# ![Logo](https://github.com/nostra13/Android-Universal-Image-Loader/raw/master/sample/res/drawable-mdpi/ic_launcher.png) Universal Image Loader for Android
This project aims to provide a reusable instrument for asynchronous image loading, caching and displaying. It is originally based on [Fedor Vlasov's project](https://github.com/thest1/LazyList) and has been vastly refactored and improved since then.
![Screenshot](https://github.com/nostra13/Android-Universal-Image-Loader/raw/master/UniversalImageLoader.png)
## Features
* Multithread image loading
* Possibility of wide tuning ImageLoader's configuration (thread executors, downlaoder, decoder, memory and disc cache, display image options, and others)
* Possibility of image caching in memory and/or on device's file sysytem (or SD card)
* Possibility to "listen" loading process
* Possibility to customize every display image call with separated options
* Widget support
Android 2.0+ support
## Downloads
* **[universal-image-loader-1.8.6.jar](https://github.com/nostra13/Android-Universal-Image-Loader/raw/master/downloads/universal-image-loader-1.8.6.jar)** (library; contains *.class files)
* **[universal-image-loader-1.8.6-sources.jar](https://github.com/nostra13/Android-Universal-Image-Loader/raw/master/downloads/universal-image-loader-1.8.6-sources.jar)** (sources; contains *.java files)
* **[universal-image-loader-1.8.6-javadoc.jar](https://github.com/nostra13/Android-Universal-Image-Loader/raw/master/downloads/universal-image-loader-1.8.6-javadoc.jar)** (Java docs; contains *.html files)
* **[universal-image-loader-1.8.6-with-sources.jar](https://github.com/nostra13/Android-Universal-Image-Loader/raw/master/downloads/universal-image-loader-1.8.6-with-sources.jar)** (library with sources inside; contains *.class and *.java files)<br />_Prefer to use this JAR so you can see Java docs in Eclipse tooltips._
* **[universal-image-loader-sample-1.8.6.apk](https://github.com/nostra13/Android-Universal-Image-Loader/raw/master/downloads/universal-image-loader-sample-1.8.6.apk)** (sample application)
Latest snapshot of the library - **[here](https://github.com/nostra13/Android-Universal-Image-Loader/tree/master/sample/libs)**
## Documentation*
* Universal Image Loader. Part 1 - Introduction [[RU](http://nostra13android.blogspot.com/2012/03/4-universal-image-loader-part-1.html) | [EN](http://www.intexsoft.com/blog/item/68-universal-image-loader-part-1.html)]
* Universal Image Loader. Part 2 - Configuration [[RU](http://nostra13android.blogspot.com/2012/03/5-universal-image-loader-part-2.html) | [EN](http://www.intexsoft.com/blog/item/72-universal-image-loader-part-2.html)]
* Universal Image Loader. Part 3 - Usage [[RU](http://nostra13android.blogspot.com/2012/03/6-universal-image-loader-part-3-usage.html) | [EN](http://www.intexsoft.com/blog/item/74-universal-image-loader-part-3.html)]
(*) a bit outdated
### [Changelog](https://github.com/nostra13/Android-Universal-Image-Loader/blob/master/CHANGELOG.md)
### User Support
1. Look into **[Useful Info](https://github.com/nostra13/Android-Universal-Image-Loader#useful-info)**
2. Search problem solution on **[StackOverFlow](http://stackoverflow.com/questions/tagged/universal-image-loader)**
3. Ask your own question on **[StackOverFlow](http://stackoverflow.com/questions/tagged/universal-image-loader)**.<br />
Be sure to mention following information in your question:
- UIL version (e.g. 1.8.6)
- Android version tested on (e.g. 2.1)
- your configuration (`ImageLoaderConfiguration`)
- display options (`DisplayImageOptions`)
- `getView()` method code of your adapter (if you use it)
- XML layout of your ImageView you load image into
**Bugs** and **feature requests** put **[here](https://github.com/nostra13/Android-Universal-Image-Loader/issues/new)**.<br />
If you have some **issues on migration** to newer library version - be sure to ask for help **[here](https://github.com/nostra13/Android-Universal-Image-Loader/issues/169)**
## Quick Setup
#### 1. Include library
**Manual:**
* [Download JAR](https://github.com/nostra13/Android-Universal-Image-Loader/raw/master/downloads/universal-image-loader-1.8.6-with-sources.jar)
* Put the JAR in the **libs** subfolder of your Android project
or
**Maven dependency:**
``` xml
<dependency>
<groupId>com.nostra13.universalimageloader</groupId>
<artifactId>universal-image-loader</artifactId>
<version>1.8.6</version>
</dependency>
```
#### 2. Android Manifest
``` xml
<manifest>
<uses-permission android:name="android.permission.INTERNET" />
<!-- Include next permission if you want to allow UIL to cache images on SD card -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
...
<application android:name="MyApplication">
...
</application>
</manifest>
```
#### 3. Application class
``` java
public class MyApplication extends Application {
@Override
public void onCreate() {
super.onCreate();
// Create global configuration and initialize ImageLoader with this configuration
ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(getApplicationContext())
...
.build();
ImageLoader.getInstance().init(config);
}
}
```
## Configuration and Display Options
* ImageLoader **Configuration (`ImageLoaderConfiguration`) is global** for application.
* **Display Options (`DisplayImageOptions`) are local** for every display task (`ImageLoader.displayImage(...)`).
### Configuration
All options in Configuration builder are optional. Use only those you really want to customize.<br />*See default values for config options in Java docs for every option.*
``` java
// DON'T COPY THIS CODE TO YOUR PROJECT! This is just example of ALL options using.
File cacheDir = StorageUtils.getCacheDirectory(context);
ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(context)
.memoryCacheExtraOptions(480, 800) // default = device screen dimensions
.discCacheExtraOptions(480, 800, CompressFormat.JPEG, 75, null)
.taskExecutor(...)
.taskExecutorForCachedImages(...)
.threadPoolSize(3) // default
.threadPriority(Thread.NORM_PRIORITY - 1) // default
.tasksProcessingOrder(QueueProcessingType.FIFO) // default
.denyCacheImageMultipleSizesInMemory()
.memoryCache(new LruMemoryCache(2 * 1024 * 1024))
.memoryCacheSize(2 * 1024 * 1024)
.memoryCacheSizePercentage(13) // default
.discCache(new UnlimitedDiscCache(cacheDir)) // default
.discCacheSize(50 * 1024 * 1024)
.discCacheFileCount(100)
.discCacheFileNameGenerator(new HashCodeFileNameGenerator()) // default
.imageDownloader(new BaseImageDownloader(context)) // default
.imageDecoder(new BaseImageDecoder()) // default
.defaultDisplayImageOptions(DisplayImageOptions.createSimple()) // default
.writeDebugLogs()
.build();
```
### Display Options
Display Options can be applied to every display task (`ImageLoader.displayImage(...)` call).
**Note:** If Display Options wasn't passed to `ImageLoader.displayImage(...)`method then default Display Options from configuration (`ImageLoaderConfiguration.defaultDisplayImageOptions(...)`) will be used.
``` java
// DON'T COPY THIS CODE TO YOUR PROJECT! This is just example of ALL options using.
DisplayImageOptions options = new DisplayImageOptions.Builder()
.showImageOnLoading(R.drawable.ic_stub) // resource or bitmap
.showImageForEmptyUri(R.drawable.ic_empty) // resource or bitmap
.showImageOnFail(R.drawable.ic_error) // resource or bitmap
.resetViewBeforeLoading(false) // default
.delayBeforeLoading(1000)
.cacheInMemory(false) // default
.cacheOnDisc(false) // default
.preProcessor(...)
.postProcessor(...)
.extraForDownloader(...)
.imageScaleType(ImageScaleType.IN_SAMPLE_POWER_OF_2) // default
.bitmapConfig(Bitmap.Config.ARGB_8888) // default
.decodingOptions(...)
.displayer(new SimpleBitmapDisplayer()) // default
.handler(new Handler()) // default
.build();
```
## Usage
### Acc