android好书系列,我目前找了两本,先贡献给大家。以后如果有好的资源,再上传和大家分享。 本资源是第一本。 这是一本学习android的好书,我浏览了,是老外著的,高清晰的pdf。为了方便大家学习android,我将本书所附的源码一块打包了。方便了不少,如果觉得好就顶一下吧,大家共同进步。 另外一本pro android 的下载地址: http://download.csdn.net/source/3139707 本书的目录结构如下: Chapter 1: The Big Picture Challenges of Smartphone Programming What Androids Are Made Of Stuff at Your Disposal ■Chapter 2: Projects and Targets Pieces and Parts Creating a Project Project Structure Root Contents The Sweat Off Your Brow And Now, the Rest of the Story What You Get Out of It Inside the Manifest In the Beginning, There Was the Root, And It Was Good Permissions, Instrumentations, and Applications (Oh My!) Your Application Does Something, Right? Achieving the Minimum Version=Control Emulators and Targets Virtually There Aiming at a Target ■Chapter 3: Creating a Skeleton Application Begin at the Beginning Dissecting the Activity Building and Running the Activity ■Chapter 4: Using XML-Based Layouts What Is an XML-Based Layout? Why Use XML-Based Layouts? OK, So What Does It Look Like? What’s with the @ Signs? And How Do We Attach These to the Java? The Rest of the Story ■Chapter 5: Employing Basic Widgets Assigning Labels Button, Button, Who’s Got the Button? Fleeting Images Fields of Green Or Other Colors Just Another Box to Check Turn the Radio Up It’s Quite a View Useful Properties Useful Methods Colors ■Chapter 6: Working with Containers Thinking Linearly LinearLayout Concepts and Properties LinearLayout Example All Things Are Relative RelativeLayout Concepts and Properties RelativeLayout Example Tabula Rasa TableLayout Concepts and Properties TableLayout Example Scrollwork ■Chapter 7: Using Selection Widgets Adapting to the Circumstances Lists of Naughty and Nice Spin Control Grid Your Lions (or Something Like That) Fields: Now with 35% Less Typing! Galleries, Give or Take the Art ■Chapter 8: Getting Fancy with Lists Getting to First Base A Dynamic Presentation Better Stronger Faster Using convertView Using the Holder Pattern Making a List And Checking It Twice Adapting Other Adapters ■Chapter 9: Employing Fancy Widgets and Containers Pick and Choose Time Keeps Flowing Like a River Making Progress Seeking Resolution Put It on My Tab The Pieces The Idiosyncrasies Wiring It Together Adding Them Up Intents and Views Flipping Them Off Manual Flipping Adding Contents on the Fly Automatic Flipping Getting in Someone’s Drawer Other Good Stuff ■Chapter 10: The Input Method Framework Keyboards, Hard and Soft Tailored to Your Needs Tell Android Where It Can Go Fitting In Unleash Your Inner Dvorak ■Chapter 11: Applying Menus Menus of Options Creating an Options Menu Adding Menu Choices and Submenus Menus in Context Taking a Peek Yet More Inflation Menu XML Structure Menu Options and XML Inflating the Menu ■Chapter 12: Fonts Love the One You’re With More Fonts Here a Glyph, There a Glyph ■Chapter 13: Embedding the WebKit Browser A Browser, Writ Small Loading It Up Navigating the Waters Entertaining the Client Settings, Preferences, and Options (Oh My!) Chapter 14: Showing Pop-Up Messages Raising Toasts Alert! Alert! Checking Them Out ■Chapter 15: Dealing with Threads Getting Through the Handlers Messages Runnables Running in Place Where Oh Where Has My UI Thread Gone? Asyncing Feeling The Theory AsyncTask, Generics, and Varargs The Stages of AsyncTask A Sample Task And Now, the Caveats ■Chapter 16: Handling Activity Life Cycle Events Schroedinger’s Activity Life, Death, and Your Activity onCreate() and onDestroy() onStart(), onRestart(), and onStop() onPause() and onResume() The Grace of State ■Chapter 17: Creating Intent Filters What’s Your Intent? Pieces of Intents Intent Routing Stating Your Intent(ions) Narrow Receivers The Pause Caveat ■Chapter 18: Launching Activities and Subactivities Peers and Subs Start ’Em Up Make an Intent Make the Call Tabbed Browsing, Sort Of ■Chapter 19: Handling Rotation A Philosophy of Destruction It’s All the Same, Just Different Now with More Savings! DIY Rotation Forcing the Issue Making Sense of It All ■Chapter 20: Working with Resources The Resource Lineup String Theory Plain Strings String Formats Styled Text Styled String Formats Got the Picture? XML: The Resource Way Miscellaneous Values Dimensions Colors Arrays Different Strokes for Different Folks ■Chapter 21: Using Preferences Getting What You Want Stating Your Preference And Now, a Word from Our Framework Letting Users Have Their Say Adding a Wee Bit o' Structure The Kind of Pop-Ups You Like ■Chapter 22: Managing and Accessing Local Databases The Database Example A Quick SQLite Primer Start at the Beginning Setting the Table Makin’ Data What Goes Around Comes Around Raw Queries Regular Queries Building with Builders Using Cursors Data, Data, Everywhere ■Chapter 23: Accessing Files You and the Horse You Rode in On Readin’ ’n Writin’ ■Chapter 24: Leveraging Java Libraries The Outer Limits Ants and JARs Following the Script And Not a Drop to Drink Reviewing the Script ■Chapter 25: Communicating via the Internet REST and Relaxation HTTP Operations via Apache HttpClient Parsing Responses Stuff to Consider ■Chapter 26: Using a Content Provider Pieces of Me Getting a Handle Makin’ Queries Adapting to the Circumstances Give and Take Beware of the BLOB! ■Chapter 27: Building a Content Provider First, Some Dissection Next, Some Typing Creating Your Content Provider Step 1: Create a Provider Class Step 2: Supply a Uri Step 3: Declare the Properties Step 4: Update the Manifest Notify-on-Change Support ■Chapter 28: Requesting and Requiring Permissions Mother, May I? Halt! Who Goes There? Enforcing Permissions via the Manifest Enforcing Permissions Elsewhere May I See Your Documents? ■Chapter 29: Creating a Service Service with Class There Can Only Be One Manifest Destiny Lobbing One Over the Fence Callbacks Broadcast Intents Where’s the Remote? And the Rest of the Code? ■Chapter 30: Invoking a Service The Ties That Bind Catching the Lob ■Chapter 31: Alerting Users via Notifications Types of Pestering Hardware Notifications Icons Seeing Pestering in Action ■Chapter 32: Accessing Location-Based Services Location Providers: They Know Where You’re Hiding Finding Yourself On the Move Are We There Yet? Are We There Yet? Are We There Yet? TestingTesting ■Chapter 33: Mapping with MapView and MapActivity Terms, Not of Endearment Piling On The Bare Bones Exercising Your Control Zoom Center Rugged Terrain Layers upon Layers Overlay Classes Drawing the ItemizedOverlay Handling Screen Taps My, Myself, and MyLocationOverlay The Key to It All ■Chapter 34: Handling Telephone Calls Report to the Manager You Make the Call! ■Chapter 35: Development Tools Hierarchical Management Delightful Dalvik Debugging Detailed, Demoed Logging File Push and Pull Screenshots Location Updates Placing Calls and Messages Put It on My Card Creating a Card Image Inserting the Card ■Chapter 36: Handling Multiple Screen Sizes Taking the Default Whole in One Think About Rules, Rather Than Positions Consider Physical Dimensions Avoid Real Pixels Choose Scalable Drawables Tailor-Made, Just for You (and You, and You, and) Add <supports-screens> Resources and Resource Sets Finding Your Size Ain’t Nothing Like the Real Thing Density Differs Adjusting the Density Accessing Actual Devices Ruthlessly Exploiting the Situation Replace Menus with Buttons Replace Tabs with a Simple Activity Consolidate Multiple Activities Example: EU4You The First Cut Fixing the Fonts Fixing the Icons Using the Space What If It’s Not a Browser? What Are a Few Bugs Among Friends? ■Chapter 37: Dealing with Devices This App Contains Explicit Instructions Button, Button, Who’s Got the Button? A Guaranteed Market The Down and Dirty Details Archos 5 Android Internet Tablet Motorola CLIQ/DEXT Motorola DROID/Milestone Google/HTC Nexus One Motorola BACKFLIP ■Chapter 38: Handling Platform Changes Brand Management More Things That Make You Go Boom View Hierarchy Changing Resources Handling API Changes Detecting the Version Wrapping the API ■Chapter 39: Where Do We Go from Here? Questions—Sometimes with Answers Heading to the Source Getting Your News Fix
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