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Wayne Graham
Facebook API
Developers Guide
CHAPTER 1 Introducing the Facebook Platform . . . . . . . . . . . . . . . . . . . . . 1
CHAPTER 2 Getting Ready for Facebook Application Development . . . . . . 9
CHAPTER 3 Learning Facebook Platform Fundamentals . . . . . . . . . . . . . 31
CHAPTER 4 Building a Facebook Application, Start to Finish. . . . . . . . . . 71
CHAPTER 5 Going Further with Your Application . . . . . . . . . . . . . . . . . . 129
Books for professionals By professionals
®
Facebook API Developers Guide
Dear Reader,
Facebook has grown into one of the most popular web sites on the Internet boasting more
than 60 million active users. Facebook’s success began with its popularity on college and
university campuses and quickly spread into other areas when it opened the web site up
to everyone. As part of its strategic growth, Facebook developed a platform to enable its
users to leverage their own programming skills to extend the Facebook application.
The Facebook platform is comprised of a number of REST APIs and client libraries that
allow developers to quickly build their own applications for business, for communication,
and, well, just for fun. The Facebook platform has allowed community Facebook users to
develop popular applications such as Super Wall, Top Friends, and Super Poke that extend
the basic functionality of Facebook to include some additional bells and whistles.
When I was developing my first Facebook application, I discovered that not only were
there some rather gaping holes in the documentation, but the platform was also changing
so rapidly that most releases would actually “break” my application! These types of chang-
es have tapered off, and the numerous enhancements to the language make many com-
mon programming tasks much simpler. Even with some of the criticisms of the platform,
Facebook has by and large done a remarkable job in balancing its commitment to allowing
developers to create new and exciting applications while protecting its users’ privacy.
This book covers many of the important aspects of Facebook application develop-
ment, including how to set up an application, language basics, and common pitfalls.
In addition, it walks you through building a complete application that enables mul-
tiple users to share comments, reviews, and screenshots of their favorite video games.
The book closes with brief coverage of methods to monetize your application in order
to help offset your incurred server costs.
Have fun!
Wayne Graham
Graham
Facebook API Developers Guide
Apress’s firstPress series is your source for understanding cutting-edge technology. Short, highly
focused, and written by experts, Apress’s firstPress books save you time and effort. They contain
the information you could get based on intensive research yourself or if you were to attend a
conference every other week—if only you had the time. They cover the concepts and techniques
that will keep you ahead of the technology curve. Apress’s firstPress books are real books, in your
choice of electronic or print-on-demand format, with no rough edges even when the technology
itself is still rough. You can’t afford to be without them.
this print for content only—size & color not accurate spine = 0.326" 152 page count
User level:
Beginner–Intermediate
www.apress.com
SOURCE CODE ONLINE
137
PAGES
Available as a
PDF Electronic Book
or Print On Demand
Facebook API
Developers Guide
WAYNE GRAHAM
Facebook API Developers Guide
Copyright © 2008 by Wayne Graham
All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic
or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the
prior written permission of the copyright owner and the publisher.
ISBN-13: 978-1-4302-0969-0
ISBN-10: 1-4302-0969-0
eISBN-13: 978-1-4302-0970-6
Printed and bound in the United States of America (POD)
Trademarked names may appear in this book. Rather than use a trademark symbol with every occurrence of a trade-
marked name, we use the names only in an editorial fashion and to the benefit of the trademark owner, with no
intention of infringement of the trademark.
Lead Editor: Ben Renow-Clarke
Technical Reviewer: Mark Johnson
Editorial Board: Clay Andres, Steve Anglin, Ewan Buckingham, Tony Campbell, Gary Cornell, Jonathan Gennick,
Kevin Goff, Matthew Moodie, Joseph Ottinger, Jeffrey Pepper, Frank Pohlmann, Ben Renow-Clarke, Dominic
Shakeshaft, Matt Wade, Tom Welsh
Senior Project Manager: Tracy Brown Collins
Copy Editor: Kim Wimpsett
Compositor: Richard Ables
Cover Designer: Kurt Krames
Manufacturing Director: Tom Debolski
Distributed to the book trade worldwide by Springer-Verlag New York, Inc., 233 Spring Street, 6th Floor, New York,
NY 10013. Phone 1-800-SPRINGER, fax 201-348-4505, e-mail orders-ny@springer-sbm.com, or visit
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sions and licenses are also available for most titles. For more information, reference our Special Bulk Sales—eBook
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The information in this book is distributed on an “as is” basis, without warranty. Although every precaution has
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contained in this work.
The source code for this book is available to readers at http://www.apress.com.
For Anna and Stella.
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