KB
BoxMan_Editer.aps 35KB
skyblue_LLK_Cheat.aps 20KB
help1.bmp 879KB
help.bmp 879KB
bitmap1.bmp 417KB
bitmap4.bmp 417KB
bitmap3.bmp 396KB
bitmap2.bmp 396KB
animal.bmp 378KB
end.bmp 325KB
rect.bmp 147KB
rect.bmp 147KB
rect3.bmp 147KB
rect.bmp 147KB
3DFrames.bmp 54KB
pic2.bmp 54KB
pic3.bmp 54KB
pic1.bmp 51KB
pic4.bmp 51KB
scoreboard.bmp 15KB
rect.bmp 13KB
snake.bmp 6KB
bitmap1.bmp 6KB
x.bmp 6KB
blueFrame.bmp 3KB
grayFrame.bmp 3KB
bitmap2.bmp 2KB
BITMAP20.BMP 2KB
BITMAP10.BMP 2KB
BITMAP30.BMP 2KB
brick.bmp 1KB
pic6.bmp 1KB
pic5.bmp 1KB
BITMAP21.BMP 1KB
BITMAP11.BMP 1KB
Toolbar.bmp 1KB
Toolbar.bmp 1KB
BITMAP31.BMP 542B
skyblue_Rect.clw 3KB
skyblue_PinTu.clw 3KB
skyblue_BoxMan.clw 3KB
BoxMan_Editer.clw 2KB
Mine.clw 2KB
skyblue_LLK_Cheat.clw 931B
skyblue_LLK.clw 617B
skyblue_RectView.cpp 40KB
MineWnd.cpp 38KB
BoxMan.cpp 15KB
BoxMan_Edit.cpp 14KB
skyblue_LLK_CheatDlg.cpp 14KB
main.cpp 12KB
skyblue_PinTuDoc.cpp 12KB
skyblue_LLKDlg.cpp 12KB
Boxman_EditerWnd.cpp 8KB
snake.cpp 8KB
skyblue_PinTuView.cpp 7KB
skyblue_Rect.cpp 4KB
skyblue_PinTu.cpp 4KB
MainFrm.cpp 4KB
SettingDlg.cpp 4KB
BoxManWnd.cpp 4KB
MainFrm.cpp 3KB
BoxMan_Editer.cpp 3KB
OptionDlg.cpp 3KB
skyblue_BoxManView.cpp 3KB
skyblue_BoxMan.cpp 3KB
MainFrm.cpp 3KB
table.cpp 2KB
DlgHero.cpp 2KB
OrgView.cpp 2KB
Mine.cpp 2KB
BoxMan_EditerView.cpp 2KB
skyblue_LLK_Cheat.cpp 2KB
skyblue_LLK.cpp 2KB
skyblue_BoxManDoc.cpp 2KB
BoxMan_EditerDoc.cpp 2KB
skyblue_RectDoc.cpp 2KB
DlgCustom.cpp 2KB
DlgNewRecord.cpp 2KB
MainFrm.cpp 1KB
LoadMapDlg.cpp 1KB
MissionLevelDlg.cpp 1KB
HelpDlg.cpp 1KB
StdAfx.cpp 219B
StdAfx.cpp 216B
StdAfx.cpp 215B
StdAfx.cpp 215B
StdAfx.cpp 214B
StdAfx.cpp 213B
StdAfx.cpp 206B
skyblue_PinTu.dsp 6KB
Mine.dsp 5KB
skyblue_Rect.dsp 5KB
skyblue_BoxMan.dsp 5KB
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