Welcome to Quake!
This file details how to get Quake running on your system and what to do
if you have problems. We would like to thank Gandalf Technologies, Inc and
MPath Interactive for the use of their technology. We would also like to
thank Trent Reznor and Nine Inch Nails for their tremendous contributions
to Quake's entire audio portion.
The NIN logo is a Registered Trademark licensed to Nothing Interactive, Inc.
All Rights Reserved.
Quake System Requirements
-------------------------
IBM PC and Compatibles
Pentium processor or better
VGA Compatible Display or better
8MB RAM minimum, 16MB recommended (16 MB required for running under Win95)
CD-ROM drive Required
MS-DOS 5.0 or better or Windows 95 (does NOT run under Windows NT)
Hard Drive (30MB for Shareware, 80 MB for Registered)
*** IMPORTANT!: Quake requires a floating point processor.
Systems that do not have an FPU installed will not run Quake -- at all.
*** IMPORTANT Video Adapter Note! ***
On some ATI Mach32 cards, Quake can come up with a garbled video display.
This is due to a problem with the card in which 320x200 mode isn't
initialized correctly. Workarounds include:
1) If running from Windows, start Quake from an icon, or from a windowed
(not fullscreen) MS-DOS prompt. If Quake is already running and has
the garbled screen, press Alt-Enter twice to switch to the desktop and
back to fullscreen, and the screen will display properly.
2) If running from DOS, either put the line
vid_mode 1
in id1\autoexec.cfg, or, typing blind, press tilde ('~') to bring down
the console, type
vid_mode 1<enter>
and the screen will display properly.
========================================================================
Here are the text files included with the shareware release of Quake and
what they are:
README.TXT This file
TECHINFO.TXT Technical information on Quake's subsystems and
their advanced use.
MANUAL.TXT Text version of the printed game manual
LICINFO.TXT Info on the various license files included with Quake
SLICNSE.TXT Shareware Quake end-user license
ORDER.TXT How to order Quake
HELP.TXT How to get help with Quake
Here are the text files included with the registered version of Quake and
what they are:
README.TXT This file
TECHINFO.TXT Technical information on Quake's subsystems and
their advanced use.
MANUAL.TXT Text version of the printed game manual
LICINFO.TXT Info on the various license files included with Quake
RLICNSE.TXT Registered Quake end-user license
COMEXP.TXT Commercial exploitation agreement
ORDER.TXT How to order Quake
HELP.TXT How to get help with Quake
Running Quake
-------------
DOS: To launch Quake from the DOS Prompt, go to the Quake directory and
simply type "QUAKE" <ENTER>. (no quotes)
Windows 95: To launch Quake in single player mode, double click on the file
QUAKE.EXE From Windows Explorer. To run Quake in Multi-Player mode using
the TCP/IP protocol, first check your network settings to ensure the
protocol is installed, then double click on the Q95.BAT file to launch the
game. In this version (v0.91) there is a minor bug that will cause the
Q95.BAT file to exit the first time you run it, without running Quake.
Merely double-click on that file again and it will work.
Audio Setup
-----------
When using a Sound Card with Quake, there are a few setup steps which must
be taken. First, the "BLASTER" environment variable setting must be in your
autoexec.bat (or you can type it in manually from the MS-DOS command prompt).
Running the Sound Blaster utility diagnose.exe will automatically configure
your sound card and put this statement in your autoexec.bat file for you.
A typical blaster setting looks like this (although yours may vary):
SET BLASTER=A220 I5 D1 H5 P330 T6
If you want to play the audio track from the CD-ROM while playing Quake,
you must ensure that the audio cable from the CD-ROM is connected to the
sound card.
If you think your sound card is setup properly and it STILL doesn't work,
check to make sure that your BLASTER environment variable contains the
high DMA setting (H5 in the above example).
If you don't get sound while trying to play the audio track, check to see
if a small cable goes from the back of your CD-ROM player directly to your
sound card. If the CD-ROM audio cable is connected to your sound board (or
the motherboard in some cases) and you STILL don't hear CD Audio coming from
your speakers, make sure the MIXER program has the CD volume turned up.
You will also need to run the CD-ROM driver MSCDEX.EXE. Here is an example
of the files you should see (yours probably will vary) listed in your
CONFIG.SYS and AUTOEXEC.BAT (explanation is in parentheses):
CONFIG.SYS:
DEVICE=C:\PROSCSI\CDROM.SYS /D:PROCD01 (CD-ROM driver)
AUTOEXEC.BAT:
SET BLASTER=A220 I5 D1 H5 P330 T6 (sound environment variable setting)
C:\WINDOWS\COMMAND\MSCDEX.EXE /D:PROCD01 /L:D (CD-ROM driver)
===================================================
UltraSound MAX and UltraSound PnP Support for Quake
===================================================
Before running Quake, make sure that your sound card works and your
environment variables are set correctly.
Other UltraSound Cards (ACE & Classic)
--------------------------------------
These drivers are not for the UltraSound ACE or UltraSound Classic
sound cards. We have heard mixed reports that MegaEm or SBOS
have a chance of working with the UltraSound Classic but there is a
short sound F/X delay.
UltraSound PnP and PnP Pro
--------------------------
You must make sure that you do NOT have IWSBOS or MegaEm loaded.
Setup
-----
Quake will automatically detect that the UltraSound Max or PnP
are installed. It does this by looking at the SET INTERWAVE (PnP)
and SET ULTRA16 (Max) environment variables.
Quake will use the settings found on the SET ULTRASND/ULTRA16 (Max)
and in the IW.INI (PnP) file to determine what port settings to use.
Troubleshooting Windows 95 (DOS Box)
------------------------------------
We recommend that you restart your computer in MS-DOS Mode. DOS Box
may or may not work, so use at your own risk.
CD Audio Input
--------------
If you have not already enabled CD audio output by default you will
need to enable it. For the UltraSound MAX you can run "ULTRINIT -EC".
For the UltraSound PnP you will need to enable the CD audio output
in Win'95 and then restart your computer into MS-DOS.
===================================================
Mouse Setup
-----------
If you are going to use a mouse when playing Quake, you will need to load
your mouse driver. This should go in the AUTOEXEC.BAT file as well. Here
is an example:
C:\LOGITECH\MOUSE\MOUSE.EXE (mouse driver)
Booting Clean
-------------
If you are going to be running Quake with only 8 megabytes of RAM, it is best
to boot clean . You eliminate unwanted utilities or applications from taking
up valuable memory, without having to alter your regular AUTOEXEC.BAT and
CONFIG.SYS. Booting clean can be done in one of two ways. If you have
MS-DOS version 6.xx, booting clean is as simple a pressing the shift key
when you see the words "Starting MS-DOS". If you have MS-DOS ver 5.xx you
will need to make a system disk.
To make a boot disk, type the following from the MS-DOS command prompt:
FORMAT A: /S
1. Make sure that this is a disk you wish to erase.
2. This disk absolutely HAS to be formatted in the A: drive.
To use the system disk, place the disk in the A: drive and reset the
computer.
NOTE: If your sound card requires a driver to be loaded, or you will be
using a mouse, or you wil
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quake1源码(B) (469个子文件)
winquake.aps 28KB
r_edgea.asm 0B
d_parta.asm 0B
d_varsa.asm 0B
math.asm 0B
r_aclipa.asm 0B
r_aliasa.asm 0B
d_draw.asm 0B
d_draw16.asm 0B
d_polysa.asm 0B
sys_wina.asm 0B
worlda.asm 0B
r_drawa.asm 0B
d_spr8.asm 0B
surf8.asm 0B
r_varsa.asm 0B
surf16.asm 0B
snd_mixa.asm 0B
d_scana.asm 0B
wq.bat 1KB
clean.bat 332B
makezip.bat 142B
qa.bat 79B
qt.bat 79B
q.bat 69B
qb.bat 65B
vid_win.c 74KB
menu.c 65KB
gl_vidnt.c 45KB
model.c 42KB
gl_model.c 39KB
pr_cmds.c 38KB
sv_phys.c 38KB
host_cmd.c 37KB
common.c 36KB
snd_gus.c 35KB
gl_rsurf.c 34KB
net_dgrm.c 34KB
net_comx.c 30KB
vid_sunxil.c 29KB
vid_sunx.c 29KB
sbar.c 29KB
sv_main.c 28KB
in_win.c 28KB
gl_draw.c 27KB
vid_x.c 27KB
r_main.c 26KB
d_polyse.c 26KB
gl_rmain.c 25KB
view.c 25KB
pr_edict.c 23KB
world.c 22KB
mplpc.c 22KB
gl_warp.c 22KB
gl_vidlinuxglx.c 22KB
net_ser.c 21KB
snd_dma.c 21KB
vid_svgalib.c 21KB
r_draw.c 21KB
cl_parse.c 20KB
sys_dos.c 20KB
net_main.c 20KB
gas2masm.c 20KB
host.c 20KB
screen.c 19KB
vid_ext.c 19KB
zone.c 19KB
cd_audio.c 19KB
r_alias.c 19KB
net_bw.c 19KB
gl_vidlinux.c 19KB
net_ipx.c 18KB
gl_screen.c 17KB
draw.c 17KB
sys_win.c 17KB
r_edge.c 16KB
vid_dos.c 16KB
cl_main.c 16KB
snd_win.c 16KB
r_part.c 16KB
r_bsp.c 15KB
net_wins.c 15KB
keys.c 15KB
r_surf.c 14KB
sv_user.c 13KB
snd_dos.c 13KB
pr_exec.c 13KB
in_dos.c 13KB
cmd.c 13KB
console.c 13KB
mathlib.c 13KB
sys_linux.c 12KB
cl_input.c 11KB
gl_rmisc.c 11KB
net_mp.c 11KB
d_scan.c 11KB
net_wipx.c 11KB
r_sprite.c 11KB
d_sprite.c 10KB
net_udp.c 10KB
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- zhouyulongyuan2012-06-16为什么我还是编译不通过呢?
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